Abstract:3D Multi-Object Tracking (MOT), a fundamental component of environmental perception, is essential for intelligent systems like autonomous driving and robotic sensing. Although Tracking-by-Detection frameworks have demonstrated excellent performance in recent years, their application in real-world scenarios faces significant challenges. Object movement in complex environments is often highly nonlinear, while existing methods typically rely on linear approximations of motion. Furthermore, system noise is frequently modeled as a Gaussian distribution, which fails to capture the true complexity of the noise dynamics. These oversimplified modeling assumptions can lead to significant reductions in tracking precision. To address this, we propose a GRU-based MOT method, which introduces a learnable Kalman filter into the motion module. This approach is able to learn object motion characteristics through data-driven learning, thereby avoiding the need for manual model design and model error. At the same time, to avoid abnormal supervision caused by the wrong association between annotations and trajectories, we design a semi-supervised learning strategy to accelerate the convergence speed and improve the robustness of the model. Evaluation experiment on the nuScenes and Argoverse2 datasets demonstrates that our system exhibits superior performance and significant potential compared to traditional TBD methods.
Abstract:Stereo matching is a core component in many computer vision and robotics systems. Despite significant advances over the last decade, handling matching ambiguities in ill-posed regions and large disparities remains an open challenge. In this paper, we propose a new deep network architecture, called IGEV++, for stereo matching. The proposed IGEV++ builds Multi-range Geometry Encoding Volumes (MGEV) that encode coarse-grained geometry information for ill-posed regions and large disparities and fine-grained geometry information for details and small disparities. To construct MGEV, we introduce an adaptive patch matching module that efficiently and effectively computes matching costs for large disparity ranges and/or ill-posed regions. We further propose a selective geometry feature fusion module to adaptively fuse multi-range and multi-granularity geometry features in MGEV. We then index the fused geometry features and input them to ConvGRUs to iteratively update the disparity map. MGEV allows to efficiently handle large disparities and ill-posed regions, such as occlusions and textureless regions, and enjoys rapid convergence during iterations. Our IGEV++ achieves the best performance on the Scene Flow test set across all disparity ranges, up to 768px. Our IGEV++ also achieves state-of-the-art accuracy on the Middlebury, ETH3D, KITTI 2012, and 2015 benchmarks. Specifically, IGEV++ achieves a 3.23% 2-pixel outlier rate (Bad 2.0) on the large disparity benchmark, Middlebury, representing error reductions of 31.9% and 54.8% compared to RAFT-Stereo and GMStereo, respectively. We also present a real-time version of IGEV++ that achieves the best performance among all published real-time methods on the KITTI benchmarks. The code is publicly available at https://github.com/gangweiX/IGEV-plusplus