Abstract:In this paper, we investigate a novel approach for Target Speech Extraction (TSE), which relies solely on textual context to extract the target speech. We refer to this task as Contextual Speech Extraction (CSE). Unlike traditional TSE methods that rely on pre-recorded enrollment utterances, video of the target speaker's face, spatial information, or other explicit cues to identify the target stream, our proposed method requires only a few turns of previous dialogue (or monologue) history. This approach is naturally feasible in mobile messaging environments where voice recordings are typically preceded by textual dialogue that can be leveraged implicitly. We present three CSE models and analyze their performances on three datasets. Through our experiments, we demonstrate that even when the model relies purely on dialogue history, it can achieve over 90 % accuracy in identifying the correct target stream with only two previous dialogue turns. Furthermore, we show that by leveraging both textual context and enrollment utterances as cues during training, we further enhance our model's flexibility and effectiveness, allowing us to use either cue during inference, or combine both for improved performance. Samples and code available on https://miraodasilva.github.io/cse-project-page .
Abstract:Current audio-driven facial animation methods achieve impressive results for short videos but suffer from error accumulation and identity drift when extended to longer durations. Existing methods attempt to mitigate this through external spatial control, increasing long-term consistency but compromising the naturalness of motion. We propose KeyFace, a novel two-stage diffusion-based framework, to address these issues. In the first stage, keyframes are generated at a low frame rate, conditioned on audio input and an identity frame, to capture essential facial expressions and movements over extended periods of time. In the second stage, an interpolation model fills in the gaps between keyframes, ensuring smooth transitions and temporal coherence. To further enhance realism, we incorporate continuous emotion representations and handle a wide range of non-speech vocalizations (NSVs), such as laughter and sighs. We also introduce two new evaluation metrics for assessing lip synchronization and NSV generation. Experimental results show that KeyFace outperforms state-of-the-art methods in generating natural, coherent facial animations over extended durations, successfully encompassing NSVs and continuous emotions.
Abstract:Research in auditory, visual, and audiovisual speech recognition (ASR, VSR, and AVSR, respectively) has traditionally been conducted independently. Even recent self-supervised studies addressing two or all three tasks simultaneously tend to yield separate models, leading to disjoint inference pipelines with increased memory requirements and redundancies. This paper proposes unified training strategies for these systems. We demonstrate that training a single model for all three tasks enhances VSR and AVSR performance, overcoming typical optimisation challenges when training from scratch. Moreover, we introduce a greedy pseudo-labelling approach to more effectively leverage unlabelled samples, addressing shortcomings in related self-supervised methods. Finally, we develop a self-supervised pre-training method within our framework, proving its effectiveness alongside our semi-supervised approach. Despite using a single model for all tasks, our unified approach achieves state-of-the-art performance compared to recent methods on LRS3 and LRS2 for ASR, VSR, and AVSR, as well as on the newly released WildVSR dataset. Code and models are available at https://github.com/ahaliassos/usr.
Abstract:This paper investigates the under-explored area of low-rank weight training for large-scale Conformer-based speech recognition models from scratch. Our study demonstrates the viability of this training paradigm for such models, yielding several notable findings. Firstly, we discover that applying a low-rank structure exclusively to the attention modules can unexpectedly enhance performance, even with a significant rank reduction of 12%. In contrast, feed-forward layers present greater challenges, as they begin to exhibit performance degradation with a moderate 50% rank reduction. Furthermore, we find that both initialization and layer-wise rank assignment play critical roles in successful low-rank training. Specifically, employing SVD initialization and linear layer-wise rank mapping significantly boosts the efficacy of low-rank weight training. Building on these insights, we introduce the Low-Rank Speech Model from Scratch (LR-SMS), an approach that achieves performance parity with full-rank training while delivering substantial reductions in parameters count (by at least 2x), and training time speedups (by 1.3x for ASR and 1.15x for AVSR).
Abstract:In this paper, we aim to generate clean speech frame by frame from a live video stream and a noisy audio stream without relying on future inputs. To this end, we propose RT-LA-VocE, which completely re-designs every component of LA-VocE, a state-of-the-art non-causal audio-visual speech enhancement model, to perform causal real-time inference with a 40ms input frame. We do so by devising new visual and audio encoders that rely solely on past frames, replacing the Transformer encoder with the Emformer, and designing a new causal neural vocoder C-HiFi-GAN. On the popular AVSpeech dataset, we show that our algorithm achieves state-of-the-art results in all real-time scenarios. More importantly, each component is carefully tuned to minimize the algorithm latency to the theoretical minimum (40ms) while maintaining a low end-to-end processing latency of 28.15ms per frame, enabling real-time frame-by-frame enhancement with minimal delay.
Abstract:The recent success of Automatic Speech Recognition (ASR) is largely attributed to the ever-growing amount of training data. However, this trend has made model training prohibitively costly and imposed computational demands. While data pruning has been proposed to mitigate this issue by identifying a small subset of relevant data, its application in ASR has been barely explored, and existing works often entail significant overhead to achieve meaningful results. To fill this gap, this paper presents the first investigation of dynamic data pruning for ASR, finding that we can reach the full-data performance by dynamically selecting 70% of data. Furthermore, we introduce Dynamic Data Pruning for ASR (DDP-ASR), which offers several fine-grained pruning granularities specifically tailored for speech-related datasets, going beyond the conventional pruning of entire time sequences. Our intensive experiments show that DDP-ASR can save up to 1.6x training time with negligible performance loss.
Abstract:Pre-trained models have been a foundational approach in speech recognition, albeit with associated additional costs. In this study, we propose a regularization technique that facilitates the training of visual and audio-visual speech recognition models (VSR and AVSR) from scratch. This approach, abbreviated as \textbf{MSRS} (Multimodal Speech Recognition from Scratch), introduces a sparse regularization that rapidly learns sparse structures within the dense model at the very beginning of training, which receives healthier gradient flow than the dense equivalent. Once the sparse mask stabilizes, our method allows transitioning to a dense model or keeping a sparse model by updating non-zero values. MSRS achieves competitive results in VSR and AVSR with 21.1% and 0.9% WER on the LRS3 benchmark, while reducing training time by at least 2x. We explore other sparse approaches and show that only MSRS enables training from scratch by implicitly masking the weights affected by vanishing gradients.
Abstract:Head avatars animated by visual signals have gained popularity, particularly in cross-driving synthesis where the driver differs from the animated character, a challenging but highly practical approach. The recently presented MegaPortraits model has demonstrated state-of-the-art results in this domain. We conduct a deep examination and evaluation of this model, with a particular focus on its latent space for facial expression descriptors, and uncover several limitations with its ability to express intense face motions. To address these limitations, we propose substantial changes in both training pipeline and model architecture, to introduce our EMOPortraits model, where we: Enhance the model's capability to faithfully support intense, asymmetric face expressions, setting a new state-of-the-art result in the emotion transfer task, surpassing previous methods in both metrics and quality. Incorporate speech-driven mode to our model, achieving top-tier performance in audio-driven facial animation, making it possible to drive source identity through diverse modalities, including visual signal, audio, or a blend of both. We propose a novel multi-view video dataset featuring a wide range of intense and asymmetric facial expressions, filling the gap with absence of such data in existing datasets.
Abstract:Self-supervision has recently shown great promise for learning visual and auditory speech representations from unlabelled data. In this work, we propose BRAVEn, an extension to the recent RAVEn method, which learns speech representations entirely from raw audio-visual data. Our modifications to RAVEn enable BRAVEn to achieve state-of-the-art results among self-supervised methods in various settings. Moreover, we observe favourable scaling behaviour by increasing the amount of unlabelled data well beyond other self-supervised works. In particular, we achieve 20.0% / 1.7% word error rate for VSR / ASR on the LRS3 test set, with only 30 hours of labelled data and no external ASR models. Our results suggest that readily available unlabelled audio-visual data can largely replace costly transcribed data.
Abstract:Video-to-speech synthesis involves reconstructing the speech signal of a speaker from a silent video. The implicit assumption of this task is that the sound signal is either missing or contains a high amount of noise/corruption such that it is not useful for processing. Previous works in the literature either use video inputs only or employ both video and audio inputs during training, and discard the input audio pathway during inference. In this work we investigate the effect of using video and audio inputs for video-to-speech synthesis during both training and inference. In particular, we use pre-trained video-to-speech models to synthesize the missing speech signals and then train an audio-visual-to-speech synthesis model, using both the silent video and the synthesized speech as inputs, to predict the final reconstructed speech. Our experiments demonstrate that this approach is successful with both raw waveforms and mel spectrograms as target outputs.