Abstract:With the rapid development of large language models (LLMs), the quality of training data has become crucial. Among the various types of training data, mathematical data plays a key role in enabling LLMs to acquire strong reasoning abilities. While high-quality open-source data is important, it is often insufficient for pre-training, necessitating the addition of synthetic math problems. However, synthetic math questions and answers can introduce inaccuracies, which may degrade both the training data and web data. Therefore, an effective method for cleaning synthetic math data is essential. In this paper, we propose the MathClean benchmark to evaluate the effectiveness of math data cleaning models. The MathClean benchmark consists of 2,000 correct questions and 2,000 erroneous questions with additional 2,000 correct and erroneous answers sourced from augmented data based on GSM8K and MATH. Moreover, we also annotate error types for each question or answer, since it can assess whether models can correctly identify the error categories for future improvements. Finally, we present comprehensive evaluations using state-of-the-art (SOTA) models. Our results demonstrate that even strong models like GPT-o1 and DeepSeek-R1 perform poorly on this benchmark, highlighting the utility of MathClean. Our code and data is available at https://github.com/YuYingLi0/MathClean.
Abstract:Recent advances in diffusion models have demonstrated exceptional capabilities in image and video generation, further improving the effectiveness of 4D synthesis. Existing 4D generation methods can generate high-quality 4D objects or scenes based on user-friendly conditions, benefiting the gaming and video industries. However, these methods struggle to synthesize significant object deformation of complex 4D transitions and interactions within scenes. To address this challenge, we propose Trans4D, a novel text-to-4D synthesis framework that enables realistic complex scene transitions. Specifically, we first use multi-modal large language models (MLLMs) to produce a physic-aware scene description for 4D scene initialization and effective transition timing planning. Then we propose a geometry-aware 4D transition network to realize a complex scene-level 4D transition based on the plan, which involves expressive geometrical object deformation. Extensive experiments demonstrate that Trans4D consistently outperforms existing state-of-the-art methods in generating 4D scenes with accurate and high-quality transitions, validating its effectiveness. Code: https://github.com/YangLing0818/Trans4D