Abstract:We study a variant of causal contextual bandits where the context is chosen based on an initial intervention chosen by the learner. At the beginning of each round, the learner selects an initial action, depending on which a stochastic context is revealed by the environment. Following this, the learner then selects a final action and receives a reward. Given $T$ rounds of interactions with the environment, the objective of the learner is to learn a policy (of selecting the initial and the final action) with maximum expected reward. In this paper we study the specific situation where every action corresponds to intervening on a node in some known causal graph. We extend prior work from the deterministic context setting to obtain simple regret minimization guarantees. This is achieved through an instance-dependent causal parameter, $\lambda$, which characterizes our upper bound. Furthermore, we prove that our simple regret is essentially tight for a large class of instances. A key feature of our work is that we use convex optimization to address the bandit exploration problem. We also conduct experiments to validate our theoretical results, and release our code at our project GitHub repository: https://github.com/adaptiveContextualCausalBandits/aCCB.
Abstract:We study attribute control in language models through the method of Causal Average Treatment Effect (Causal ATE). Existing methods for the attribute control task in Language Models (LMs) check for the co-occurrence of words in a sentence with the attribute of interest, and control for them. However, spurious correlation of the words with the attribute in the training dataset, can cause models to hallucinate the presence of the attribute when presented with the spurious correlate during inference. We show that the simple perturbation-based method of Causal ATE removes this unintended effect. Additionally, we offer a theoretical foundation for investigating Causal ATE in the classification task, and prove that it reduces the number of false positives -- thereby mitigating the issue of unintended bias. Specifically, we ground it in the problem of toxicity mitigation, where a significant challenge lies in the inadvertent bias that often emerges towards protected groups post detoxification. We show that this unintended bias can be solved by the use of the Causal ATE metric.
Abstract:We propose a method to control the attributes of Language Models (LMs) for the text generation task using Causal Average Treatment Effect (ATE) scores and counterfactual augmentation. We explore this method, in the context of LM detoxification, and propose the Causally Fair Language (CFL) architecture for detoxifying pre-trained LMs in a plug-and-play manner. Our architecture is based on a Structural Causal Model (SCM) that is mathematically transparent and computationally efficient as compared with many existing detoxification techniques. We also propose several new metrics that aim to better understand the behaviour of LMs in the context of toxic text generation. Further, we achieve state of the art performance for toxic degeneration, which are computed using \RTP (RTP) benchmark. Our experiments show that CFL achieves such a detoxification without much impact on the model perplexity. We also show that CFL mitigates the unintended bias problem through experiments on the BOLD dataset.
Abstract:We study the causal bandit problem that entails identifying a near-optimal intervention from a specified set $A$ of (possibly non-atomic) interventions over a given causal graph. Here, an optimal intervention in ${A}$ is one that maximizes the expected value for a designated reward variable in the graph, and we use the standard notion of simple regret to quantify near optimality. Considering Bernoulli random variables and for causal graphs on $N$ vertices with constant in-degree, prior work has achieved a worst case guarantee of $\widetilde{O} (N/\sqrt{T})$ for simple regret. The current work utilizes the idea of covering interventions (which are not necessarily contained within ${A}$) and establishes a simple regret guarantee of $\widetilde{O}(\sqrt{N/T})$. Notably, and in contrast to prior work, our simple regret bound depends only on explicit parameters of the problem instance. We also go beyond prior work and achieve a simple regret guarantee for causal graphs with unobserved variables. Further, we perform experiments to show improvements over baselines in this setting.
Abstract:We study Markov Decision Processes (MDP) wherein states correspond to causal graphs that stochastically generate rewards. In this setup, the learner's goal is to identify atomic interventions that lead to high rewards by intervening on variables at each state. Generalizing the recent causal-bandit framework, the current work develops (simple) regret minimization guarantees for two-stage causal MDPs, with parallel causal graph at each state. We propose an algorithm that achieves an instance dependent regret bound. A key feature of our algorithm is that it utilizes convex optimization to address the exploration problem. We identify classes of instances wherein our regret guarantee is essentially tight, and experimentally validate our theoretical results.
Abstract:Overdetermined linear systems are common in reinforcement learning, e.g., in Q and value function estimation with function approximation. The standard least-squares criterion, however, leads to a solution that is unduly influenced by rows with large norms. This is a serious issue, especially when the matrices in these systems are beyond user control. To address this, we propose a scale-invariant criterion that we then use to develop two novel algorithms for value function estimation: Normalized Monte Carlo and Normalized TD(0). Separately, we also introduce a novel adaptive stepsize that may be useful beyond this work as well. We use simulations and theoretical guarantees to demonstrate the efficacy of our ideas.