Abstract:Large Language Models (LLMs) present a dual-use dilemma: they enable beneficial applications while harboring potential for harm, particularly through conversational interactions. Despite various safeguards, advanced LLMs remain vulnerable. A watershed case was Kevin Roose's notable conversation with Bing, which elicited harmful outputs after extended interaction. This contrasts with simpler early jailbreaks that produced similar content more easily, raising the question: How much conversational effort is needed to elicit harmful information from LLMs? We propose two measures: Conversational Length (CL), which quantifies the conversation length used to obtain a specific response, and Conversational Complexity (CC), defined as the Kolmogorov complexity of the user's instruction sequence leading to the response. To address the incomputability of Kolmogorov complexity, we approximate CC using a reference LLM to estimate the compressibility of user instructions. Applying this approach to a large red-teaming dataset, we perform a quantitative analysis examining the statistical distribution of harmful and harmless conversational lengths and complexities. Our empirical findings suggest that this distributional analysis and the minimisation of CC serve as valuable tools for understanding AI safety, offering insights into the accessibility of harmful information. This work establishes a foundation for a new perspective on LLM safety, centered around the algorithmic complexity of pathways to harm.
Abstract:We propose a new discrimination-aware learning method to improve both accuracy and fairness of face recognition algorithms. The most popular face recognition benchmarks assume a distribution of subjects without paying much attention to their demographic attributes. In this work, we perform a comprehensive discrimination-aware experimentation of deep learning-based face recognition. We also propose a general formulation of algorithmic discrimination with application to face biometrics. The experiments include two popular face recognition models and three public databases composed of 64,000 identities from different demographic groups characterized by gender and ethnicity. We experimentally show that learning processes based on the most used face databases have led to popular pre-trained deep face models that present a strong algorithmic discrimination. We finally propose a discrimination-aware learning method, SensitiveLoss, based on the popular triplet loss function and a sensitive triplet generator. Our approach works as an add-on to pre-trained networks and is used to improve their performance in terms of average accuracy and fairness. The method shows results comparable to state-of-the-art de-biasing networks and represents a step forward to prevent discriminatory effects by automatic systems.
Abstract:The most popular face recognition benchmarks assume a distribution of subjects without much attention to their demographic attributes. In this work, we perform a comprehensive discrimination-aware experimentation of deep learning-based face recognition. The main aim of this study is focused on a better understanding of the feature space generated by deep models, and the performance achieved over different demographic groups. We also propose a general formulation of algorithmic discrimination with application to face biometrics. The experiments are conducted over the new DiveFace database composed of 24K identities from six different demographic groups. Two popular face recognition models are considered in the experimental framework: ResNet-50 and VGG-Face. We experimentally show that demographic groups highly represented in popular face databases have led to popular pre-trained deep face models presenting strong algorithmic discrimination. That discrimination can be observed both qualitatively at the feature space of the deep models and quantitatively in large performance differences when applying those models in different demographic groups, e.g. for face biometrics.
Abstract:Recent advances in neural networks for content generation enable artificial intelligence (AI) models to generate high-quality media manipulations. Here we report on a randomized experiment designed to study the effect of exposure to media manipulations on over 15,000 individuals' ability to discern machine-manipulated media. We engineer a neural network to plausibly and automatically remove objects from images, and we deploy this neural network online with a randomized experiment where participants can guess which image out of a pair of images has been manipulated. The system provides participants feedback on the accuracy of each guess. In the experiment, we randomize the order in which images are presented, allowing causal identification of the learning curve surrounding participants' ability to detect fake content. We find sizable and robust evidence that individuals learn to detect fake content through exposure to manipulated media when provided iterative feedback on their detection attempts. Over a succession of only ten images, participants increase their rating accuracy by over ten percentage points. Our study provides initial evidence that human ability to detect fake, machine-generated content may increase alongside the prevalence of such media online.
Abstract:AI researchers employ not only the scientific method, but also methodology from mathematics and engineering. However, the use of the scientific method - specifically hypothesis testing - in AI is typically conducted in service of engineering objectives. Growing interest in topics such as fairness and algorithmic bias show that engineering-focused questions only comprise a subset of the important questions about AI systems. This results in the AI Knowledge Gap: the number of unique AI systems grows faster than the number of studies that characterize these systems' behavior. To close this gap, we argue that the study of AI could benefit from the greater inclusion of researchers who are well positioned to formulate and test hypotheses about the behavior of AI systems. We examine the barriers preventing social and behavioral scientists from conducting such studies. Our diagnosis suggests that accelerating the scientific study of AI systems requires new incentives for academia and industry, mediated by new tools and institutions. To address these needs, we propose a two-sided marketplace called TuringBox. On one side, AI contributors upload existing and novel algorithms to be studied scientifically by others. On the other side, AI examiners develop and post machine intelligence tasks designed to evaluate and characterize algorithmic behavior. We discuss this market's potential to democratize the scientific study of AI behavior, and thus narrow the AI Knowledge Gap.
Abstract:Since Alan Turing envisioned Artificial Intelligence (AI) [1], a major driving force behind technical progress has been competition with human cognition. Historical milestones have been frequently associated with computers matching or outperforming humans in difficult cognitive tasks (e.g. face recognition [2], personality classification [3], driving cars [4], or playing video games [5]), or defeating humans in strategic zero-sum encounters (e.g. Chess [6], Checkers [7], Jeopardy! [8], Poker [9], or Go [10]). In contrast, less attention has been given to developing autonomous machines that establish mutually cooperative relationships with people who may not share the machine's preferences. A main challenge has been that human cooperation does not require sheer computational power, but rather relies on intuition [11], cultural norms [12], emotions and signals [13, 14, 15, 16], and pre-evolved dispositions toward cooperation [17], common-sense mechanisms that are difficult to encode in machines for arbitrary contexts. Here, we combine a state-of-the-art machine-learning algorithm with novel mechanisms for generating and acting on signals to produce a new learning algorithm that cooperates with people and other machines at levels that rival human cooperation in a variety of two-player repeated stochastic games. This is the first general-purpose algorithm that is capable, given a description of a previously unseen game environment, of learning to cooperate with people within short timescales in scenarios previously unanticipated by algorithm designers. This is achieved without complex opponent modeling or higher-order theories of mind, thus showing that flexible, fast, and general human-machine cooperation is computationally achievable using a non-trivial, but ultimately simple, set of algorithmic mechanisms.
Abstract:The analysis of the creation, mutation, and propagation of social media content on the Internet is an essential problem in computational social science, affecting areas ranging from marketing to political mobilization. A first step towards understanding the evolution of images online is the analysis of rapidly modifying and propagating memetic imagery or `memes'. However, a pitfall in proceeding with such an investigation is the current incapability to produce a robust semantic space for such imagery, capable of understanding differences in Image Macros. In this study, we provide a first step in the systematic study of image evolution on the Internet, by proposing an algorithm based on sparse representations and deep learning to decouple various types of content in such images and produce a rich semantic embedding. We demonstrate the benefits of our approach on a variety of tasks pertaining to memes and Image Macros, such as image clustering, image retrieval, topic prediction and virality prediction, surpassing the existing methods on each. In addition to its utility on quantitative tasks, our method opens up the possibility of obtaining the first large-scale understanding of the evolution and propagation of memetic imagery.
Abstract:Superintelligence is a hypothetical agent that possesses intelligence far surpassing that of the brightest and most gifted human minds. In light of recent advances in machine intelligence, a number of scientists, philosophers and technologists have revived the discussion about the potential catastrophic risks entailed by such an entity. In this article, we trace the origins and development of the neo-fear of superintelligence, and some of the major proposals for its containment. We argue that such containment is, in principle, impossible, due to fundamental limits inherent to computing itself. Assuming that a superintelligence will contain a program that includes all the programs that can be executed by a universal Turing machine on input potentially as complex as the state of the world, strict containment requires simulations of such a program, something theoretically (and practically) infeasible.
Abstract:In this work, we suggest a parameterized statistical model (the gamma distribution) for the frequency of word occurrences in long strings of English text and use this model to build a corresponding thermodynamic picture by constructing the partition function. We then use our partition function to compute thermodynamic quantities such as the free energy and the specific heat. In this approach, the parameters of the word frequency model vary from word to word so that each word has a different corresponding thermodynamics and we suggest that differences in the specific heat reflect differences in how the words are used in language, differentiating keywords from common and function words. Finally, we apply our thermodynamic picture to the problem of retrieval of texts based on keywords and suggest some advantages over traditional information retrieval methods.
Abstract:In a genetic algorithm, fluctuations of the entropy of a genome over time are interpreted as fluctuations of the information that the genome's organism is storing about its environment, being this reflected in more complex organisms. The computation of this entropy presents technical problems due to the small population sizes used in practice. In this work we propose and test an alternative way of measuring the entropy variation in a population by means of algorithmic information theory, where the entropy variation between two generational steps is the Kolmogorov complexity of the first step conditioned to the second one. As an example application of this technique, we report experimental differences in entropy evolution between systems in which sexual reproduction is present or absent.