Abstract:Panoptic occupancy poses a novel challenge by aiming to integrate instance occupancy and semantic occupancy within a unified framework. However, there is still a lack of efficient solutions for panoptic occupancy. In this paper, we propose Panoptic-FlashOcc, a straightforward yet robust 2D feature framework that enables realtime panoptic occupancy. Building upon the lightweight design of FlashOcc, our approach simultaneously learns semantic occupancy and class-aware instance clustering in a single network, these outputs are jointly incorporated through panoptic occupancy procession for panoptic occupancy. This approach effectively addresses the drawbacks of high memory and computation requirements associated with three-dimensional voxel-level representations. With its straightforward and efficient design that facilitates easy deployment, Panoptic-FlashOcc demonstrates remarkable achievements in panoptic occupancy prediction. On the Occ3D-nuScenes benchmark, it achieves exceptional performance, with 38.5 RayIoU and 29.1 mIoU for semantic occupancy, operating at a rapid speed of 43.9 FPS. Furthermore, it attains a notable score of 16.0 RayPQ for panoptic occupancy, accompanied by a fast inference speed of 30.2 FPS. These results surpass the performance of existing methodologies in terms of both speed and accuracy. The source code and trained models can be found at the following github repository: https://github.com/Yzichen/FlashOCC.
Abstract:LiDAR-based semantic scene understanding is an important module in the modern autonomous driving perception stack. However, identifying Out-Of-Distribution (OOD) points in a LiDAR point cloud is challenging as point clouds lack semantically rich features when compared with RGB images. We revisit this problem from the perspective of selective classification, which introduces a selective function into the standard closed-set classification setup. Our solution is built upon the basic idea of abstaining from choosing any known categories but learns a point-wise abstaining penalty with a marginbased loss. Synthesizing outliers to approximate unlimited OOD samples is also critical to this idea, so we propose a strong synthesis pipeline that generates outliers originated from various factors: unrealistic object categories, sampling patterns and sizes. We demonstrate that learning different abstaining penalties, apart from point-wise penalty, for different types of (synthesized) outliers can further improve the performance. We benchmark our method on SemanticKITTI and nuScenes and achieve state-of-the-art results. Risk-coverage analysis further reveals intrinsic properties of different methods. Codes and models will be publicly available.