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Abstract:In this paper, we introduce an unsupervised approach for Speech Segmentation, which builds on previously researched approaches, e.g., Speaker Diarization, while being applicable to an inclusive set of acoustic-semantic distinctions, paving a path towards a general Unsupervised Speech Segmentation approach. Unlike traditional speech and audio segmentation, which mainly focuses on spectral changes in the input signal, e.g., phone segmentation, our approach tries to segment the spoken utterance into chunks with differing acoustic-semantic styles, focusing on acoustic-semantic information that does not translate well into text, e.g., emotion or speaker. While most Speech Segmentation tasks only handle one style change, e.g., emotion diarization, our approach tries to handle multiple acoustic-semantic style changes. Leveraging recent advances in Speech Language Models (SLMs), we propose a simple unsupervised method to segment a given speech utterance. We empirically demonstrate the effectiveness of the proposed approach by considering several setups. Results suggest that the proposed method is superior to the evaluated baselines on boundary detection, segment purity, and over-segmentation. Code is available at https://github.com/avishaiElmakies/unsupervised_speech_segmentation_using_slm.
Abstract:While most music generation models generate a mixture of stems (in mono or stereo), we propose to train a multi-stem generative model with 3 stems (bass, drums and other) that learn the musical dependencies between them. To do so, we train one specialized compression algorithm per stem to tokenize the music into parallel streams of tokens. Then, we leverage recent improvements in the task of music source separation to train a multi-stream text-to-music language model on a large dataset. Finally, thanks to a particular conditioning method, our model is able to edit bass, drums or other stems on existing or generated songs as well as doing iterative composition (e.g. generating bass on top of existing drums). This gives more flexibility in music generation algorithms and it is to the best of our knowledge the first open-source multi-stem autoregressive music generation model that can perform good quality generation and coherent source editing. Code and model weights will be released and samples are available on https://simonrouard.github.io/musicgenstem/.
Abstract:We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently struggle to create videos with accurate and consistent object motion, especially in multi-object scenarios. To address these limitations, we propose a two-stage compositional framework that decomposes I2V generation into: (i) An explicit intermediate representation generation stage, followed by (ii) A video generation stage that is conditioned on this representation. Our key innovation is the introduction of a mask-based motion trajectory as an intermediate representation, that captures both semantic object information and motion, enabling an expressive but compact representation of motion and semantics. To incorporate the learned representation in the second stage, we utilize object-level attention objectives. Specifically, we consider a spatial, per-object, masked-cross attention objective, integrating object-specific prompts into corresponding latent space regions and a masked spatio-temporal self-attention objective, ensuring frame-to-frame consistency for each object. We evaluate our method on challenging benchmarks with multi-object and high-motion scenarios and empirically demonstrate that the proposed method achieves state-of-the-art results in temporal coherence, motion realism, and text-prompt faithfulness. Additionally, we introduce \benchmark, a new challenging benchmark for single-object and multi-object I2V generation, and demonstrate our method's superiority on this benchmark. Project page is available at https://guyyariv.github.io/TTM/.
Abstract:The integration of retrieval-augmented techniques with LLMs has shown promise in improving performance across various domains. However, their utility in tasks requiring advanced reasoning, such as generating and evaluating mathematical statements and proofs, remains underexplored. This study explores the use of Lean, a programming language for writing mathematical proofs, to populate the knowledge corpus used by RAG systems. We hope for this to lay the foundation to exploring different methods of using RAGs to improve the performance of LLMs in advanced logical reasoning tasks.
Abstract:This study introduces a refined approach to Text-to-Speech (TTS) generation that significantly enhances sampling stability across languages, with a particular focus on Hebrew. By leveraging discrete semantic units with higher phonetic correlation obtained from a self-supervised model, our method addresses the inherent instability often encountered in TTS systems, especially those dealing with non-diacriticized scripts like Hebrew. Utilizing HuBERT codes, our model generates discrete representations that are optimized for TTS tasks, thereby reducing the dependency on diacritic-based text processing. This advancement not only simplifies the language modeling process but also improves the robustness and shows controllability of the speech output due to disentenglement properties of the semantic units. The inclusion of a speaker embedding in the vocoder further aids in capturing the unique vocal characteristics of the speaker, contributing to the naturalness of the synthesized speech. Our experimental results demonstrate that this approach not only maintains high performance in Hebrew but also shows adaptability to English, underscoring its effectiveness in enhancing stability in TTS systems universally. Our method, named LOTHM (Language of The Hebrew Man), outperforms existing methods in terms of stability while achieving naturalness and speaker similarity on par with previous methods, making it a compelling choice for future speech synthesis applications. Samples can be found in our page pages.cs.huji.ac.il/adiyoss-lab/LoTHM .
Abstract:Speech language models have recently demonstrated great potential as universal speech processing systems. Such models have the ability to model the rich acoustic information existing in audio signals, beyond spoken content, such as emotion, background noise, etc. Despite this, evaluation benchmarks which evaluate awareness to a wide range of acoustic aspects, are lacking. To help bridge this gap, we introduce SALMon, a novel evaluation suite encompassing background noise, emotion, speaker identity and room impulse response. The proposed benchmarks both evaluate the consistency of the inspected element and how much it matches the spoken text. We follow a modelling based approach, measuring whether a model gives correct samples higher scores than incorrect ones. This approach makes the benchmark fast to compute even for large models. We evaluated several speech language models on SALMon, thus highlighting the strengths and weaknesses of each evaluated method. Code and data are publicly available at https://pages.cs.huji.ac.il/adiyoss-lab/salmon/ .
Abstract:Speech tokenization serves as the foundation of speech language model (LM), enabling them to perform various tasks such as spoken language modeling, text-to-speech, speech-to-text, etc. Most speech tokenizers are trained independently of the LM training process, relying on separate acoustic models and quantization methods. Following such an approach may create a mismatch between the tokenization process and its usage afterward. In this study, we propose a novel approach to training a speech tokenizer by leveraging objectives from pre-trained textual LMs. We advocate for the integration of this objective into the process of learning discrete speech representations. Our aim is to transform features from a pre-trained speech model into a new feature space that enables better clustering for speech LMs. We empirically investigate the impact of various model design choices, including speech vocabulary size and text LM size. Our results demonstrate the proposed tokenization method outperforms the evaluated baselines considering both spoken language modeling and speech-to-text. More importantly, unlike prior work, the proposed method allows the utilization of a single pre-trained LM for processing both speech and text inputs, setting it apart from conventional tokenization approaches.
Abstract:The advancements in audio generative models have opened up new challenges in their responsible disclosure and the detection of their misuse. In response, we introduce a method to watermark latent generative models by a specific watermarking of their training data. The resulting watermarked models produce latent representations whose decoded outputs are detected with high confidence, regardless of the decoding method used. This approach enables the detection of the generated content without the need for a post-hoc watermarking step. It provides a more secure solution for open-sourced models and facilitates the identification of derivative works that fine-tune or use these models without adhering to their license terms. Our results indicate for instance that generated outputs are detected with an accuracy of more than 75% at a false positive rate of $10^{-3}$, even after fine-tuning the latent generative model.
Abstract:With the popularity of cellular phones, events are often recorded by multiple devices from different locations and shared on social media. Several different recordings could be found for many events. Such recordings are usually noisy, where noise for each device is local and unrelated to others. This case of multiple microphones at unknown locations, capturing local, uncorrelated noise, was rarely treated in the literature. In this work we propose a simple and effective crowdsourced audio enhancement method to remove local noises at each input audio signal. Then, averaging all cleaned source signals gives an improved audio of the event. We demonstrate the effectiveness of our method using synthetic audio signals, together with real-world recordings. This simple approach can set a new baseline for crowdsourced audio enhancement for more sophisticated methods which we hope will be developed by the research community.
Abstract:Modern artificial intelligence (AI) systems are powered by foundation models. This paper presents a new set of foundation models, called Llama 3. It is a herd of language models that natively support multilinguality, coding, reasoning, and tool usage. Our largest model is a dense Transformer with 405B parameters and a context window of up to 128K tokens. This paper presents an extensive empirical evaluation of Llama 3. We find that Llama 3 delivers comparable quality to leading language models such as GPT-4 on a plethora of tasks. We publicly release Llama 3, including pre-trained and post-trained versions of the 405B parameter language model and our Llama Guard 3 model for input and output safety. The paper also presents the results of experiments in which we integrate image, video, and speech capabilities into Llama 3 via a compositional approach. We observe this approach performs competitively with the state-of-the-art on image, video, and speech recognition tasks. The resulting models are not yet being broadly released as they are still under development.