Abstract:We presented a neuron-level analysis of legal-domain reasoning in LLMs, comparing it with other applied domain tasks across seven open-weight models. Using neuron attribution scores to rank and suppress influential neurons, we confirmed that suppressing the identified neurons collapses accuracy on the target task, whereas suppressing the same number of random neurons does not. We further found a small subset of neurons influential across all seven tasks; once these are removed, suppressing the remaining neurons degrades only the task they were identified from, revealing genuinely task-specific neurons in every model studied. Within the legal domain, the three benchmarks exhibit relatively high neuron overlap and tend to be affected jointly, suggesting of legal components neurons that span jurisdictions. The distribution of identified neurons in our experiments suggests that the hypothesis that influential neurons are concentrated in middle MLP layers may depend on the input format and content, rather than being a universal phenomenon.
Abstract:Byte-level tokenization enables language models to handle any Unicode input, but models can generate invalid UTF-8 sequences when encountering rare or unseen characters. We investigate the relationship between training scale and UTF-8 generation reliability with a 355M parameter model trained on 80B tokens from a balanced multilingual corpus of English, Japanese, Korean, and Chinese. We introduce multiple evaluation protocols that isolate UTF-8 structural validity from language modeling. UTF-8 validity convergence lags perplexity by a roughly a factor of two: perplexity stabilizes after 2.1B tokens, but UTF-8 validity requires 4.2B tokens. In context-free generation, rare characters achieve higher structural validity than common characters, suggesting over-specialization of frequent character representations. Through experiments, we observed that reliable UTF-8 generation is a distinct capability requiring evaluation beyond perplexity.
Abstract:Understanding chart and table images is essential for applying vision-language models (VLMs) to real-world document understanding. While English benchmarks have advanced rapidly, non-English counterparts remain scarce, leaving it unclear whether this progress generalizes across languages. A key obstacle is the difficulty of collecting realistic and diverse non-English chart and table images at scale. To address this, we leverage governmental white papers as a scalable source for benchmark construction beyond English, as they contain naturally occurring charts and tables across diverse formats and domains and are freely accessible in many countries. As a first instantiation, we introduce HakushoBench, a challenging Japanese chart and table VQA benchmark built from 33 governmental white papers. HakushoBench contains 2,053 images spanning over 10 image types, with manually annotated QA pairs, designed to assess deep and holistic understanding of charts and tables, rather than local visual cues alone. Experiments across a broad range of VLMs demonstrate that HakushoBench remains challenging for open-weight models: the best open-weight model achieves only 58.6% accuracy, and a 34.9-point gap between open-weight and proprietary models highlights substantial room for improvement in complex chart and table understanding. We release our dataset and code.
Abstract:Discrete diffusion language models (DDLMs) generate text by iteratively denoising categorical token sequences, while recent drifting methods for continuous generators suggest that part of this sampling-time correction can instead be absorbed into training through an anti-symmetric fixed-point objective. We study how to transfer this principle to DDLMs, where the main challenge is the interface with discrete text: hard token samples are non-differentiable, and categorical predictions do not directly provide continuous samples to drift. We formulate TokenDrift, a drifting objective that lifts categorical predictions to soft-token features, applies anti-symmetric drifting in a frozen semantic space, and backpropagates the resulting stop-gradient feature target to DDLM logits. In controlled continual-training experiments with masked and uniform-state diffusion backbones, TokenDrift improves fixed-NFE generation quality over matched continuation baselines, reducing Gen.-PPL at 4 NFEs by 89% on MDLM and 86% on DUO. These results suggest that drifting can provide a practical refinement objective for DDLMs.
Abstract:Using responses generated by high-performing large language models (LLMs) for instruction tuning has become a widely adopted approach. However, the existing literature overlooks a property of LLM-generated responses: they conflate world knowledge acquired during pre-training with instruction-following capabilities acquired during post-training. We hypothesize that disentangling the instruction-following capabilities from pre-trained knowledge improves the effectiveness of instruction tuning. To this end, we propose CoDIT, a method that applies contrastive decoding between a post-trained model and its pre-trained counterpart during response generation. The method suppresses pre-trained knowledge shared between the two models while amplifying the instruction-following behavior acquired via post-training, resulting in responses that more purely reflect instruction-following capabilities. Experiment results demonstrate that models trained on datasets constructed via CoDIT consistently outperform those trained on directly generated responses. Training on our datasets also yields better performance than on existing publicly available instruction-tuning datasets across multiple benchmarks. Furthermore, we theoretically and empirically show that CoDIT can be interpreted as distilling the chat vector from parameter space to text space, enabling the transfer of instruction-tuning capabilities across models of different architectures.
Abstract:Developing vision-language models (VLMs) that generalize across diverse tasks requires large-scale training datasets with diverse content. In English, such datasets are typically constructed by aggregating and curating numerous existing visual question answering (VQA) resources. However, this strategy does not readily extend to other languages, where VQA datasets remain limited in both scale and domain coverage, posing a major obstacle to building high-quality multilingual and non-English VLMs. In this work, we introduce Jagle, the largest Japanese multimodal post-training dataset to date, comprising approximately 9.2 million instances across diverse tasks. Rather than relying on existing VQA datasets, we collect heterogeneous source data, including images, image-text pairs, and PDF documents, and generate VQA pairs through multiple strategies such as VLM-based QA generation, translation, and text rendering. Experiments demonstrate that a 2.2B model trained with Jagle achieves strong performance on Japanese tasks, surpassing InternVL3.5-2B in average score across ten Japanese evaluation tasks and approaching within five points of Qwen3-VL-2B-Instruct. Furthermore, combining Jagle with FineVision does not degrade English performance; instead, it improves English performance compared to training with FineVision alone. To facilitate reproducibility and future research, we release the dataset, trained models, and code.
Abstract:In enhancing the fairness of Large Language Models (LLMs), evaluating social biases rooted in the cultural contexts of specific linguistic regions is essential. However, most existing Japanese benchmarks heavily rely on translating English data, which does not necessarily provide an evaluation suitable for Japanese culture. Furthermore, they only evaluate bias in the conclusion, failing to capture biases lurking in the reasoning. In this study, based on attribution theory in social psychology, we constructed a new dataset, ``JUBAKU-v2,'' which evaluates the bias in attributing behaviors to in-groups and out-groups within reasoning while fixing the conclusion. This dataset consists of 216 examples reflecting cultural biases specific to Japan. Experimental results verified that it can detect performance differences across models more sensitively than existing benchmarks.
Abstract:Reliable evaluation is essential for the development of vision-language models (VLMs). However, Japanese VQA benchmarks have undergone far less iterative refinement than their English counterparts. As a result, many existing benchmarks contain issues such as ambiguous questions, incorrect answers, and instances that can be solved without visual grounding, undermining evaluation reliability and leading to misleading conclusions in model comparisons. To address these limitations, we introduce JAMMEval, a refined collection of Japanese benchmarks for reliable VLM evaluation. It is constructed by systematically refining seven existing Japanese benchmark datasets through two rounds of human annotation, improving both data quality and evaluation reliability. In our experiments, we evaluate open-weight and proprietary VLMs on JAMMEval and analyze the capabilities of recent models on Japanese VQA. We further demonstrate the effectiveness of our refinement by showing that the resulting benchmarks yield evaluation scores that better reflect model capability, exhibit lower run-to-run variance, and improve the ability to distinguish between models of different capability levels. We release our dataset and code to advance reliable evaluation of VLMs.
Abstract:Japanese scene text poses challenges that multilingual benchmarks often fail to capture, including mixed scripts, frequent vertical writing, and a character inventory far larger than the Latin alphabet. Although Japanese is included in several multilingual benchmarks, these resources do not adequately capture the language-specific complexities. Meanwhile, existing Japanese visual text datasets have primarily focused on scanned documents, leaving in-the-wild scene text underexplored. To fill this gap, we introduce JaWildText, a diagnostic benchmark for evaluating vision-language models (VLMs) on Japanese scene text understanding. JaWildText contains 3,241 instances from 2,961 images newly captured in Japan, with 1.12 million annotated characters spanning 3,643 unique character types. It comprises three complementary tasks that vary in visual organization, output format, and writing style: (i) Dense Scene Text Visual Question Answering (STVQA), which requires reasoning over multiple pieces of visual text evidence; (ii) Receipt Key Information Extraction (KIE), which tests layout-aware structured extraction from mobile-captured receipts; and (iii) Handwriting OCR, which evaluates page-level transcription across various media and writing directions. We evaluate 14 open-weight VLMs and find that the best model achieves an average score of 0.64 across the three tasks. Error analyses show recognition remains the dominant bottleneck, especially for kanji. JaWildText enables fine-grained, script-aware diagnosis of Japanese scene text capabilities, and will be released with evaluation code.
Abstract:Social biases reflected in language are inherently shaped by cultural norms, which vary significantly across regions and lead to diverse manifestations of stereotypes. Existing evaluations of social bias in large language models (LLMs) for non-English contexts, however, often rely on translations of English benchmarks. Such benchmarks fail to reflect local cultural norms, including those found in Japanese. For instance, Western benchmarks may overlook Japan-specific stereotypes related to hierarchical relationships, regional dialects, or traditional gender roles. To address this limitation, we introduce Japanese cUlture adversarial BiAs benchmarK Under handcrafted creation (JUBAKU), a benchmark tailored to Japanese cultural contexts. JUBAKU uses adversarial construction to expose latent biases across ten distinct cultural categories. Unlike existing benchmarks, JUBAKU features dialogue scenarios hand-crafted by native Japanese annotators, specifically designed to trigger and reveal latent social biases in Japanese LLMs. We evaluated nine Japanese LLMs on JUBAKU and three others adapted from English benchmarks. All models clearly exhibited biases on JUBAKU, performing below the random baseline of 50% with an average accuracy of 23% (ranging from 13% to 33%), despite higher accuracy on the other benchmarks. Human annotators achieved 91% accuracy in identifying unbiased responses, confirming JUBAKU's reliability and its adversarial nature to LLMs.