Picture for Nitin J. Sanket

Nitin J. Sanket

Detecting Olives with Synthetic or Real Data? Olive the Above

Add code
Aug 16, 2023
Viaarxiv icon

WorldGen: A Large Scale Generative Simulator

Add code
Oct 03, 2022
Figure 1 for WorldGen: A Large Scale Generative Simulator
Figure 2 for WorldGen: A Large Scale Generative Simulator
Figure 3 for WorldGen: A Large Scale Generative Simulator
Figure 4 for WorldGen: A Large Scale Generative Simulator
Viaarxiv icon

OysterNet: Enhanced Oyster Detection Using Simulation

Add code
Sep 16, 2022
Figure 1 for OysterNet: Enhanced Oyster Detection Using Simulation
Figure 2 for OysterNet: Enhanced Oyster Detection Using Simulation
Figure 3 for OysterNet: Enhanced Oyster Detection Using Simulation
Figure 4 for OysterNet: Enhanced Oyster Detection Using Simulation
Viaarxiv icon

DiffPoseNet: Direct Differentiable Camera Pose Estimation

Add code
Mar 21, 2022
Figure 1 for DiffPoseNet: Direct Differentiable Camera Pose Estimation
Figure 2 for DiffPoseNet: Direct Differentiable Camera Pose Estimation
Figure 3 for DiffPoseNet: Direct Differentiable Camera Pose Estimation
Figure 4 for DiffPoseNet: Direct Differentiable Camera Pose Estimation
Viaarxiv icon

Fast Active Monocular Distance Estimation from Time-to-Contact

Add code
Mar 14, 2022
Figure 1 for Fast Active Monocular Distance Estimation from Time-to-Contact
Figure 2 for Fast Active Monocular Distance Estimation from Time-to-Contact
Figure 3 for Fast Active Monocular Distance Estimation from Time-to-Contact
Figure 4 for Fast Active Monocular Distance Estimation from Time-to-Contact
Viaarxiv icon

GradTac: Spatio-Temporal Gradient Based Tactile Sensing

Add code
Mar 14, 2022
Figure 1 for GradTac: Spatio-Temporal Gradient Based Tactile Sensing
Figure 2 for GradTac: Spatio-Temporal Gradient Based Tactile Sensing
Figure 3 for GradTac: Spatio-Temporal Gradient Based Tactile Sensing
Figure 4 for GradTac: Spatio-Temporal Gradient Based Tactile Sensing
Viaarxiv icon

NudgeSeg: Zero-Shot Object Segmentation by Repeated Physical Interaction

Add code
Sep 22, 2021
Figure 1 for NudgeSeg: Zero-Shot Object Segmentation by Repeated Physical Interaction
Figure 2 for NudgeSeg: Zero-Shot Object Segmentation by Repeated Physical Interaction
Figure 3 for NudgeSeg: Zero-Shot Object Segmentation by Repeated Physical Interaction
Figure 4 for NudgeSeg: Zero-Shot Object Segmentation by Repeated Physical Interaction
Viaarxiv icon

EVPropNet: Detecting Drones By Finding Propellers For Mid-Air Landing And Following

Add code
Jun 29, 2021
Figure 1 for EVPropNet: Detecting Drones By Finding Propellers For Mid-Air Landing And Following
Figure 2 for EVPropNet: Detecting Drones By Finding Propellers For Mid-Air Landing And Following
Figure 3 for EVPropNet: Detecting Drones By Finding Propellers For Mid-Air Landing And Following
Figure 4 for EVPropNet: Detecting Drones By Finding Propellers For Mid-Air Landing And Following
Viaarxiv icon

SpikeMS: Deep Spiking Neural Network for Motion Segmentation

Add code
May 13, 2021
Figure 1 for SpikeMS: Deep Spiking Neural Network for Motion Segmentation
Figure 2 for SpikeMS: Deep Spiking Neural Network for Motion Segmentation
Figure 3 for SpikeMS: Deep Spiking Neural Network for Motion Segmentation
Figure 4 for SpikeMS: Deep Spiking Neural Network for Motion Segmentation
Viaarxiv icon

MorphEyes: Variable Baseline Stereo For Quadrotor Navigation

Add code
Nov 05, 2020
Figure 1 for MorphEyes: Variable Baseline Stereo For Quadrotor Navigation
Figure 2 for MorphEyes: Variable Baseline Stereo For Quadrotor Navigation
Figure 3 for MorphEyes: Variable Baseline Stereo For Quadrotor Navigation
Figure 4 for MorphEyes: Variable Baseline Stereo For Quadrotor Navigation
Viaarxiv icon