Abstract:Calibrating robots into their workspaces is crucial for manipulation tasks. Existing calibration techniques often rely on sensors external to the robot (cameras, laser scanners, etc.) or specialized tools. This reliance complicates the calibration process and increases the costs and time requirements. Furthermore, the associated setup and measurement procedures require significant human intervention, which makes them more challenging to operate. Using the built-in force-torque sensors, which are nowadays a default component in collaborative robots, this work proposes a self-calibration framework where robot-environmental spatial relations are automatically estimated through compliant exploratory actions by the robot itself. The self-calibration approach converges, verifies its own accuracy, and terminates upon completion, autonomously purely through interactive exploration of the environment's geometries. Extensive experiments validate the effectiveness of our self-calibration approach in accurately establishing the robot-environment spatial relationships without the need for additional sensing equipment or any human intervention.
Abstract:This systems paper presents the implementation and design of RB5, a wheeled robot for autonomous long-term exploration with fewer and cheaper sensors. Requiring just an RGB-D camera and low-power computing hardware, the system consists of an experimental platform with rocker-bogie suspension. It operates in unknown and GPS-denied environments and on indoor and outdoor terrains. The exploration consists of a methodology that extends frontier- and sampling-based exploration with a path-following vector field and a state-of-the-art SLAM algorithm. The methodology allows the robot to explore its surroundings at lower update frequencies, enabling the use of lower-performing and lower-cost hardware while still retaining good autonomous performance. The approach further consists of a methodology to interact with a remotely located human operator based on an inexpensive long-range and low-power communication technology from the internet-of-things domain (i.e., LoRa) and a customized communication protocol. The results and the feasibility analysis show the possible applications and limitations of the approach.
Abstract:Autonomous exploration without interruption is important in scenarios such as search and rescue and precision agriculture, where consistent presence is needed to detect events over large areas. Ergodic search already derives continuous coverage trajectories in these scenarios so that a robot spends more time in areas with high information density. However, existing literature on ergodic search does not consider the robot's energy constraints, limiting how long a robot can explore. In fact, if the robots are battery-powered, it is physically not possible to continuously explore on a single battery charge. Our paper tackles this challenge by integrating ergodic search methods with energy-aware coverage. We trade off battery usage and coverage quality, maintaining uninterrupted exploration of a given space by at least one agent. Our approach derives an abstract battery model for future state-of-charge estimation and extends canonical ergodic search to ergodic search under battery constraints. Empirical data from simulations and real-world experiments demonstrate the effectiveness of our energy-aware ergodic search, which ensures continuous and uninterrupted exploration and guarantees spatial coverage.
Abstract:Building hand-object models for dexterous in-hand manipulation remains a crucial and open problem. Major challenges include the difficulty of obtaining the geometric and dynamical models of the hand, object, and time-varying contacts, as well as the inevitable physical and perception uncertainties. Instead of building accurate models to map between the actuation inputs and the object motions, this work proposes to enable the hand-object systems to continuously approximate their local models via a self-identification process where an underlying manipulation model is estimated through a small number of exploratory actions and non-parametric learning. With a very small number of data points, as opposed to most data-driven methods, our system self-identifies the underlying manipulation models online through exploratory actions and non-parametric learning. By integrating the self-identified hand-object model into a model predictive control framework, the proposed system closes the control loop to provide high accuracy in-hand manipulation. Furthermore, the proposed self-identification is able to adaptively trigger online updates through additional exploratory actions, as soon as the self-identified local models render large discrepancies against the observed manipulation outcomes. We implemented the proposed approach on a sensorless underactuated Yale Model O hand with a single external camera to observe the object's motion. With extensive experiments, we show that the proposed self-identification approach can enable accurate and robust dexterous manipulation without requiring an accurate system model nor a large amount of data for offline training.
Abstract:Contact can be conceptualized as a set of constraints imposed on two bodies that are interacting with one another in some way. The nature of a contact, whether a point, line, or surface, dictates how these bodies are able to move with respect to one another given a force, and a set of contacts can provide either partial or full constraint on a body's motion. Decades of work have explored how to explicitly estimate the location of a contact and its dynamics, e.g., frictional properties, but investigated methods have been computationally expensive and there often exists significant uncertainty in the final calculation. This has affected further advancements in contact-rich tasks that are seemingly simple to humans, such as generalized peg-in-hole insertions. In this work, instead of explicitly estimating the individual contact dynamics between an object and its hole, we approach this problem by investigating compliance-enabled contact formations. More formally, contact formations are defined according to the constraints imposed on an object's available degrees-of-freedom. Rather than estimating individual contact positions, we abstract out this calculation to an implicit representation, allowing the robot to either acquire, maintain, or release constraints on the object during the insertion process, by monitoring forces enacted on the end effector through time. Using a compliant robot, our method is desirable in that we are able to complete industry-relevant insertion tasks of tolerances <0.25mm without prior knowledge of the exact hole location or its orientation. We showcase our method on more generalized insertion tasks, such as commercially available non-cylindrical objects and open world plug tasks.
Abstract:Constraining contacts to remain fixed on an object during manipulation limits the potential workspace size, as motion is subject to the hand's kinematic topology. Finger gaiting is one way to alleviate such restraints. It allows contacts to be freely broken and remade so as to operate on different manipulation manifolds. This capability, however, has traditionally been difficult or impossible to practically realize. A finger gaiting system must simultaneously plan for and control forces on the object while maintaining stability during contact switching. This work alleviates the traditional requirement by taking advantage of system compliance, allowing the hand to more easily switch contacts while maintaining a stable grasp. Our method achieves complete SO(3) finger gaiting control of grasped objects against gravity by developing a manipulation planner that operates via orthogonal safe modes of a compliant, underactuated hand absent of tactile sensors or joint encoders. During manipulation, a low-latency 6D pose object tracker provides feedback via vision, allowing the planner to update its plan online so as to adaptively recover from trajectory deviations. The efficacy of this method is showcased by manipulating both convex and non-convex objects on a real robot. Its robustness is evaluated via perturbation rejection and long trajectory goals. To the best of the authors' knowledge, this is the first work that has autonomously achieved full SO(3) control of objects within-hand via finger gaiting and without a support surface, elucidating a valuable step towards realizing true robot in-hand manipulation capabilities.
Abstract:Highly constrained manipulation tasks continue to be challenging for autonomous robots as they require high levels of precision, typically less than 1mm, which is often incompatible with what can be achieved by traditional perception systems. This paper demonstrates that the combination of state-of-the-art object tracking with passively adaptive mechanical hardware can be leveraged to complete precision manipulation tasks with tight, industrially-relevant tolerances (0.25mm). The proposed control method closes the loop through vision by tracking the relative 6D pose of objects in the relevant workspace. It adjusts the control reference of both the compliant manipulator and the hand to complete object insertion tasks via within-hand manipulation. Contrary to previous efforts for insertion, our method does not require expensive force sensors, precision manipulators, or time-consuming, online learning, which is data hungry. Instead, this effort leverages mechanical compliance and utilizes an object agnostic manipulation model of the hand learned offline, off-the-shelf motion planning, and an RGBD-based object tracker trained solely with synthetic data. These features allow the proposed system to easily generalize and transfer to new tasks and environments. This paper describes in detail the system components and showcases its efficacy with extensive experiments involving tight tolerance peg-in-hole insertion tasks of various geometries as well as open-world constrained placement tasks.
Abstract:Substantial advancements to model-based reinforcement learning algorithms have been impeded by the model-bias induced by the collected data, which generally hurts performance. Meanwhile, their inherent sample efficiency warrants utility for most robot applications, limiting potential damage to the robot and its environment during training. Inspired by information theoretic model predictive control and advances in deep reinforcement learning, we introduce Model Predictive Actor-Critic (MoPAC), a hybrid model-based/model-free method that combines model predictive rollouts with policy optimization as to mitigate model bias. MoPAC leverages optimal trajectories to guide policy learning, but explores via its model-free method, allowing the algorithm to learn more expressive dynamics models. This combination guarantees optimal skill learning up to an approximation error and reduces necessary physical interaction with the environment, making it suitable for real-robot training. We provide extensive results showcasing how our proposed method generally outperforms current state-of-the-art and conclude by evaluating MoPAC for learning on a physical robotic hand performing valve rotation and finger gaiting--a task that requires grasping, manipulation, and then regrasping of an object.
Abstract:The wide variety of motions performed by the human arm during daily tasks makes it desirable to find representative subsets to reduce the dimensionality of these movements for a variety of applications, including the design and control of robotic and prosthetic devices. This paper presents a novel method and the results of an extensive human subjects study to obtain representative arm joint angle trajectories that span naturalistic motions during Activities of Daily Living (ADLs). In particular, we seek to identify sets of useful motion trajectories of the upper limb that are functions of a single variable, allowing, for instance, an entire prosthetic or robotic arm to be controlled with a single input from a user, along with a means to select between motions for different tasks. Data driven approaches are used to obtain clusters as well as representative motion averages for the full-arm 7 degree of freedom (DOF), elbow-wrist 4 DOF, and wrist-only 3 DOF motions. The proposed method makes use of well-known techniques such as dynamic time warping (DTW) to obtain a divergence measure between motion segments, DTW barycenter averaging (DBA) to obtain averages, Ward's distance criterion to build hierarchical trees, batch-DTW to simultaneously align multiple motion data, and functional principal component analysis (fPCA) to evaluate cluster variability. The clusters that emerge associate various recorded motions into primarily hand start and end location for the full-arm system, motion direction for the wrist-only system, and an intermediate between the two qualities for the elbow-wrist system. The proposed clustering methodology is justified by comparing results against alternative approaches.
Abstract:In this paper we present the Yale-CMU-Berkeley (YCB) Object and Model set, intended to be used to facilitate benchmarking in robotic manipulation, prosthetic design and rehabilitation research. The objects in the set are designed to cover a wide range of aspects of the manipulation problem; it includes objects of daily life with different shapes, sizes, textures, weight and rigidity, as well as some widely used manipulation tests. The associated database provides high-resolution RGBD scans, physical properties, and geometric models of the objects for easy incorporation into manipulation and planning software platforms. In addition to describing the objects and models in the set along with how they were chosen and derived, we provide a framework and a number of example task protocols, laying out how the set can be used to quantitatively evaluate a range of manipulation approaches including planning, learning, mechanical design, control, and many others. A comprehensive literature survey on existing benchmarks and object datasets is also presented and their scope and limitations are discussed. The set will be freely distributed to research groups worldwide at a series of tutorials at robotics conferences, and will be otherwise available at a reasonable purchase cost. It is our hope that the ready availability of this set along with the ground laid in terms of protocol templates will enable the community of manipulation researchers to more easily compare approaches as well as continually evolve benchmarking tests as the field matures.