University of California, Santa Barbara
Abstract:Hidden-Markov-model (HMM) based text-to-speech (HTS) offers flexibility in speaking styles along with fast training and synthesis while being computationally less intense. HTS performs well even in low-resource scenarios. The primary drawback is that the voice quality is poor compared to that of E2E systems. A hybrid approach combining HMM-based feature generation and neural-network-based HiFi-GAN vocoder to improve HTS synthesis quality is proposed. HTS is trained on high-resolution mel-spectrograms instead of conventional mel generalized coefficients (MGC), and the output mel-spectrogram corresponding to the input text is used in a HiFi-GAN vocoder trained on Indic languages, to produce naturalness that is equivalent to that of E2E systems, as evidenced from the DMOS and PC tests.
Abstract:Cross-lingual dubbing of lecture videos requires the transcription of the original audio, correction and removal of disfluencies, domain term discovery, text-to-text translation into the target language, chunking of text using target language rhythm, text-to-speech synthesis followed by isochronous lipsyncing to the original video. This task becomes challenging when the source and target languages belong to different language families, resulting in differences in generated audio duration. This is further compounded by the original speaker's rhythm, especially for extempore speech. This paper describes the challenges in regenerating English lecture videos in Indian languages semi-automatically. A prototype is developed for dubbing lectures into 9 Indian languages. A mean-opinion-score (MOS) is obtained for two languages, Hindi and Tamil, on two different courses. The output video is compared with the original video in terms of MOS (1-5) and lip synchronisation with scores of 4.09 and 3.74, respectively. The human effort also reduces by 75%.
Abstract:Retinal degenerative diseases cause profound visual impairment in more than 10 million people worldwide, and retinal prostheses are being developed to restore vision to these individuals. Analogous to cochlear implants, these devices electrically stimulate surviving retinal cells to evoke visual percepts (phosphenes). However, the quality of current prosthetic vision is still rudimentary. Rather than aiming to restore "natural" vision, there is potential merit in borrowing state-of-the-art computer vision algorithms as image processing techniques to maximize the usefulness of prosthetic vision. Here we combine deep learning--based scene simplification strategies with a psychophysically validated computational model of the retina to generate realistic predictions of simulated prosthetic vision, and measure their ability to support scene understanding of sighted subjects (virtual patients) in a variety of outdoor scenarios. We show that object segmentation may better support scene understanding than models based on visual saliency and monocular depth estimation. In addition, we highlight the importance of basing theoretical predictions on biologically realistic models of phosphene shape. Overall, this work has the potential to drastically improve the utility of prosthetic vision for people blinded from retinal degenerative diseases.
Abstract:Cross-modal audio-visual perception has been a long-lasting topic in psychology and neurology, and various studies have discovered strong correlations in human perception of auditory and visual stimuli. Despite works in computational multimodal modeling, the problem of cross-modal audio-visual generation has not been systematically studied in the literature. In this paper, we make the first attempt to solve this cross-modal generation problem leveraging the power of deep generative adversarial training. Specifically, we use conditional generative adversarial networks to achieve cross-modal audio-visual generation of musical performances. We explore different encoding methods for audio and visual signals, and work on two scenarios: instrument-oriented generation and pose-oriented generation. Being the first to explore this new problem, we compose two new datasets with pairs of images and sounds of musical performances of different instruments. Our experiments using both classification and human evaluations demonstrate that our model has the ability to generate one modality, i.e., audio/visual, from the other modality, i.e., visual/audio, to a good extent. Our experiments on various design choices along with the datasets will facilitate future research in this new problem space.