Abstract:Video editing increasingly demands the ability to incorporate specific real-world instances into existing footage, yet current approaches fundamentally fail to capture the unique visual characteristics of particular subjects and ensure natural instance/scene interactions. We formalize this overlooked yet critical editing paradigm as "Get-In-Video Editing", where users provide reference images to precisely specify visual elements they wish to incorporate into videos. Addressing this task's dual challenges, severe training data scarcity and technical challenges in maintaining spatiotemporal coherence, we introduce three key contributions. First, we develop GetIn-1M dataset created through our automated Recognize-Track-Erase pipeline, which sequentially performs video captioning, salient instance identification, object detection, temporal tracking, and instance removal to generate high-quality video editing pairs with comprehensive annotations (reference image, tracking mask, instance prompt). Second, we present GetInVideo, a novel end-to-end framework that leverages a diffusion transformer architecture with 3D full attention to process reference images, condition videos, and masks simultaneously, maintaining temporal coherence, preserving visual identity, and ensuring natural scene interactions when integrating reference objects into videos. Finally, we establish GetInBench, the first comprehensive benchmark for Get-In-Video Editing scenario, demonstrating our approach's superior performance through extensive evaluations. Our work enables accessible, high-quality incorporation of specific real-world subjects into videos, significantly advancing personalized video editing capabilities.
Abstract:Existing multimodal generative models fall short as qualified design copilots, as they often struggle to generate imaginative outputs once instructions are less detailed or lack the ability to maintain consistency with the provided references. In this work, we introduce WeGen, a model that unifies multimodal generation and understanding, and promotes their interplay in iterative generation. It can generate diverse results with high creativity for less detailed instructions. And it can progressively refine prior generation results or integrating specific contents from references following the instructions in its chat with users. During this process, it is capable of preserving consistency in the parts that the user is already satisfied with. To this end, we curate a large-scale dataset, extracted from Internet videos, containing rich object dynamics and auto-labeled dynamics descriptions by advanced foundation models to date. These two information are interleaved into a single sequence to enable WeGen to learn consistency-aware generation where the specified dynamics are generated while the consistency of unspecified content is preserved aligned with instructions. Besides, we introduce a prompt self-rewriting mechanism to enhance generation diversity. Extensive experiments demonstrate the effectiveness of unifying multimodal understanding and generation in WeGen and show it achieves state-of-the-art performance across various visual generation benchmarks. These also demonstrate the potential of WeGen as a user-friendly design copilot as desired. The code and models will be available at https://github.com/hzphzp/WeGen.
Abstract:The key challenge of sequence representation learning is to capture the long-range temporal dependencies. Typical methods for supervised sequence representation learning are built upon recurrent neural networks to capture temporal dependencies. One potential limitation of these methods is that they only model one-order information interactions explicitly between adjacent time steps in a sequence, hence the high-order interactions between nonadjacent time steps are not fully exploited. It greatly limits the capability of modeling the long-range temporal dependencies since the temporal features learned by one-order interactions cannot be maintained for a long term due to temporal information dilution and gradient vanishing. To tackle this limitation, we propose the Non-local Recurrent Neural Memory (NRNM) for supervised sequence representation learning, which performs non-local operations \MR{by means of self-attention mechanism} to learn full-order interactions within a sliding temporal memory block and models global interactions between memory blocks in a gated recurrent manner. Consequently, our model is able to capture long-range dependencies. Besides, the latent high-level features contained in high-order interactions can be distilled by our model. We validate the effectiveness and generalization of our NRNM on three types of sequence applications across different modalities, including sequence classification, step-wise sequential prediction and sequence similarity learning. Our model compares favorably against other state-of-the-art methods specifically designed for each of these sequence applications.
Abstract:Typical methods for supervised sequence modeling are built upon the recurrent neural networks to capture temporal dependencies. One potential limitation of these methods is that they only model explicitly information interactions between adjacent time steps in a sequence, hence the high-order interactions between nonadjacent time steps are not fully exploited. It greatly limits the capability of modeling the long-range temporal dependencies since one-order interactions cannot be maintained for a long term due to information dilution and gradient vanishing. To tackle this limitation, we propose the Non-local Recurrent Neural Memory (NRNM) for supervised sequence modeling, which performs non-local operations to learn full-order interactions within a sliding temporal block and models global interactions between blocks in a gated recurrent manner. Consequently, our model is able to capture the long-range dependencies. Besides, the latent high-level features contained in high-order interactions can be distilled by our model. We demonstrate the merits of our NRNM on two different tasks: action recognition and sentiment analysis.
Abstract:Single Shot MultiBox Detector (SSD) is one of the fastest algorithms in the current object detection field, which uses fully convolutional neural network to detect all scaled objects in an image. Deconvolutional Single Shot Detector (DSSD) is an approach which introduces more context information by adding the deconvolution module to SSD. And the mean Average Precision (mAP) of DSSD on PASCAL VOC2007 is improved from SSD's 77.5% to 78.6%. Although DSSD obtains higher mAP than SSD by 1.1%, the frames per second (FPS) decreases from 46 to 11.8. In this paper, we propose a single stage end-to-end image detection model called ESSD to overcome this dilemma. Our solution to this problem is to cleverly extend better context information for the shallow layers of the best single stage (e.g. SSD) detectors. Experimental results show that our model can reach 79.4% mAP, which is higher than DSSD and SSD by 0.8 and 1.9 points respectively. Meanwhile, our testing speed is 25 FPS in Titan X GPU which is more than double the original DSSD.