Abstract:Graph neural networks (GNNs) demonstrate a robust capability for representation learning on graphs with complex structures, showcasing superior performance in various applications. The majority of existing GNNs employ a graph convolution operation by using both attribute and structure information through coupled learning. In essence, GNNs, from an optimization perspective, seek to learn a consensus and compromise embedding representation that balances attribute and graph information, selectively exploring and retaining valid information. To obtain a more comprehensive embedding representation of nodes, a novel GNNs framework, dubbed Decoupled Graph Neural Networks (DGNN), is introduced. DGNN explores distinctive embedding representations from the attribute and graph spaces by decoupled terms. Considering that semantic graph, constructed from attribute feature space, consists of different node connection information and provides enhancement for the topological graph, both topological and semantic graphs are combined for the embedding representation learning. Further, structural consistency among attribute embedding and graph embeddings is promoted to effectively remove redundant information and establish soft connection. This involves promoting factor sharing for adjacency reconstruction matrices, facilitating the exploration of a consensus and high-level correlation. Finally, a more powerful and complete representation is achieved through the concatenation of these embeddings. Experimental results conducted on several graph benchmark datasets verify its superiority in node classification task.
Abstract:Domain adaptation aims to leverage information from the source domain to improve the classification performance in the target domain. It mainly utilizes two schemes: sample reweighting and feature matching. While the first scheme allocates different weights to individual samples, the second scheme matches the feature of two domains using global structural statistics. The two schemes are complementary with each other, which are expected to jointly work for robust domain adaptation. Several methods combine the two schemes, but the underlying relationship of samples is insufficiently analyzed due to the neglect of the hierarchy of samples and the geometric properties between samples. To better combine the advantages of the two schemes, we propose a Grassmannian graph-attentional landmark selection (GGLS) framework for domain adaptation. GGLS presents a landmark selection scheme using attention-induced neighbors of the graphical structure of samples and performs distribution adaptation and knowledge adaptation over Grassmann manifold. the former treats the landmarks of each sample differently, and the latter avoids feature distortion and achieves better geometric properties. Experimental results on different real-world cross-domain visual recognition tasks demonstrate that GGLS provides better classification accuracies compared with state-of-the-art domain adaptation methods.
Abstract:Zero-shot action recognition can recognize samples of unseen classes that are unavailable in training by exploring common latent semantic representation in samples. However, most methods neglected the connotative relation and extensional relation between the action classes, which leads to the poor generalization ability of the zero-shot learning. Furthermore, the learned classifier incline to predict the samples of seen class, which leads to poor classification performance. To solve the above problems, we propose a two-stage deep neural network for zero-shot action recognition, which consists of a feature generation sub-network serving as the sampling stage and a graph attention sub-network serving as the classification stage. In the sampling stage, we utilize a generative adversarial networks (GAN) trained by action features and word vectors of seen classes to synthesize the action features of unseen classes, which can balance the training sample data of seen classes and unseen classes. In the classification stage, we construct a knowledge graph (KG) based on the relationship between word vectors of action classes and related objects, and propose a graph convolution network (GCN) based on attention mechanism, which dynamically updates the relationship between action classes and objects, and enhances the generalization ability of zero-shot learning. In both stages, we all use word vectors as bridges for feature generation and classifier generalization from seen classes to unseen classes. We compare our method with state-of-the-art methods on UCF101 and HMDB51 datasets. Experimental results show that our proposed method improves the classification performance of the trained classifier and achieves higher accuracy.
Abstract:3D action recognition is referred to as the classification of action sequences which consist of 3D skeleton joints. While many research work are devoted to 3D action recognition, it mainly suffers from three problems: highly complicated articulation, a great amount of noise, and a low implementation efficiency. To tackle all these problems, we propose a real-time 3D action recognition framework by integrating the locally aggregated kinematic-guided skeletonlet (LAKS) with a supervised hashing-by-analysis (SHA) model. We first define the skeletonlet as a few combinations of joint offsets grouped in terms of kinematic principle, and then represent an action sequence using LAKS, which consists of a denoising phase and a locally aggregating phase. The denoising phase detects the noisy action data and adjust it by replacing all the features within it with the features of the corresponding previous frame, while the locally aggregating phase sums the difference between an offset feature of the skeletonlet and its cluster center together over all the offset features of the sequence. Finally, the SHA model which combines sparse representation with a hashing model, aiming at promoting the recognition accuracy while maintaining a high efficiency. Experimental results on MSRAction3D, UTKinectAction3D and Florence3DAction datasets demonstrate that the proposed method outperforms state-of-the-art methods in both recognition accuracy and implementation efficiency.
Abstract:Fusing low level and high level features is a widely used strategy to provide details that might be missing during convolution and pooling. Different from previous works, we propose a new fusion mechanism called FillIn which takes advantage of prior knowledge described with superpixel segmentation. According to the prior knowledge, the FillIn chooses small region on low level feature map to fill into high level feature map. By using the proposed fusion mechanism, the low level features have equal channels for some tiny region as high level features, which makes the low level features have relatively independent power to decide final semantic label. We demonstrate the effectiveness of our model on PASCAL VOC 2012, it achieves competitive test result based on DeepLabv3+ backbone and visualizations of predictions prove our fusion can let small objects represent and low level features have potential for segmenting small objects.