Abstract:Multi-robot systems have increasingly become instrumental in tackling search and coverage problems. However, the challenge of optimizing task efficiency without compromising task success still persists, particularly in expansive, unstructured environments with dense obstacles. This paper presents an innovative, decentralized Voronoi-based approach for search and coverage to reactively navigate these complexities while maintaining safety. This approach leverages the active sensing capabilities of multi-robot systems to supplement GIS (Geographic Information System), offering a more comprehensive and real-time understanding of the environment. Based on point cloud data, which is inherently non-convex and unstructured, this method efficiently generates collision-free Voronoi regions using only local sensing information through spatial decomposition and spherical mirroring techniques. Then, deadlock-aware guided map integrated with a gradient-optimized, centroid Voronoi-based coverage control policy, is constructed to improve efficiency by avoiding exhaustive searches and local sensing pitfalls. The effectiveness of our algorithm has been validated through extensive numerical simulations in high-fidelity environments, demonstrating significant improvements in both task success rate, coverage ratio, and task execution time compared with others.
Abstract:This paper proposes a method for analyzing a series of potential motions in a coupling-tiltable aerial-aquatic quadrotor based on its nonlinear dynamics. Some characteristics and constraints derived by this method are specified as Singular Thrust Tilt Angles (STTAs), utilizing to generate motions including planar motions. A switch-based control scheme addresses issues of control direction uncertainty inherent to the mechanical structure by incorporating a saturated Nussbaum function. A high-fidelity simulation environment incorporating a comprehensive hydrodynamic model is built based on a Hardware-In-The-Loop (HITL) setup with Gazebo and a flight control board. The experiments validate the effectiveness of the absolute and quasi planar motions, which cannot be achieved by conventional quadrotors, and demonstrate stable performance when the pitch or roll angle is activated in the auxiliary control channel.
Abstract:Relational Markov Decision Processes are a useful abstraction for complex reinforcement learning problems and stochastic planning problems. Recent work developed representation schemes and algorithms for planning in such problems using the value iteration algorithm. However, exact versions of more complex algorithms, including policy iteration, have not been developed or analyzed. The paper investigates this potential and makes several contributions. First we observe two anomalies for relational representations showing that the value of some policies is not well defined or cannot be calculated for restricted representation schemes used in the literature. On the other hand, we develop a variant of policy iteration that can get around these anomalies. The algorithm includes an aspect of policy improvement in the process of policy evaluation and thus differs from the original algorithm. We show that despite this difference the algorithm converges to the optimal policy.
Abstract:Markov decision processes capture sequential decision making under uncertainty, where an agent must choose actions so as to optimize long term reward. The paper studies efficient reasoning mechanisms for Relational Markov Decision Processes (RMDP) where world states have an internal relational structure that can be naturally described in terms of objects and relations among them. Two contributions are presented. First, the paper develops First Order Decision Diagrams (FODD), a new compact representation for functions over relational structures, together with a set of operators to combine FODDs, and novel reduction techniques to keep the representation small. Second, the paper shows how FODDs can be used to develop solutions for RMDPs, where reasoning is performed at the abstract level and the resulting optimal policy is independent of domain size (number of objects) or instantiation. In particular, a variant of the value iteration algorithm is developed by using special operations over FODDs, and the algorithm is shown to converge to the optimal policy.