Abstract:Autonomous driving has achieved significant progress in recent years, but autonomous cars are still unable to tackle high-risk situations where a potential accident is likely. In such near-accident scenarios, even a minor change in the vehicle's actions may result in drastically different consequences. To avoid unsafe actions in near-accident scenarios, we need to fully explore the environment. However, reinforcement learning (RL) and imitation learning (IL), two widely-used policy learning methods, cannot model rapid phase transitions and are not scalable to fully cover all the states. To address driving in near-accident scenarios, we propose a hierarchical reinforcement and imitation learning (H-ReIL) approach that consists of low-level policies learned by IL for discrete driving modes, and a high-level policy learned by RL that switches between different driving modes. Our approach exploits the advantages of both IL and RL by integrating them into a unified learning framework. Experimental results and user studies suggest our approach can achieve higher efficiency and safety compared to other methods. Analyses of the policies demonstrate our high-level policy appropriately switches between different low-level policies in near-accident driving situations.
Abstract:Panoptic segmentation is a complex full scene parsing task requiring simultaneous instance and semantic segmentation at high resolution. Current state-of-the-art approaches cannot run in real-time, and simplifying these architectures to improve efficiency severely degrades their accuracy. In this paper, we propose a new single-shot panoptic segmentation network that leverages dense detections and a global self-attention mechanism to operate in real-time with performance approaching the state of the art. We introduce a novel parameter-free mask construction method that substantially reduces computational complexity by efficiently reusing information from the object detection and semantic segmentation sub-tasks. The resulting network has a simple data flow that does not require feature map re-sampling or clustering post-processing, enabling significant hardware acceleration. Our experiments on the Cityscapes and COCO benchmarks show that our network works at 30 FPS on 1024x2048 resolution, trading a 3% relative performance degradation from the current state of the art for up to 440% faster inference.
Abstract:We propose an end-to-end learning approach for panoptic segmentation, a novel task unifying instance (things) and semantic (stuff) segmentation. Our model, TASCNet, uses feature maps from a shared backbone network to predict in a single feed-forward pass both things and stuff segmentations. We explicitly constrain these two output distributions through a global things and stuff binary mask to enforce cross-task consistency. Our proposed unified network is competitive with the state of the art on several benchmarks for panoptic segmentation as well as on the individual semantic and instance segmentation tasks.