Abstract:Visual Language Models (VLMs) have emerged as pivotal tools for robotic systems, enabling cross-task generalization, dynamic environmental interaction, and long-horizon planning through multimodal perception and semantic reasoning. However, existing open-source VLMs predominantly trained for generic vision-language alignment tasks fail to model temporally correlated action semantics that are crucial for robotic manipulation effectively. While current image-based fine-tuning methods partially adapt VLMs to robotic applications, they fundamentally disregard temporal evolution patterns in video sequences and suffer from visual feature entanglement between robotic agents, manipulated objects, and environmental contexts, thereby limiting semantic decoupling capability for atomic actions and compromising model generalizability.To overcome these challenges, this work presents RoboAct-CLIP with dual technical contributions: 1) A dataset reconstruction framework that performs semantic-constrained action unit segmentation and re-annotation on open-source robotic videos, constructing purified training sets containing singular atomic actions (e.g., "grasp"); 2) A temporal-decoupling fine-tuning strategy based on Contrastive Language-Image Pretraining (CLIP) architecture, which disentangles temporal action features across video frames from object-centric characteristics to achieve hierarchical representation learning of robotic atomic actions.Experimental results in simulated environments demonstrate that the RoboAct-CLIP pretrained model achieves a 12% higher success rate than baseline VLMs, along with superior generalization in multi-object manipulation tasks.
Abstract:Scaling up motion datasets is crucial to enhance motion generation capabilities. However, training on large-scale multi-source datasets introduces data heterogeneity challenges due to variations in motion content. To address this, we propose Generative Pretrained Multi-path Motion Model (GenM$^3$), a comprehensive framework designed to learn unified motion representations. GenM$^3$ comprises two components: 1) a Multi-Expert VQ-VAE (MEVQ-VAE) that adapts to different dataset distributions to learn a unified discrete motion representation, and 2) a Multi-path Motion Transformer (MMT) that improves intra-modal representations by using separate modality-specific pathways, each with densely activated experts to accommodate variations within that modality, and improves inter-modal alignment by the text-motion shared pathway. To enable large-scale training, we integrate and unify 11 high-quality motion datasets (approximately 220 hours of motion data) and augment it with textual annotations (nearly 10,000 motion sequences labeled by a large language model and 300+ by human experts). After training on our integrated dataset, GenM$^3$ achieves a state-of-the-art FID of 0.035 on the HumanML3D benchmark, surpassing state-of-the-art methods by a large margin. It also demonstrates strong zero-shot generalization on IDEA400 dataset, highlighting its effectiveness and adaptability across diverse motion scenarios.
Abstract:Deep neural networks (DNNs) are susceptible to universal adversarial perturbations (UAPs). These perturbations are meticulously designed to fool the target model universally across all sample classes. Unlike instance-specific adversarial examples (AEs), generating UAPs is more complex because they must be generalized across a wide range of data samples and models. Our research reveals that existing universal attack methods, which optimize UAPs using DNNs with static model parameter snapshots, do not fully leverage the potential of DNNs to generate more effective UAPs. Rather than optimizing UAPs against static DNN models with a fixed training set, we suggest using dynamic model-data pairs to generate UAPs. In particular, we introduce a dynamic maximin optimization strategy, aiming to optimize the UAP across a variety of optimal model-data pairs. We term this approach DM-UAP. DM-UAP utilizes an iterative max-min-min optimization framework that refines the model-data pairs, coupled with a curriculum UAP learning algorithm to examine the combined space of model parameters and data thoroughly. Comprehensive experiments on the ImageNet dataset demonstrate that the proposed DM-UAP markedly enhances both cross-sample universality and cross-model transferability of UAPs. Using only 500 samples for UAP generation, DM-UAP outperforms the state-of-the-art approach with an average increase in fooling ratio of 12.108%.
Abstract:Human motion prediction based on 3D skeleton is a significant challenge in computer vision, primarily focusing on the effective representation of motion. In this paper, we propose a self-supervised learning framework designed to enhance motion representation. This framework consists of two stages: first, the network is pretrained through the self-reconstruction of past sequences, and the guided reconstruction of future sequences based on past movements. We design a velocity-based mask strategy to focus on the joints with large-scale moving. Subsequently, the pretrained network undergoes finetuning for specific tasks. Self-reconstruction, guided by patterns of past motion, substantially improves the model's ability to represent the spatiotemporal relationships among joints but also captures the latent relationships between past and future sequences. This capability is crucial for motion prediction tasks that solely depend on historical motion data. By employing this straightforward yet effective training paradigm, our method outperforms existing \textit{state-of-the-art} methods, reducing the average prediction errors by 8.8\% across Human3.6M, 3DPW, and AMASS datasets. The code is available at https://github.com/JunyuShi02/PMG-MRL.
Abstract:Adversarial examples (AEs) for DNNs have been shown to be transferable: AEs that successfully fool white-box surrogate models can also deceive other black-box models with different architectures. Although a bunch of empirical studies have provided guidance on generating highly transferable AEs, many of these findings lack explanations and even lead to inconsistent advice. In this paper, we take a further step towards understanding adversarial transferability, with a particular focus on surrogate aspects. Starting from the intriguing little robustness phenomenon, where models adversarially trained with mildly perturbed adversarial samples can serve as better surrogates, we attribute it to a trade-off between two predominant factors: model smoothness and gradient similarity. Our investigations focus on their joint effects, rather than their separate correlations with transferability. Through a series of theoretical and empirical analyses, we conjecture that the data distribution shift in adversarial training explains the degradation of gradient similarity. Building on these insights, we explore the impacts of data augmentation and gradient regularization on transferability and identify that the trade-off generally exists in the various training mechanisms, thus building a comprehensive blueprint for the regulation mechanism behind transferability. Finally, we provide a general route for constructing better surrogates to boost transferability which optimizes both model smoothness and gradient similarity simultaneously, e.g., the combination of input gradient regularization and sharpness-aware minimization (SAM), validated by extensive experiments. In summary, we call for attention to the united impacts of these two factors for launching effective transfer attacks, rather than optimizing one while ignoring the other, and emphasize the crucial role of manipulating surrogate models.