Abstract:We present a framework for intuitive robot programming by non-experts, leveraging natural language prompts and contextual information from the Robot Operating System (ROS). Our system integrates large language models (LLMs), enabling non-experts to articulate task requirements to the system through a chat interface. Key features of the framework include: integration of ROS with an AI agent connected to a plethora of open-source and commercial LLMs, automatic extraction of a behavior from the LLM output and execution of ROS actions/services, support for three behavior modes (sequence, behavior tree, state machine), imitation learning for adding new robot actions to the library of possible actions, and LLM reflection via human and environment feedback. Extensive experiments validate the framework, showcasing robustness, scalability, and versatility in diverse scenarios, including long-horizon tasks, tabletop rearrangements, and remote supervisory control. To facilitate the adoption of our framework and support the reproduction of our results, we have made our code open-source. You can access it at: https://github.com/huawei-noah/HEBO/tree/master/ROSLLM.
Abstract:We present a new approach for input optimization of ReLU networks that explicitly takes into account the effect of changes in activation patterns. We analyze local optimization steps in both the input space and the space of activation patterns to propose methods with superior local descent properties. To accomplish this, we convert the discrete space of activation patterns into differentiable representations and propose regularization terms that improve each descent step. Our experiments demonstrate the effectiveness of the proposed input-optimization methods for improving the state-of-the-art in various areas, such as adversarial learning, generative modeling, and reinforcement learning.
Abstract:There are two major challenges for scaling up robot navigation around dynamic obstacles: the complex interaction dynamics of the obstacles can be hard to model analytically, and the complexity of planning and control grows exponentially in the number of obstacles. Data-driven and learning-based methods are thus particularly valuable in this context. However, data-driven methods are sensitive to distribution drift, making it hard to train and generalize learned models across different obstacle densities. We propose a novel method for compositional learning of Sequential Neural Control Barrier models (SNCBFs) to achieve scalability. Our approach exploits an important observation: the spatial interaction patterns of multiple dynamic obstacles can be decomposed and predicted through temporal sequences of states for each obstacle. Through decomposition, we can generalize control policies trained only with a small number of obstacles, to environments where the obstacle density can be 100x higher. We demonstrate the benefits of the proposed methods in improving dynamic collision avoidance in comparison with existing methods including potential fields, end-to-end reinforcement learning, and model-predictive control. We also perform hardware experiments and show the practical effectiveness of the approach in the supplementary video.
Abstract:Deep reinforcement learning in continuous domains focuses on learning control policies that map states to distributions over actions that ideally concentrate on the optimal choices in each step. In multi-agent navigation problems, the optimal actions depend heavily on the agents' density. Their interaction patterns grow exponentially with respect to such density, making it hard for learning-based methods to generalize. We propose to switch the learning objectives from predicting the optimal actions to predicting sets of admissible actions, which we call control admissibility models (CAMs), such that they can be easily composed and used for online inference for an arbitrary number of agents. We design CAMs using graph neural networks and develop training methods that optimize the CAMs in the standard model-free setting, with the additional benefit of eliminating the need for reward engineering typically required to balance collision avoidance and goal-reaching requirements. We evaluate the proposed approach in multi-agent navigation environments. We show that the CAM models can be trained in environments with only a few agents and be easily composed for deployment in dense environments with hundreds of agents, achieving better performance than state-of-the-art methods.