Abstract:Federated Learning (FL) has garnered significant interest recently due to its potential as an effective solution for tackling many challenges in diverse application scenarios, for example, data privacy in network edge traffic classification. Despite its recognized advantages, FL encounters obstacles linked to statistical data heterogeneity and labeled data scarcity during the training of single-task models for machine learning-based traffic classification, leading to hindered learning performance. In response to these challenges, adopting a hard-parameter sharing multi-task learning model with auxiliary tasks proves to be a suitable approach. Such a model has the capability to reduce communication and computation costs, navigate statistical complexities inherent in FL contexts, and overcome labeled data scarcity by leveraging knowledge derived from interconnected auxiliary tasks. This paper introduces a new framework for federated auxiliary hard-parameter sharing multi-task learning, namely, FedAuxHMTL. The introduced framework incorporates model parameter exchanges between edge server and base stations, enabling base stations from distributed areas to participate in the FedAuxHMTL process and enhance the learning performance of the main task-network edge traffic classification. Empirical experiments are conducted to validate and demonstrate the FedAuxHMTL's effectiveness in terms of accuracy, total global loss, communication costs, computing time, and energy consumption compared to its counterparts.
Abstract:We present MM-VID, an integrated system that harnesses the capabilities of GPT-4V, combined with specialized tools in vision, audio, and speech, to facilitate advanced video understanding. MM-VID is designed to address the challenges posed by long-form videos and intricate tasks such as reasoning within hour-long content and grasping storylines spanning multiple episodes. MM-VID uses a video-to-script generation with GPT-4V to transcribe multimodal elements into a long textual script. The generated script details character movements, actions, expressions, and dialogues, paving the way for large language models (LLMs) to achieve video understanding. This enables advanced capabilities, including audio description, character identification, and multimodal high-level comprehension. Experimental results demonstrate the effectiveness of MM-VID in handling distinct video genres with various video lengths. Additionally, we showcase its potential when applied to interactive environments, such as video games and graphic user interfaces.
Abstract:Passive Time-of-Flight (ToF) imaging can be enabled by optical wireless communication (OWC). The lighting infrastructure is the backbone of emerging light-based wireless communication. To this end, communication sources are used as opportunity illuminators to probe the scene, and an array of time-resolved pixels are exploited to demodulate the return, provided that the ToF camera can be externally synchronized. Our work employs a direct line-of-sight path to synchronize the camera externally. Together with the indirect path given by the reflections from the scene, this yields a bistatic configuration. Each Time-of-Flight (ToF) measurement induced a solution space of ellipsoidal shape and redefined the image formation model based on the bistatic configuration. In this demo, we showcase a passive ToF camera capable of delivering intensity and depth information in practice without emitting photons from the ToF camera. Our passive modality can eliminate built-in illumination sources, thus coping with optical power constraints, as is desired in future ToF cameras.
Abstract:We propose MM-REACT, a system paradigm that integrates ChatGPT with a pool of vision experts to achieve multimodal reasoning and action. In this paper, we define and explore a comprehensive list of advanced vision tasks that are intriguing to solve, but may exceed the capabilities of existing vision and vision-language models. To achieve such advanced visual intelligence, MM-REACT introduces a textual prompt design that can represent text descriptions, textualized spatial coordinates, and aligned file names for dense visual signals such as images and videos. MM-REACT's prompt design allows language models to accept, associate, and process multimodal information, thereby facilitating the synergetic combination of ChatGPT and various vision experts. Zero-shot experiments demonstrate MM-REACT's effectiveness in addressing the specified capabilities of interests and its wide application in different scenarios that require advanced visual understanding. Furthermore, we discuss and compare MM-REACT's system paradigm with an alternative approach that extends language models for multimodal scenarios through joint finetuning. Code, demo, video, and visualization are available at https://multimodal-react.github.io/
Abstract:The canonical approach to video captioning dictates a caption generation model to learn from offline-extracted dense video features. These feature extractors usually operate on video frames sampled at a fixed frame rate and are often trained on image/video understanding tasks, without adaption to video captioning data. In this work, we present SwinBERT, an end-to-end transformer-based model for video captioning, which takes video frame patches directly as inputs, and outputs a natural language description. Instead of leveraging multiple 2D/3D feature extractors, our method adopts a video transformer to encode spatial-temporal representations that can adapt to variable lengths of video input without dedicated design for different frame rates. Based on this model architecture, we show that video captioning can benefit significantly from more densely sampled video frames as opposed to previous successes with sparsely sampled video frames for video-and-language understanding tasks (e.g., video question answering). Moreover, to avoid the inherent redundancy in consecutive video frames, we propose adaptively learning a sparse attention mask and optimizing it for task-specific performance improvement through better long-range video sequence modeling. Through extensive experiments on 5 video captioning datasets, we show that SwinBERT achieves across-the-board performance improvements over previous methods, often by a large margin. The learned sparse attention masks in addition push the limit to new state of the arts, and can be transferred between different video lengths and between different datasets.
Abstract:In this paper, we propose UNICORN, a vision-language (VL) model that unifies text generation and bounding box prediction into a single architecture. Specifically, we quantize each box into four discrete box tokens and serialize them as a sequence, which can be integrated with text tokens. We formulate all VL problems as a generation task, where the target sequence consists of the integrated text and box tokens. We then train a transformer encoder-decoder to predict the target in an auto-regressive manner. With such a unified framework and input-output format, UNICORN achieves comparable performance to task-specific state of the art on 7 VL benchmarks, covering the visual grounding, grounded captioning, visual question answering, and image captioning tasks. When trained with multi-task finetuning, UNICORN can approach different VL tasks with a single set of parameters, thus crossing downstream task boundary. We show that having a single model not only saves parameters, but also further boosts the model performance on certain tasks. Finally, UNICORN shows the capability of generalizing to new tasks such as ImageNet object localization.
Abstract:Joint image-text embedding is the bedrock for most Vision-and-Language (V+L) tasks, where multimodality inputs are jointly processed for visual and textual understanding. In this paper, we introduce UNITER, a UNiversal Image-TExt Representation, learned through large-scale pre-training over four image-text datasets (COCO, Visual Genome, Conceptual Captions, and SBU Captions), which can power heterogeneous downstream V+L tasks with joint multimodal embeddings. We design three pre-training tasks: Masked Language Modeling (MLM), Image-Text Matching (ITM), and Masked Region Modeling (MRM, with three variants). Different from concurrent work on multimodal pre-training that apply joint random masking to both modalities, we use conditioned masking on pre-training tasks (i.e., masked language/region modeling is conditioned on full observation of image/text). Comprehensive analysis shows that conditioned masking yields better performance than unconditioned masking. We also conduct a thorough ablation study to find an optimal setting for the combination of pre-training tasks. Extensive experiments show that UNITER achieves new state of the art across six V+L tasks (over nine datasets), including Visual Question Answering, Image-Text Retrieval, Referring Expression Comprehension, Visual Commonsense Reasoning, Visual Entailment, and NLVR2.
Abstract:We present a new algorithm that significantly improves the efficiency of exploration for deep Q-learning agents in dialogue systems. Our agents explore via Thompson sampling, drawing Monte Carlo samples from a Bayes-by-Backprop neural network. Our algorithm learns much faster than common exploration strategies such as $\epsilon$-greedy, Boltzmann, bootstrapping, and intrinsic-reward-based ones. Additionally, we show that spiking the replay buffer with experiences from just a few successful episodes can make Q-learning feasible when it might otherwise fail.
Abstract:This paper proposes KB-InfoBot -- a multi-turn dialogue agent which helps users search Knowledge Bases (KBs) without composing complicated queries. Such goal-oriented dialogue agents typically need to interact with an external database to access real-world knowledge. Previous systems achieved this by issuing a symbolic query to the KB to retrieve entries based on their attributes. However, such symbolic operations break the differentiability of the system and prevent end-to-end training of neural dialogue agents. In this paper, we address this limitation by replacing symbolic queries with an induced "soft" posterior distribution over the KB that indicates which entities the user is interested in. Integrating the soft retrieval process with a reinforcement learner leads to higher task success rate and reward in both simulations and against real users. We also present a fully neural end-to-end agent, trained entirely from user feedback, and discuss its application towards personalized dialogue agents. The source code is available at https://github.com/MiuLab/KB-InfoBot.