Abstract:Music editing is an important step in music production, which has broad applications, including game development and film production. Most existing zero-shot text-guided methods rely on pretrained diffusion models by involving forward-backward diffusion processes for editing. However, these methods often struggle to maintain the music content consistency. Additionally, text instructions alone usually fail to accurately describe the desired music. In this paper, we propose two music editing methods that enhance the consistency between the original and edited music by leveraging score distillation. The first method, SteerMusic, is a coarse-grained zero-shot editing approach using delta denoising score. The second method, SteerMusic+, enables fine-grained personalized music editing by manipulating a concept token that represents a user-defined musical style. SteerMusic+ allows for the editing of music into any user-defined musical styles that cannot be achieved by the text instructions alone. Experimental results show that our methods outperform existing approaches in preserving both music content consistency and editing fidelity. User studies further validate that our methods achieve superior music editing quality. Audio examples are available on https://steermusic.pages.dev/.
Abstract:We present SoundMorpher, a sound morphing method that generates perceptually uniform morphing trajectories using a diffusion model. Traditional sound morphing methods models the intractable relationship between morph factor and perception of the stimuli for resulting sounds under a linear assumption, which oversimplifies the complex nature of sound perception and limits their morph quality. In contrast, SoundMorpher explores an explicit proportional mapping between the morph factor and the perceptual stimuli of morphed sounds based on Mel-spectrogram. This approach enables smoother transitions between intermediate sounds and ensures perceptually consistent transformations, which can be easily extended to diverse sound morphing tasks. Furthermore, we present a set of quantitative metrics to comprehensively assess sound morphing systems based on three objective criteria, namely, correspondence, perceptual intermediateness, and smoothness. We provide extensive experiments to demonstrate the effectiveness and versatility of SoundMorpher in real-world scenarios, highlighting its potential impact on various applications such as creative music composition, film post-production and interactive audio technologies.
Abstract:We present SoundLoCD, a novel text-to-sound generation framework, which incorporates a LoRA-based conditional discrete contrastive latent diffusion model. Unlike recent large-scale sound generation models, our model can be efficiently trained under limited computational resources. The integration of a contrastive learning strategy further enhances the connection between text conditions and the generated outputs, resulting in coherent and high-fidelity performance. Our experiments demonstrate that SoundLoCD outperforms the baseline with greatly reduced computational resources. A comprehensive ablation study further validates the contribution of each component within SoundLoCD. Demo page: \url{https://XinleiNIU.github.io/demo-SoundLoCD/}.
Abstract:We introduce HybridVC, a voice conversion (VC) framework built upon a pre-trained conditional variational autoencoder (CVAE) that combines the strengths of a latent model with contrastive learning. HybridVC supports text and audio prompts, enabling more flexible voice style conversion. HybridVC models a latent distribution conditioned on speaker embeddings acquired by a pretrained speaker encoder and optimises style text embeddings to align with the speaker style information through contrastive learning in parallel. Therefore, HybridVC can be efficiently trained under limited computational resources. Our experiments demonstrate HybridVC's superior training efficiency and its capability for advanced multi-modal voice style conversion. This underscores its potential for widespread applications such as user-defined personalised voice in various social media platforms. A comprehensive ablation study further validates the effectiveness of our method.
Abstract:We propose a unified approach to obtain structured sparse optimal paths in the latent space of a variational autoencoder (VAE) using dynamic programming and Gumbel propagation. We solve the classical optimal path problem by a probability softening solution, called the stochastic optimal path, and transform a wide range of DP problems into directed acyclic graphs in which all possible paths follow a Gibbs distribution. We show the equivalence of the Gibbs distribution to a message-passing algorithm by the properties of the Gumbel distribution and give all the ingredients required for variational Bayesian inference. Our approach obtaining latent optimal paths enables end-to-end training for generative tasks in which models rely on the information of unobserved structural features. We validate the behavior of our approach and showcase its applicability in two real-world applications: text-to-speech and singing voice synthesis.