Abstract:Vector quantization is a fundamental technique for compression and large-scale nearest neighbor search. For high-accuracy operating points, multi-codebook quantization associates data vectors with one element from each of multiple codebooks. An example is residual quantization (RQ), which iteratively quantizes the residual error of previous steps. Dependencies between the different parts of the code are, however, ignored in RQ, which leads to suboptimal rate-distortion performance. QINCo recently addressed this inefficiency by using a neural network to determine the quantization codebook in RQ based on the vector reconstruction from previous steps. In this paper we introduce QINCo2 which extends and improves QINCo with (i) improved vector encoding using codeword pre-selection and beam-search, (ii) a fast approximate decoder leveraging codeword pairs to establish accurate short-lists for search, and (iii) an optimized training procedure and network architecture. We conduct experiments on four datasets to evaluate QINCo2 for vector compression and billion-scale nearest neighbor search. We obtain outstanding results in both settings, improving the state-of-the-art reconstruction MSE by 34% for 16-byte vector compression on BigANN, and search accuracy by 24% with 8-byte encodings on Deep1M.
Abstract:As the use of text-to-image generative models increases, so does the adoption of automatic benchmarking methods used in their evaluation. However, while metrics and datasets abound, there are few unified benchmarking libraries that provide a framework for performing evaluations across many datasets and metrics. Furthermore, the rapid introduction of increasingly robust benchmarking methods requires that evaluation libraries remain flexible to new datasets and metrics. Finally, there remains a gap in synthesizing evaluations in order to deliver actionable takeaways about model performance. To enable unified, flexible, and actionable evaluations, we introduce EvalGIM (pronounced ''EvalGym''), a library for evaluating generative image models. EvalGIM contains broad support for datasets and metrics used to measure quality, diversity, and consistency of text-to-image generative models. In addition, EvalGIM is designed with flexibility for user customization as a top priority and contains a structure that allows plug-and-play additions of new datasets and metrics. To enable actionable evaluation insights, we introduce ''Evaluation Exercises'' that highlight takeaways for specific evaluation questions. The Evaluation Exercises contain easy-to-use and reproducible implementations of two state-of-the-art evaluation methods of text-to-image generative models: consistency-diversity-realism Pareto Fronts and disaggregated measurements of performance disparities across groups. EvalGIM also contains Evaluation Exercises that introduce two new analysis methods for text-to-image generative models: robustness analyses of model rankings and balanced evaluations across different prompt styles. We encourage text-to-image model exploration with EvalGIM and invite contributions at https://github.com/facebookresearch/EvalGIM/.
Abstract:Latent diffusion models (LDMs) power state-of-the-art high-resolution generative image models. LDMs learn the data distribution in the latent space of an autoencoder (AE) and produce images by mapping the generated latents into RGB image space using the AE decoder. While this approach allows for efficient model training and sampling, it induces a disconnect between the training of the diffusion model and the decoder, resulting in a loss of detail in the generated images. To remediate this disconnect, we propose to leverage the internal features of the decoder to define a latent perceptual loss (LPL). This loss encourages the models to create sharper and more realistic images. Our loss can be seamlessly integrated with common autoencoders used in latent diffusion models, and can be applied to different generative modeling paradigms such as DDPM with epsilon and velocity prediction, as well as flow matching. Extensive experiments with models trained on three datasets at 256 and 512 resolution show improved quantitative -- with boosts between 6% and 20% in FID -- and qualitative results when using our perceptual loss.
Abstract:Large-scale training of latent diffusion models (LDMs) has enabled unprecedented quality in image generation. However, the key components of the best performing LDM training recipes are oftentimes not available to the research community, preventing apple-to-apple comparisons and hindering the validation of progress in the field. In this work, we perform an in-depth study of LDM training recipes focusing on the performance of models and their training efficiency. To ensure apple-to-apple comparisons, we re-implement five previously published models with their corresponding recipes. Through our study, we explore the effects of (i)~the mechanisms used to condition the generative model on semantic information (e.g., text prompt) and control metadata (e.g., crop size, random flip flag, etc.) on the model performance, and (ii)~the transfer of the representations learned on smaller and lower-resolution datasets to larger ones on the training efficiency and model performance. We then propose a novel conditioning mechanism that disentangles semantic and control metadata conditionings and sets a new state-of-the-art in class-conditional generation on the ImageNet-1k dataset -- with FID improvements of 7% on 256 and 8% on 512 resolutions -- as well as text-to-image generation on the CC12M dataset -- with FID improvements of 8% on 256 and 23% on 512 resolution.
Abstract:Building world models that accurately and comprehensively represent the real world is the utmost aspiration for conditional image generative models as it would enable their use as world simulators. For these models to be successful world models, they should not only excel at image quality and prompt-image consistency but also ensure high representation diversity. However, current research in generative models mostly focuses on creative applications that are predominantly concerned with human preferences of image quality and aesthetics. We note that generative models have inference time mechanisms - or knobs - that allow the control of generation consistency, quality, and diversity. In this paper, we use state-of-the-art text-to-image and image-and-text-to-image models and their knobs to draw consistency-diversity-realism Pareto fronts that provide a holistic view on consistency-diversity-realism multi-objective. Our experiments suggest that realism and consistency can both be improved simultaneously; however there exists a clear tradeoff between realism/consistency and diversity. By looking at Pareto optimal points, we note that earlier models are better at representation diversity and worse in consistency/realism, and more recent models excel in consistency/realism while decreasing significantly the representation diversity. By computing Pareto fronts on a geodiverse dataset, we find that the first version of latent diffusion models tends to perform better than more recent models in all axes of evaluation, and there exist pronounced consistency-diversity-realism disparities between geographical regions. Overall, our analysis clearly shows that there is no best model and the choice of model should be determined by the downstream application. With this analysis, we invite the research community to consider Pareto fronts as an analytical tool to measure progress towards world models.
Abstract:The abilities of large language models (LLMs) have recently progressed to unprecedented levels, paving the way to novel applications in a wide variety of areas. In computer vision, LLMs can be used to prime vision-language tasks such image captioning and visual question answering when coupled with pre-trained vision backbones. While different approaches have been explored to interface LLMs with ``perceptual backbones'' that process, e.g., visual or audio data, they are often explored for different tasks, different datasets, and using different perceptual backbones and language models, hindering direct comparison of the interfacing mechanisms. To remedy this lack of comparability between methods, we present an extensive experimental evaluation of different interfacing mechanisms, across multiple tasks (including image, video, and audio captioning as well as visual question answering), datasets and backbones, paying special attention to low-data settings. We find improved performance using existing mechanisms over state-of-the-art results, and identify a new interfacing mechanism that yields (near) optimal results across different tasks, while obtaining a 4x reduction in training time.
Abstract:Despite the availability of large datasets for tasks like image classification and image-text alignment, labeled data for more complex recognition tasks, such as detection and segmentation, is less abundant. In particular, for instance segmentation annotations are time-consuming to produce, and the distribution of instances is often highly skewed across classes. While semi-supervised teacher-student distillation methods show promise in leveraging vast amounts of unlabeled data, they suffer from miscalibration, resulting in overconfidence in frequently represented classes and underconfidence in rarer ones. Additionally, these methods encounter difficulties in efficiently learning from a limited set of examples. We introduce a dual-strategy to enhance the teacher model's training process, substantially improving the performance on few-shot learning. Secondly, we propose a calibration correction mechanism that that enables the student model to correct the teacher's calibration errors. Using our approach, we observed marked improvements over a state-of-the-art supervised baseline performance on the LVIS dataset, with an increase of 2.8% in average precision (AP) and 10.3% gain in AP for rare classes.
Abstract:Vector quantization is a fundamental operation for data compression and vector search. To obtain high accuracy, multi-codebook methods increase the rate by representing each vector using codewords across multiple codebooks. Residual quantization (RQ) is one such method, which increases accuracy by iteratively quantizing the error of the previous step. The error distribution is dependent on previously selected codewords. This dependency is, however, not accounted for in conventional RQ as it uses a generic codebook per quantization step. In this paper, we propose QINCo, a neural RQ variant which predicts specialized codebooks per vector using a neural network that is conditioned on the approximation of the vector from previous steps. Experiments show that QINCo outperforms state-of-the-art methods by a large margin on several datasets and code sizes. For example, QINCo achieves better nearest-neighbor search accuracy using 12 bytes codes than other methods using 16 bytes on the BigANN and Deep1B dataset.
Abstract:Semantic image synthesis, i.e., generating images from user-provided semantic label maps, is an important conditional image generation task as it allows to control both the content as well as the spatial layout of generated images. Although diffusion models have pushed the state of the art in generative image modeling, the iterative nature of their inference process makes them computationally demanding. Other approaches such as GANs are more efficient as they only need a single feed-forward pass for generation, but the image quality tends to suffer on large and diverse datasets. In this work, we propose a new class of GAN discriminators for semantic image synthesis that generates highly realistic images by exploiting feature backbone networks pre-trained for tasks such as image classification. We also introduce a new generator architecture with better context modeling and using cross-attention to inject noise into latent variables, leading to more diverse generated images. Our model, which we dub DP-SIMS, achieves state-of-the-art results in terms of image quality and consistency with the input label maps on ADE-20K, COCO-Stuff, and Cityscapes, surpassing recent diffusion models while requiring two orders of magnitude less compute for inference.
Abstract:Image codecs are typically optimized to trade-off bitrate vs, distortion metrics. At low bitrates, this leads to compression artefacts which are easily perceptible, even when training with perceptual or adversarial losses. To improve image quality, and to make it less dependent on the bitrate, we propose to decode with iterative diffusion models, instead of feed-forward decoders trained using MSE or LPIPS distortions used in most neural codecs. In addition to conditioning the model on a vector-quantized image representation, we also condition on a global textual image description to provide additional context. We dub our model PerCo for 'perceptual compression', and compare it to state-of-the-art codecs at rates from 0.1 down to 0.003 bits per pixel. The latter rate is an order of magnitude smaller than those considered in most prior work. At this bitrate a 512x768 Kodak image is encoded in less than 153 bytes. Despite this ultra-low bitrate, our approach maintains the ability to reconstruct realistic images. We find that our model leads to reconstructions with state-of-the-art visual quality as measured by FID and KID, and that the visual quality is less dependent on the bitrate than previous methods.