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Christoph Salge

Game Innovation Lab, Department of Computer Science and Engineering, New York University, New York City, NY, USA, Sepia Lab, Adaptive Systems Research Group, Department of Computer Science, University of Hertfordshire, Hatfield, UK

Exploring Minecraft Settlement Generators with Generative Shift Analysis

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Sep 11, 2023
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Automated Isovist Computation for Minecraft

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Apr 07, 2022
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Reliably Re-Acting to Partner's Actions with the Social Intrinsic Motivation of Transfer Empowerment

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Mar 07, 2022
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Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation

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Jul 06, 2021
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The AI Settlement Generation Challenge in Minecraft: First Year Report

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Mar 27, 2021
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Applications of Artificial Intelligence in Live Action Role-Playing Games

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Aug 25, 2020
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Warmth and Competence to Predict Human Preference of Robot Behavior in Physical Human-Robot Interaction

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Aug 13, 2020
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Human Perception of Intrinsically Motivated Autonomy in Human-Robot Interaction

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Feb 14, 2020
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Superstition in the Network: Deep Reinforcement Learning Plays Deceptive Games

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Aug 12, 2019
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The Riddle of Togelby

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Jun 10, 2019
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