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Jaehoon Choi

MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering

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Oct 11, 2024
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Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering

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Oct 06, 2024
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TK-Planes: Tiered K-Planes with High Dimensional Feature Vectors for Dynamic UAV-based Scenes

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May 04, 2024
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UAV-Sim: NeRF-based Synthetic Data Generation for UAV-based Perception

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Oct 25, 2023
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TMO: Textured Mesh Acquisition of Objects with a Mobile Device by using Differentiable Rendering

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Mar 27, 2023
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SelfTune: Metrically Scaled Monocular Depth Estimation through Self-Supervised Learning

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Mar 10, 2022
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DnD: Dense Depth Estimation in Crowded Dynamic Indoor Scenes

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Aug 12, 2021
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SelfDeco: Self-Supervised Monocular Depth Completion in Challenging Indoor Environments

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Nov 10, 2020
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Self-supervised Monocular Depth Estimation with Semantic-aware Depth Features

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Oct 13, 2020
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Arbitrary Style Transfer using Graph Instance Normalization

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Oct 06, 2020
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