Abstract:Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and render 3D scenes. We propose a novel approach that integrates mesh representation with 3D Gaussian splats to perform high-quality rendering of reconstructed real-world scenes. In particular, we introduce a distance-based Gaussian splatting technique to align the Gaussian splats with the mesh surface and remove redundant Gaussian splats that do not contribute to the rendering. We consider the distance between each Gaussian splat and the mesh surface to distinguish between tightly-bound and loosely-bound Gaussian splats. The tightly-bound splats are flattened and aligned well with the mesh geometry. The loosely-bound Gaussian splats are used to account for the artifacts in reconstructed 3D meshes in terms of rendering. We present a training strategy of binding Gaussian splats to the mesh geometry, and take into account both types of splats. In this context, we introduce several regularization techniques aimed at precisely aligning tightly-bound Gaussian splats with the mesh surface during the training process. We validate the effectiveness of our method on large and unbounded scene from mip-NeRF 360 and Deep Blending datasets. Our method surpasses recent mesh-based neural rendering techniques by achieving a 2dB higher PSNR, and outperforms mesh-based Gaussian splatting methods by 1.3 dB PSNR, particularly on the outdoor mip-NeRF 360 dataset, demonstrating better rendering quality. We provide analyses for each type of Gaussian splat and achieve a reduction in the number of Gaussian splats by 30% compared to the original 3D Gaussian splatting.
Abstract:The potential of synthetic data to replace real data creates a huge demand for synthetic data in data-hungry AI. This potential is even greater when synthetic data is used for training along with a small number of real images from domains other than the test domain. We find that this potential varies depending on (i) the number of cross-domain real images and (ii) the test set on which the trained model is evaluated. We introduce two new metrics, the train2test distance and $\text{AP}_\text{t2t}$, to evaluate the ability of a cross-domain training set using synthetic data to represent the characteristics of test instances in relation to training performance. Using these metrics, we delve deeper into the factors that influence the potential of synthetic data and uncover some interesting dynamics about how synthetic data impacts training performance. We hope these discoveries will encourage more widespread use of synthetic data.
Abstract:We introduce Synthetic Playground (SynPlay), a new synthetic human dataset that aims to bring out the diversity of human appearance in the real world. We focus on two factors to achieve a level of diversity that has not yet been seen in previous works: i) realistic human motions and poses and ii) multiple camera viewpoints towards human instances. We first use a game engine and its library-provided elementary motions to create games where virtual players can take less-constrained and natural movements while following the game rules (i.e., rule-guided motion design as opposed to detail-guided design). We then augment the elementary motions with real human motions captured with a motion capture device. To render various human appearances in the games from multiple viewpoints, we use seven virtual cameras encompassing the ground and aerial views, capturing abundant aerial-vs-ground and dynamic-vs-static attributes of the scene. Through extensive and carefully-designed experiments, we show that using SynPlay in model training leads to enhanced accuracy over existing synthetic datasets for human detection and segmentation. The benefit of SynPlay becomes even greater for tasks in the data-scarce regime, such as few-shot and cross-domain learning tasks. These results clearly demonstrate that SynPlay can be used as an essential dataset with rich attributes of complex human appearances and poses suitable for model pretraining. SynPlay dataset comprising over 73k images and 6.5M human instances, is available for download at https://synplaydataset.github.io/.
Abstract:Aerial-view human detection has a large demand for large-scale data to capture more diverse human appearances compared to ground-view human detection. Therefore, synthetic data can be a good resource to expand data, but the domain gap with real-world data is the biggest obstacle to its use in training. As a common solution to deal with the domain gap, the sim2real transformation is used, and its quality is affected by three factors: i) the real data serving as a reference when calculating the domain gap, ii) the synthetic data chosen to avoid the transformation quality degradation, and iii) the synthetic data pool from which the synthetic data is selected. In this paper, we investigate the impact of these factors on maximizing the effectiveness of synthetic data in training in terms of improving learning performance and acquiring domain generalization ability--two main benefits expected of using synthetic data. As an evaluation metric for the second benefit, we introduce a method for measuring the distribution gap between two datasets, which is derived as the normalized sum of the Mahalanobis distances of all test data. As a result, we have discovered several important findings that have never been investigated or have been used previously without accurate understanding. We expect that these findings can break the current trend of either naively using or being hesitant to use synthetic data in machine learning due to the lack of understanding, leading to more appropriate use in future research.
Abstract:We present a framework for diversifying human poses in a synthetic dataset for aerial-view human detection. Our method firstly constructs a set of novel poses using a pose generator and then alters images in the existing synthetic dataset to assume the novel poses while maintaining the original style using an image translator. Since images corresponding to the novel poses are not available in training, the image translator is trained to be applicable only when the input and target poses are similar, thus training does not require the novel poses and their corresponding images. Next, we select a sequence of target novel poses from the novel pose set, using Dijkstra's algorithm to ensure that poses closer to each other are located adjacently in the sequence. Finally, we repeatedly apply the image translator to each target pose in sequence to produce a group of novel pose images representing a variety of different limited body movements from the source pose. Experiments demonstrate that, regardless of how the synthetic data is used for training or the data size, leveraging the pose-diversified synthetic dataset in training generally presents remarkably better accuracy than using the original synthetic dataset on three aerial-view human detection benchmarks (VisDrone, Okutama-Action, and ICG) in the few-shot regime.
Abstract:In this paper, we present a new approach to bridge the domain gap between synthetic and real-world data for un- manned aerial vehicle (UAV)-based perception. Our formu- lation is designed for dynamic scenes, consisting of moving objects or human actions, where the goal is to recognize the pose or actions. We propose an extension of K-Planes Neural Radiance Field (NeRF), wherein our algorithm stores a set of tiered feature vectors. The tiered feature vectors are generated to effectively model conceptual information about a scene as well as an image decoder that transforms output feature maps into RGB images. Our technique leverages the information amongst both static and dynamic objects within a scene and is able to capture salient scene attributes of high altitude videos. We evaluate its performance on challenging datasets, including Okutama Action and UG2, and observe considerable improvement in accuracy over state of the art aerial perception algorithms.
Abstract:Tremendous variations coupled with large degrees of freedom in UAV-based imaging conditions lead to a significant lack of data in adequately learning UAV-based perception models. Using various synthetic renderers in conjunction with perception models is prevalent to create synthetic data to augment the learning in the ground-based imaging domain. However, severe challenges in the austere UAV-based domain require distinctive solutions to image synthesis for data augmentation. In this work, we leverage recent advancements in neural rendering to improve static and dynamic novelview UAV-based image synthesis, especially from high altitudes, capturing salient scene attributes. Finally, we demonstrate a considerable performance boost is achieved when a state-ofthe-art detection model is optimized primarily on hybrid sets of real and synthetic data instead of the real or synthetic data separately.
Abstract:Novel Categories Discovery (NCD) tackles the open-world problem of classifying known and clustering novel categories based on the class semantics using partial class space annotated data. Unlike traditional pseudo-label and retraining, we investigate NCD from the novel data probability matrix perspective. We leverage the connection between NCD novel data sampling with provided novel class Multinoulli (categorical) distribution and hypothesize to implicitly achieve semantic-based novel data clustering by learning their class distribution. We propose novel constraints on first-order (mean) and second-order (covariance) statistics of probability matrix features while applying instance-wise information constraints. In particular, we align the neuron distribution (activation patterns) under a large batch of Monte-Carlo novel data sampling by matching their empirical features mean and covariance with the provided Multinoulli-distribution. Simultaneously, we minimize entropy and enforce prediction consistency for each instance. Our simple approach successfully realizes semantic-based novel data clustering provided the semantic similarity between label-unlabeled classes. We demonstrate the discriminative capacity of our approaches in image and video modalities. Moreover, we perform extensive ablation studies regarding data, networks, and our framework components to provide better insights. Our approach maintains ~94%, ~93%, and ~85%, classification accuracy in labeled data while achieving ~90%, ~84%, and ~72% clustering accuracy for novel categories for Cifar10, UCF101, and MPSC-ARL datasets that matches state-of-the-art approaches without any external clustering.
Abstract:Novel Categories Discovery (NCD) facilitates learning from a partially annotated label space and enables deep learning (DL) models to operate in an open-world setting by identifying and differentiating instances of novel classes based on the labeled data notions. One of the primary assumptions of NCD is that the novel label space is perfectly disjoint and can be equipartitioned, but it is rarely realized by most NCD approaches in practice. To better align with this assumption, we propose a novel single-stage joint optimization-based NCD method, Negative learning, Entropy, and Variance regularization NCD (NEV-NCD). We demonstrate the efficacy of NEV-NCD in previously unexplored NCD applications of video action recognition (VAR) with the public UCF101 dataset and a curated in-house partial action-space annotated multi-view video dataset. We perform a thorough ablation study by varying the composition of final joint loss and associated hyper-parameters. During our experiments with UCF101 and multi-view action dataset, NEV-NCD achieves ~ 83% classification accuracy in test instances of labeled data. NEV-NCD achieves ~ 70% clustering accuracy over unlabeled data outperforming both naive baselines (by ~ 40%) and state-of-the-art pseudo-labeling-based approaches (by ~ 3.5%) over both datasets. Further, we propose to incorporate optional view-invariant feature learning with the multiview dataset to identify novel categories from novel viewpoints. Our additional view-invariance constraint improves the discriminative accuracy for both known and unknown categories by ~ 10% for novel viewpoints.
Abstract:To effectively interrogate UAV-based images for detecting objects of interest, such as humans, it is essential to acquire large-scale UAV-based datasets that include human instances with various poses captured from widely varying viewing angles. As a viable alternative to laborious and costly data curation, we introduce Progressive Transformation Learning (PTL), which gradually augments a training dataset by adding transformed virtual images with enhanced realism. Generally, a virtual2real transformation generator in the conditional GAN framework suffers from quality degradation when a large domain gap exists between real and virtual images. To deal with the domain gap, PTL takes a novel approach that progressively iterates the following three steps: 1) select a subset from a pool of virtual images according to the domain gap, 2) transform the selected virtual images to enhance realism, and 3) add the transformed virtual images to the training set while removing them from the pool. In PTL, accurately quantifying the domain gap is critical. To do that, we theoretically demonstrate that the feature representation space of a given object detector can be modeled as a multivariate Gaussian distribution from which the Mahalanobis distance between a virtual object and the Gaussian distribution of each object category in the representation space can be readily computed. Experiments show that PTL results in a substantial performance increase over the baseline, especially in the small data and the cross-domain regime.