Picture for Changgong Zhang

Changgong Zhang

Auto-regressive Image Synthesis with Integrated Quantization

Add code
Jul 21, 2022
Figure 1 for Auto-regressive Image Synthesis with Integrated Quantization
Figure 2 for Auto-regressive Image Synthesis with Integrated Quantization
Figure 3 for Auto-regressive Image Synthesis with Integrated Quantization
Figure 4 for Auto-regressive Image Synthesis with Integrated Quantization
Viaarxiv icon

Marginal Contrastive Correspondence for Guided Image Generation

Add code
Apr 01, 2022
Figure 1 for Marginal Contrastive Correspondence for Guided Image Generation
Figure 2 for Marginal Contrastive Correspondence for Guided Image Generation
Figure 3 for Marginal Contrastive Correspondence for Guided Image Generation
Figure 4 for Marginal Contrastive Correspondence for Guided Image Generation
Viaarxiv icon

Conditional Directed Graph Convolution for 3D Human Pose Estimation

Add code
Aug 04, 2021
Figure 1 for Conditional Directed Graph Convolution for 3D Human Pose Estimation
Figure 2 for Conditional Directed Graph Convolution for 3D Human Pose Estimation
Figure 3 for Conditional Directed Graph Convolution for 3D Human Pose Estimation
Figure 4 for Conditional Directed Graph Convolution for 3D Human Pose Estimation
Viaarxiv icon

Sparse Needlets for Lighting Estimation with Spherical Transport Loss

Add code
Jun 24, 2021
Figure 1 for Sparse Needlets for Lighting Estimation with Spherical Transport Loss
Figure 2 for Sparse Needlets for Lighting Estimation with Spherical Transport Loss
Figure 3 for Sparse Needlets for Lighting Estimation with Spherical Transport Loss
Figure 4 for Sparse Needlets for Lighting Estimation with Spherical Transport Loss
Viaarxiv icon

Unbalanced Feature Transport for Exemplar-based Image Translation

Add code
Jun 19, 2021
Figure 1 for Unbalanced Feature Transport for Exemplar-based Image Translation
Figure 2 for Unbalanced Feature Transport for Exemplar-based Image Translation
Figure 3 for Unbalanced Feature Transport for Exemplar-based Image Translation
Figure 4 for Unbalanced Feature Transport for Exemplar-based Image Translation
Viaarxiv icon

Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Lifting

Add code
Apr 08, 2021
Figure 1 for Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Lifting
Figure 2 for Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Lifting
Figure 3 for Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Lifting
Figure 4 for Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Lifting
Viaarxiv icon

GMLight: Lighting Estimation via Geometric Distribution Approximation

Add code
Feb 20, 2021
Figure 1 for GMLight: Lighting Estimation via Geometric Distribution Approximation
Figure 2 for GMLight: Lighting Estimation via Geometric Distribution Approximation
Figure 3 for GMLight: Lighting Estimation via Geometric Distribution Approximation
Figure 4 for GMLight: Lighting Estimation via Geometric Distribution Approximation
Viaarxiv icon

EMLight: Lighting Estimation via Spherical Distribution Approximation

Add code
Dec 21, 2020
Figure 1 for EMLight: Lighting Estimation via Spherical Distribution Approximation
Figure 2 for EMLight: Lighting Estimation via Spherical Distribution Approximation
Figure 3 for EMLight: Lighting Estimation via Spherical Distribution Approximation
Figure 4 for EMLight: Lighting Estimation via Spherical Distribution Approximation
Viaarxiv icon

Adversarial Image Composition with Auxiliary Illumination

Add code
Sep 17, 2020
Figure 1 for Adversarial Image Composition with Auxiliary Illumination
Figure 2 for Adversarial Image Composition with Auxiliary Illumination
Figure 3 for Adversarial Image Composition with Auxiliary Illumination
Figure 4 for Adversarial Image Composition with Auxiliary Illumination
Viaarxiv icon

Towards Realistic 3D Embedding via View Alignment

Add code
Jul 14, 2020
Figure 1 for Towards Realistic 3D Embedding via View Alignment
Figure 2 for Towards Realistic 3D Embedding via View Alignment
Figure 3 for Towards Realistic 3D Embedding via View Alignment
Figure 4 for Towards Realistic 3D Embedding via View Alignment
Viaarxiv icon