Picture for I-Chen Wu

I-Chen Wu

Solving 7x7 Killall-Go with Seki Database

Add code
Nov 08, 2024
Figure 1 for Solving 7x7 Killall-Go with Seki Database
Figure 2 for Solving 7x7 Killall-Go with Seki Database
Figure 3 for Solving 7x7 Killall-Go with Seki Database
Figure 4 for Solving 7x7 Killall-Go with Seki Database
Viaarxiv icon

ResTNet: Defense against Adversarial Policies via Transformer in Computer Go

Add code
Oct 07, 2024
Viaarxiv icon

Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance Analysis

Add code
Aug 30, 2024
Figure 1 for Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance Analysis
Figure 2 for Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance Analysis
Figure 3 for Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance Analysis
Figure 4 for Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance Analysis
Viaarxiv icon

Perceptual Similarity for Measuring Decision-Making Style and Policy Diversity in Games

Add code
Aug 12, 2024
Viaarxiv icon

Gradient-based Regularization for Action Smoothness in Robotic Control with Reinforcement Learning

Add code
Jul 05, 2024
Figure 1 for Gradient-based Regularization for Action Smoothness in Robotic Control with Reinforcement Learning
Figure 2 for Gradient-based Regularization for Action Smoothness in Robotic Control with Reinforcement Learning
Figure 3 for Gradient-based Regularization for Action Smoothness in Robotic Control with Reinforcement Learning
Figure 4 for Gradient-based Regularization for Action Smoothness in Robotic Control with Reinforcement Learning
Viaarxiv icon

Multi-Agent Training for Pommerman: Curriculum Learning and Population-based Self-Play Approach

Add code
Jun 30, 2024
Viaarxiv icon

PPO-Clip Attains Global Optimality: Towards Deeper Understandings of Clipping

Add code
Dec 19, 2023
Viaarxiv icon

Game Solving with Online Fine-Tuning

Add code
Nov 13, 2023
Viaarxiv icon

Residual Scheduling: A New Reinforcement Learning Approach to Solving Job Shop Scheduling Problem

Add code
Oct 03, 2023
Viaarxiv icon

Towards Human-Like RL: Taming Non-Naturalistic Behavior in Deep RL via Adaptive Behavioral Costs in 3D Games

Add code
Sep 27, 2023
Viaarxiv icon