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Markus Steinberger

Taming 3DGS: High-Quality Radiance Fields with Limited Resources

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Jun 21, 2024
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StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering

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Feb 01, 2024
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LAENeRF: Local Appearance Editing for Neural Radiance Fields

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Dec 15, 2023
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Analyzing the Internals of Neural Radiance Fields

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Jun 01, 2023
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Gradient-based Weight Density Balancing for Robust Dynamic Sparse Training

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Nov 03, 2022
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MotionDeltaCNN: Sparse CNN Inference of Frame Differences in Moving Camera Videos

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Oct 18, 2022
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AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields

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Jul 28, 2022
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DeltaCNN: End-to-End CNN Inference of Sparse Frame Differences in Videos

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Mar 08, 2022
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DONeRF: Towards Real-Time Rendering of Neural Radiance Fields using Depth Oracle Networks

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Mar 11, 2021
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UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality

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Nov 12, 2020
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