Abstract:QR codes have become ubiquitous in daily life, enabling rapid information exchange. With the increasing adoption of smart wearable devices, there is a need for efficient, and friction-less QR code reading capabilities from Egocentric point-of-views. However, adapting existing phone-based QR code readers to egocentric images poses significant challenges. Code reading from egocentric images bring unique challenges such as wide field-of-view, code distortion and lack of visual feedback as compared to phones where users can adjust the position and framing. Furthermore, wearable devices impose constraints on resources like compute, power and memory. To address these challenges, we present EgoQR, a novel system for reading QR codes from egocentric images, and is well suited for deployment on wearable devices. Our approach consists of two primary components: detection and decoding, designed to operate on high-resolution images on the device with minimal power consumption and added latency. The detection component efficiently locates potential QR codes within the image, while our enhanced decoding component extracts and interprets the encoded information. We incorporate innovative techniques to handle the specific challenges of egocentric imagery, such as varying perspectives, wider field of view, and motion blur. We evaluate our approach on a dataset of egocentric images, demonstrating 34% improvement in reading the code compared to an existing state of the art QR code readers.
Abstract:Following the recent popularity of Large Language Models (LLMs), several attempts have been made to extend them to the visual domain. From having a visual assistant that could guide us through unfamiliar environments to generative models that produce images using only a high-level text description, the vision-language model (VLM) applications will significantly impact our relationship with technology. However, there are many challenges that need to be addressed to improve the reliability of those models. While language is discrete, vision evolves in a much higher dimensional space in which concepts cannot always be easily discretized. To better understand the mechanics behind mapping vision to language, we present this introduction to VLMs which we hope will help anyone who would like to enter the field. First, we introduce what VLMs are, how they work, and how to train them. Then, we present and discuss approaches to evaluate VLMs. Although this work primarily focuses on mapping images to language, we also discuss extending VLMs to videos.
Abstract:We introduce Lumos, the first end-to-end multimodal question-answering system with text understanding capabilities. At the core of Lumos is a Scene Text Recognition (STR) component that extracts text from first person point-of-view images, the output of which is used to augment input to a Multimodal Large Language Model (MM-LLM). While building Lumos, we encountered numerous challenges related to STR quality, overall latency, and model inference. In this paper, we delve into those challenges, and discuss the system architecture, design choices, and modeling techniques employed to overcome these obstacles. We also provide a comprehensive evaluation for each component, showcasing high quality and efficiency.