Abstract:Recently the dense Simultaneous Localization and Mapping (SLAM) based on neural implicit representation has shown impressive progress in hole filling and high-fidelity mapping. Nevertheless, existing methods either heavily rely on known scene bounds or suffer inconsistent reconstruction due to drift in potential loop-closure regions, or both, which can be attributed to the inflexible representation and lack of local constraints. In this paper, we present LCP-Fusion, a neural implicit SLAM system with enhanced local constraints and computable prior, which takes the sparse voxel octree structure containing feature grids and SDF priors as hybrid scene representation, enabling the scalability and robustness during mapping and tracking. To enhance the local constraints, we propose a novel sliding window selection strategy based on visual overlap to address the loop-closure, and a practical warping loss to constrain relative poses. Moreover, we estimate SDF priors as coarse initialization for implicit features, which brings additional explicit constraints and robustness, especially when a light but efficient adaptive early ending is adopted. Experiments demonstrate that our method achieve better localization accuracy and reconstruction consistency than existing RGB-D implicit SLAM, especially in challenging real scenes (ScanNet) as well as self-captured scenes with unknown scene bounds. The code is available at https://github.com/laliwang/LCP-Fusion.
Abstract:Visual imitation learning (VIL) provides an efficient and intuitive strategy for robotic systems to acquire novel skills. Recent advancements in Vision Language Models (VLMs) have demonstrated remarkable performance in vision and language reasoning capabilities for VIL tasks. Despite the progress, current VIL methods naively employ VLMs to learn high-level plans from human videos, relying on pre-defined motion primitives for executing physical interactions, which remains a major bottleneck. In this work, we present VLMimic, a novel paradigm that harnesses VLMs to directly learn even fine-grained action levels, only given a limited number of human videos. Specifically, VLMimic first grounds object-centric movements from human videos, and learns skills using hierarchical constraint representations, facilitating the derivation of skills with fine-grained action levels from limited human videos. These skills are refined and updated through an iterative comparison strategy, enabling efficient adaptation to unseen environments. Our extensive experiments exhibit that our VLMimic, using only 5 human videos, yields significant improvements of over 27% and 21% in RLBench and real-world manipulation tasks, and surpasses baselines by over 37% in long-horizon tasks.
Abstract:Semantic segmentation is a critical technique for effective scene understanding. Traditional RGB-T semantic segmentation models often struggle to generalize across diverse scenarios due to their reliance on pretrained models and predefined categories. Recent advancements in Visual Language Models (VLMs) have facilitated a shift from closed-set to open-vocabulary semantic segmentation methods. However, these models face challenges in dealing with intricate scenes, primarily due to the heterogeneity between RGB and thermal modalities. To address this gap, we present Open-RGBT, a novel open-vocabulary RGB-T semantic segmentation model. Specifically, we obtain instance-level detection proposals by incorporating visual prompts to enhance category understanding. Additionally, we employ the CLIP model to assess image-text similarity, which helps correct semantic consistency and mitigates ambiguities in category identification. Empirical evaluations demonstrate that Open-RGBT achieves superior performance in diverse and challenging real-world scenarios, even in the wild, significantly advancing the field of RGB-T semantic segmentation.
Abstract:In everyday life, frequently used objects like cups often have unfixed positions and multiple instances within the same category, and their carriers frequently change as well. As a result, it becomes challenging for a robot to efficiently navigate to a specific instance. To tackle this challenge, the robot must capture and update scene changes and plans continuously. However, current object navigation approaches primarily focus on semantic-level and lack the ability to dynamically update scene representation. This paper captures the relationships between frequently used objects and their static carriers. It constructs an open-vocabulary Carrier-Relationship Scene Graph (CRSG) and updates the carrying status during robot navigation to reflect the dynamic changes of the scene. Based on the CRSG, we further propose an instance navigation strategy that models the navigation process as a Markov Decision Process. At each step, decisions are informed by Large Language Model's commonsense knowledge and visual-language feature similarity. We designed a series of long-sequence navigation tasks for frequently used everyday items in the Habitat simulator. The results demonstrate that by updating the CRSG, the robot can efficiently navigate to moved targets. Additionally, we deployed our algorithm on a real robot and validated its practical effectiveness.
Abstract:Simultaneous Localization and Mapping (SLAM) is a fundamental task in robotics, driving numerous applications such as autonomous driving and virtual reality. Recent progress on neural implicit SLAM has shown encouraging and impressive results. However, the robustness of neural SLAM, particularly in challenging or data-limited situations, remains an unresolved issue. This paper presents HERO-SLAM, a Hybrid Enhanced Robust Optimization method for neural SLAM, which combines the benefits of neural implicit field and feature-metric optimization. This hybrid method optimizes a multi-resolution implicit field and enhances robustness in challenging environments with sudden viewpoint changes or sparse data collection. Our comprehensive experimental results on benchmarking datasets validate the effectiveness of our hybrid approach, demonstrating its superior performance over existing implicit field-based methods in challenging scenarios. HERO-SLAM provides a new pathway to enhance the stability, performance, and applicability of neural SLAM in real-world scenarios. Code is available on the project page: https://hero-slam.github.io.
Abstract:Point cloud registration is a fundamental task in the fields of computer vision and robotics. Recent developments in transformer-based methods have demonstrated enhanced performance in this domain. However, the standard attention mechanism utilized in these methods often integrates many low-relevance points, thereby struggling to prioritize its attention weights on sparse yet meaningful points. This inefficiency leads to limited local structure modeling capabilities and quadratic computational complexity. To overcome these limitations, we propose the Point Tree Transformer (PTT), a novel transformer-based approach for point cloud registration that efficiently extracts comprehensive local and global features while maintaining linear computational complexity. The PTT constructs hierarchical feature trees from point clouds in a coarse-to-dense manner, and introduces a novel Point Tree Attention (PTA) mechanism, which follows the tree structure to facilitate the progressive convergence of attended regions towards salient points. Specifically, each tree layer selectively identifies a subset of key points with the highest attention scores. Subsequent layers focus attention on areas of significant relevance, derived from the child points of the selected point set. The feature extraction process additionally incorporates coarse point features that capture high-level semantic information, thus facilitating local structure modeling and the progressive integration of multiscale information. Consequently, PTA empowers the model to concentrate on crucial local structures and derive detailed local information while maintaining linear computational complexity. Extensive experiments conducted on the 3DMatch, ModelNet40, and KITTI datasets demonstrate that our method achieves superior performance over the state-of-the-art methods.
Abstract:In recent years, there has been a surge of interest in open-vocabulary 3D scene reconstruction facilitated by visual language models (VLMs), which showcase remarkable capabilities in open-set retrieval. However, existing methods face some limitations: they either focus on learning point-wise features, resulting in blurry semantic understanding, or solely tackle object-level reconstruction, thereby overlooking the intricate details of the object's interior. To address these challenges, we introduce OpenObj, an innovative approach to build open-vocabulary object-level Neural Radiance Fields (NeRF) with fine-grained understanding. In essence, OpenObj establishes a robust framework for efficient and watertight scene modeling and comprehension at the object-level. Moreover, we incorporate part-level features into the neural fields, enabling a nuanced representation of object interiors. This approach captures object-level instances while maintaining a fine-grained understanding. The results on multiple datasets demonstrate that OpenObj achieves superior performance in zero-shot semantic segmentation and retrieval tasks. Additionally, OpenObj supports real-world robotics tasks at multiple scales, including global movement and local manipulation.
Abstract:Image dehazing poses significant challenges in environmental perception. Recent research mainly focus on deep learning-based methods with single modality, while they may result in severe information loss especially in dense-haze scenarios. The infrared image exhibits robustness to the haze, however, existing methods have primarily treated the infrared modality as auxiliary information, failing to fully explore its rich information in dehazing. To address this challenge, the key insight of this study is to design a visible-infrared fusion network for image dehazing. In particular, we propose a multi-scale Deep Structure Feature Extraction (DSFE) module, which incorporates the Channel-Pixel Attention Block (CPAB) to restore more spatial and marginal information within the deep structural features. Additionally, we introduce an inconsistency weighted fusion strategy to merge the two modalities by leveraging the more reliable information. To validate this, we construct a visible-infrared multimodal dataset called AirSim-VID based on the AirSim simulation platform. Extensive experiments performed on challenging real and simulated image datasets demonstrate that VIFNet can outperform many state-of-the-art competing methods. The code and dataset are available at https://github.com/mengyu212/VIFNet_dehazing.
Abstract:Image restoration is rather challenging in adverse weather conditions, especially when multiple degradations occur simultaneously. Blind image decomposition was proposed to tackle this issue, however, its effectiveness heavily relies on the accurate estimation of each component. Although diffusion-based models exhibit strong generative abilities in image restoration tasks, they may generate irrelevant contents when the degraded images are severely corrupted. To address these issues, we leverage physical constraints to guide the whole restoration process, where a mixed degradation model based on atmosphere scattering model is constructed. Then we formulate our Joint Conditional Diffusion Model (JCDM) by incorporating the degraded image and degradation mask to provide precise guidance. To achieve better color and detail recovery results, we further integrate a refinement network to reconstruct the restored image, where Uncertainty Estimation Block (UEB) is employed to enhance the features. Extensive experiments performed on both multi-weather and weather-specific datasets demonstrate the superiority of our method over state-of-the-art competing methods.
Abstract:Implicit reconstruction of ESDF (Euclidean Signed Distance Field) involves training a neural network to regress the signed distance from any point to the nearest obstacle, which has the advantages of lightweight storage and continuous querying. However, existing algorithms usually rely on conflicting raw observations as training data, resulting in poor map performance. In this paper, we propose LGSDF, an ESDF continual Global learning algorithm aided by Local updating. At the front end, axis-aligned grids are dynamically updated by pre-processed sensor observations, where incremental fusion alleviates estimation error caused by limited viewing directions. At the back end, a randomly initialized implicit ESDF neural network performs continual self-supervised learning guided by these grids to generate smooth and continuous maps. The results on multiple scenes show that LGSDF can construct more accurate ESDF maps and meshes compared with SOTA (State Of The Art) explicit and implicit mapping algorithms. The source code of LGSDF is publicly available at https://github.com/BIT-DYN/LGSDF.