Picture for Xuan Di

Xuan Di

Causal Adjacency Learning for Spatiotemporal Prediction Over Graphs

Add code
Nov 25, 2024
Viaarxiv icon

From Twitter to Reasoner: Understand Mobility Travel Modes and Sentiment Using Large Language Models

Add code
Nov 04, 2024
Figure 1 for From Twitter to Reasoner: Understand Mobility Travel Modes and Sentiment Using Large Language Models
Figure 2 for From Twitter to Reasoner: Understand Mobility Travel Modes and Sentiment Using Large Language Models
Figure 3 for From Twitter to Reasoner: Understand Mobility Travel Modes and Sentiment Using Large Language Models
Figure 4 for From Twitter to Reasoner: Understand Mobility Travel Modes and Sentiment Using Large Language Models
Viaarxiv icon

DriveGenVLM: Real-world Video Generation for Vision Language Model based Autonomous Driving

Add code
Aug 29, 2024
Figure 1 for DriveGenVLM: Real-world Video Generation for Vision Language Model based Autonomous Driving
Figure 2 for DriveGenVLM: Real-world Video Generation for Vision Language Model based Autonomous Driving
Figure 3 for DriveGenVLM: Real-world Video Generation for Vision Language Model based Autonomous Driving
Figure 4 for DriveGenVLM: Real-world Video Generation for Vision Language Model based Autonomous Driving
Viaarxiv icon

GenDDS: Generating Diverse Driving Video Scenarios with Prompt-to-Video Generative Model

Add code
Aug 28, 2024
Viaarxiv icon

Can LLMs Understand Social Norms in Autonomous Driving Games?

Add code
Aug 22, 2024
Viaarxiv icon

Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation

Add code
Aug 15, 2024
Figure 1 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Figure 2 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Figure 3 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Figure 4 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Viaarxiv icon

TraveLLM: Could you plan my new public transit route in face of a network disruption?

Add code
Jul 20, 2024
Figure 1 for TraveLLM: Could you plan my new public transit route in face of a network disruption?
Figure 2 for TraveLLM: Could you plan my new public transit route in face of a network disruption?
Figure 3 for TraveLLM: Could you plan my new public transit route in face of a network disruption?
Figure 4 for TraveLLM: Could you plan my new public transit route in face of a network disruption?
Viaarxiv icon

Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm

Add code
May 08, 2024
Figure 1 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Figure 2 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Figure 3 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Figure 4 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Viaarxiv icon

A Single Online Agent Can Efficiently Learn Mean Field Games

Add code
May 05, 2024
Viaarxiv icon

Learn to Tour: Operator Design For Solution Feasibility Mapping in Pickup-and-delivery Traveling Salesman Problem

Add code
Apr 17, 2024
Figure 1 for Learn to Tour: Operator Design For Solution Feasibility Mapping in Pickup-and-delivery Traveling Salesman Problem
Figure 2 for Learn to Tour: Operator Design For Solution Feasibility Mapping in Pickup-and-delivery Traveling Salesman Problem
Figure 3 for Learn to Tour: Operator Design For Solution Feasibility Mapping in Pickup-and-delivery Traveling Salesman Problem
Figure 4 for Learn to Tour: Operator Design For Solution Feasibility Mapping in Pickup-and-delivery Traveling Salesman Problem
Viaarxiv icon