Abstract:When LLMs perform zero-shot inference, they typically use a prompt with a task specification, and generate a completion. However, there is no work to explore the possibility of the reverse - going from completion to task specification. In this paper, we employ both directions to perform cycle-supervised learning entirely in-context. Our goal is to create a forward map f : X -> Y (e.g. image -> generated caption), coupled with a backward map g : Y -> X (e.g. caption -> generated image) to construct a cycle-consistency "loss" (formulated as an update to the prompt) to enforce g(f(X)) ~= X. The technique, called CyclePrompt, uses cycle-consistency as a free supervisory signal to iteratively craft the prompt. Importantly, CyclePrompt reinforces model performance without expensive fine-tuning, without training data, and without the complexity of external environments (e.g. compilers, APIs). We demonstrate CyclePrompt in two domains: code generation and image captioning. Our results on the HumanEval coding benchmark put us in first place on the leaderboard among models that do not rely on extra training data or usage of external environments, and third overall. Compared to the GPT4 baseline, we improve accuracy from 80.5% to 87.2%. In the vision-language space, we generate detailed image captions which outperform baseline zero-shot GPT4V captions, when tested against natural (VQAv2) and diagrammatic (FigureQA) visual question-answering benchmarks. To the best of our knowledge, this is the first use of self-supervised learning for prompting.
Abstract:Recent advancements in large language models (LLMs) have provided a new avenue for chatbot development, while most existing research has primarily centered on single-user chatbots that focus on deciding "What" to answer after user inputs. In this paper, we identified that multi-user chatbots have more complex 3W design dimensions -- "What" to say, "When" to respond, and "Who" to answer. Additionally, we proposed Multi-User Chat Assistant (MUCA), which is an LLM-based framework for chatbots specifically designed for group discussions. MUCA consists of three main modules: Sub-topic Generator, Dialog Analyzer, and Utterance Strategies Arbitrator. These modules jointly determine suitable response contents, timings, and the appropriate recipients. To make the optimizing process for MUCA easier, we further propose an LLM-based Multi-User Simulator (MUS) that can mimic real user behavior. This enables faster simulation of a conversation between the chatbot and simulated users, making the early development of the chatbot framework much more efficient. MUCA demonstrates effectiveness, including appropriate chime-in timing, relevant content, and positive user engagement, in goal-oriented conversations with a small to medium number of participants, as evidenced by case studies and experimental results from user studies.
Abstract:Building cross-lingual voice conversion (VC) systems for multiple speakers and multiple languages has been a challenging task for a long time. This paper describes a parallel non-autoregressive network to achieve bilingual and code-switched voice conversion for multiple speakers when there are only mono-lingual corpora for each language. We achieve cross-lingual VC between Mandarin speech with multiple speakers and English speech with multiple speakers by applying bilingual bottleneck features. To boost voice cloning performance, we use an adversarial speaker classifier with a gradient reversal layer to reduce the source speaker's information from the output of encoder. Furthermore, in order to improve speaker similarity between reference speech and converted speech, we adopt an embedding consistency loss between the synthesized speech and its natural reference speech in our network. Experimental results show that our proposed method can achieve high quality converted speech with mean opinion score (MOS) around 4. The conversion system performs well in terms of speaker similarity for both in-set speaker conversion and out-set-of one-shot conversion.