Abstract:Recent one-stage transformer-based methods achieve notable gains in the Human-object Interaction Detection (HOI) task by leveraging the detection of DETR. However, the current methods redirect the detection target of the object decoder, and the box target is not explicitly separated from the query embeddings, which leads to long and hard training. Furthermore, matching the predicted HOI instances with the ground-truth is more challenging than object detection, simply adapting training strategies from the object detection makes the training more difficult. To clear the ambiguity between human and object detection and share the prediction burden, we propose a novel one-stage framework (SOV), which consists of a subject decoder, an object decoder, and a verb decoder. Moreover, we propose a novel Specific Target Guided (STG) DeNoising strategy, which leverages learnable object and verb label embeddings to guide the training and accelerates the training convergence. In addition, for the inference part, the label-specific information is directly fed into the decoders by initializing the query embeddings from the learnable label embeddings. Without additional features or prior language knowledge, our method (SOV-STG) achieves higher accuracy than the state-of-the-art method in one-third of training epochs. The code is available at \url{https://github.com/cjw2021/SOV-STG}.
Abstract:In this paper, we present a cross-modal recipe retrieval framework, Transformer-based Network for Large Batch Training (TNLBT), which is inspired by ACME~(Adversarial Cross-Modal Embedding) and H-T~(Hierarchical Transformer). TNLBT aims to accomplish retrieval tasks while generating images from recipe embeddings. We apply the Hierarchical Transformer-based recipe text encoder, the Vision Transformer~(ViT)-based recipe image encoder, and an adversarial network architecture to enable better cross-modal embedding learning for recipe texts and images. In addition, we use self-supervised learning to exploit the rich information in the recipe texts having no corresponding images. Since contrastive learning could benefit from a larger batch size according to the recent literature on self-supervised learning, we adopt a large batch size during training and have validated its effectiveness. In the experiments, the proposed framework significantly outperformed the current state-of-the-art frameworks in both cross-modal recipe retrieval and image generation tasks on the benchmark Recipe1M. This is the first work which confirmed the effectiveness of large batch training on cross-modal recipe embeddings.
Abstract:Human-object interaction (HOI) detection as a downstream of object detection tasks requires localizing pairs of humans and objects and extracting the semantic relationships between humans and objects from an image. Recently, one-stage approaches have become a new trend for this task due to their high efficiency. However, these approaches focus on detecting possible interaction points or filtering human-object pairs, ignoring the variability in the location and size of different objects at spatial scales. To address this problem, we propose a transformer-based method, QAHOI (Query-Based Anchors for Human-Object Interaction detection), which leverages a multi-scale architecture to extract features from different spatial scales and uses query-based anchors to predict all the elements of an HOI instance. We further investigate that a powerful backbone significantly increases accuracy for QAHOI, and QAHOI with a transformer-based backbone outperforms recent state-of-the-art methods by large margins on the HICO-DET benchmark. The source code is available at $\href{https://github.com/cjw2021/QAHOI}{\text{this https URL}}$.
Abstract:In the research community of continuous hand gesture recognition (HGR), the current publicly available datasets lack real-world elements needed to build responsive and efficient HGR systems. In this paper, we introduce a new benchmark dataset named IPN Hand with sufficient size, variation, and real-world elements able to train and evaluate deep neural networks. This dataset contains more than 4 000 gesture samples and 800 000 RGB frames from 50 distinct subjects. We design 13 different static and dynamic gestures focused on interaction with touchless screens. We especially consider the scenario when continuous gestures are performed without transition states, and when subjects perform natural movements with their hands as non-gesture actions. Gestures were collected from about 30 diverse scenes, with real-world variation in background and illumination. With our dataset, the performance of three 3D-CNN models is evaluated on the tasks of isolated and continuous real-time HGR. Furthermore, we analyze the possibility of increasing the recognition accuracy by adding multiple modalities derived from RGB frames, i.e., optical flow and semantic segmentation, while keeping the real-time performance of the 3D-CNN model. Our empirical study also provides a comparison with the publicly available nvGesture (NVIDIA) dataset. The experimental results show that the state-of-the-art ResNext-101 model decreases about 30% accuracy when using our real-world dataset, demonstrating that the IPN Hand dataset can be used as a benchmark, and may help the community to step forward in the continuous HGR. Our dataset and pre-trained models used in the evaluation are publicly available at https://github.com/GibranBenitez/IPN-hand.
Abstract:In this paper, we tackle a challenging domain conversion task between photo and icon images. Although icons often originate from real object images (i.e., photographs), severe abstractions and simplifications are applied to generate icon images by professional graphic designers. Moreover, there is no one-to-one correspondence between the two domains, for this reason we cannot use it as the ground-truth for learning a direct conversion function. Since generative adversarial networks (GAN) can undertake the problem of domain conversion without any correspondence, we test CycleGAN and UNIT to generate icons from objects segmented from photo images. Our experiments with several image datasets prove that CycleGAN learns sufficient abstraction and simplification ability to generate icon-like images.
Abstract:To minimize the annotation costs associated with the training of semantic segmentation models, researchers have extensively investigated weakly-supervised segmentation approaches. In the current weakly-supervised segmentation methods, the most widely adopted approach is based on visualization. However, the visualization results are not generally equal to semantic segmentation. Therefore, to perform accurate semantic segmentation under the weakly supervised condition, it is necessary to consider the mapping functions that convert the visualization results into semantic segmentation. For such mapping functions, the conditional random field and iterative re-training using the outputs of a segmentation model are usually used. However, these methods do not always guarantee improvements in accuracy; therefore, if we apply these mapping functions iteratively multiple times, eventually the accuracy will not improve or will decrease. In this paper, to make the most of such mapping functions, we assume that the results of the mapping function include noise, and we improve the accuracy by removing noise. To achieve our aim, we propose the self-supervised difference detection module, which estimates noise from the results of the mapping functions by predicting the difference between the segmentation masks before and after the mapping. We verified the effectiveness of the proposed method by performing experiments on the PASCAL Visual Object Classes 2012 dataset, and we achieved 64.9\% in the val set and 65.5\% in the test set. Both of the results become new state-of-the-art under the same setting of weakly supervised semantic segmentation.
Abstract:Bottom-up and top-down visual cues are two types of information that helps the visual saliency models. These salient cues can be from spatial distributions of the features (space-based saliency) or contextual / task-dependent features (object based saliency). Saliency models generally incorporate salient cues either in bottom-up or top-down norm separately. In this work, we combine bottom-up and top-down cues from both space and object based salient features on RGB-D data. In addition, we also investigated the ability of various pre-trained convolutional neural networks for extracting top-down saliency on color images based on the object dependent feature activation. We demonstrate that combining salient features from color and dept through bottom-up and top-down methods gives significant improvement on the salient object detection with space based and object based salient cues. RGB-D saliency integration framework yields promising results compared with the several state-of-the-art-models.
Abstract:The character information in natural scene images contains various personal information, such as telephone numbers, home addresses, etc. It is a high risk of leakage the information if they are published. In this paper, we proposed a scene text erasing method to properly hide the information via an inpainting convolutional neural network (CNN) model. The input is a scene text image, and the output is expected to be text erased image with all the character regions filled up the colors of the surrounding background pixels. This work is accomplished by a CNN model through convolution to deconvolution with interconnection process. The training samples and the corresponding inpainting images are considered as teaching signals for training. To evaluate the text erasing performance, the output images are detected by a novel scene text detection method. Subsequently, the same measurement on text detection is utilized for testing the images in benchmark dataset ICDAR2013. Compared with direct text detection way, the scene text erasing process demonstrates a drastically decrease on the precision, recall and f-score. That proves the effectiveness of proposed method for erasing the text in natural scene images.