Abstract:Group Activity Understanding is predominantly studied as Group Activity Recognition (GAR) task. However, existing GAR benchmarks suffer from coarse-grained activity vocabularies and the only data form in single-view, which hinder the evaluation of state-of-the-art algorithms. To address these limitations, we introduce SGA-INTERACT, the first 3D skeleton-based benchmark for group activity understanding. It features complex activities inspired by basketball tactics, emphasizing rich spatial interactions and long-term dependencies. SGA-INTERACT introduces Temporal Group Activity Localization (TGAL) task, extending group activity understanding to untrimmed sequences, filling the gap left by GAR as a standalone task. In addition to the benchmark, we propose One2Many, a novel framework that employs a pretrained 3D skeleton backbone for unified individual feature extraction. This framework aligns with the feature extraction paradigm in RGB-based methods, enabling direct evaluation of RGB-based models on skeleton-based benchmarks. We conduct extensive evaluations on SGA-INTERACT using two skeleton-based methods, three RGB-based methods, and a proposed baseline within the One2Many framework. The general low performance of baselines highlights the benchmark's challenges, motivating advancements in group activity understanding.
Abstract:This paper surveys research works in the quickly advancing field of instruction tuning (IT), a crucial technique to enhance the capabilities and controllability of large language models (LLMs). Instruction tuning refers to the process of further training LLMs on a dataset consisting of \textsc{(instruction, output)} pairs in a supervised fashion, which bridges the gap between the next-word prediction objective of LLMs and the users' objective of having LLMs adhere to human instructions. In this work, we make a systematic review of the literature, including the general methodology of IT, the construction of IT datasets, the training of IT models, and applications to different modalities, domains and applications, along with an analysis on aspects that influence the outcome of IT (e.g., generation of instruction outputs, size of the instruction dataset, etc). We also review the potential pitfalls of IT along with criticism against it, along with efforts pointing out current deficiencies of existing strategies and suggest some avenues for fruitful research.
Abstract:Despite the success of ChatGPT, its performances on most NLP tasks are still well below the supervised baselines. In this work, we looked into the causes, and discovered that its subpar performance was caused by the following factors: (1) token limit in the prompt does not allow for the full utilization of the supervised datasets; (2) mismatch between the generation nature of ChatGPT and NLP tasks; (3) intrinsic pitfalls of LLMs models, e.g., hallucination, overly focus on certain keywords, etc. In this work, we propose a collection of general modules to address these issues, in an attempt to push the limits of ChatGPT on NLP tasks. Our proposed modules include (1) a one-input-multiple-prompts strategy that employs multiple prompts for one input to accommodate more demonstrations; (2) using fine-tuned models for better demonstration retrieval; (3) transforming tasks to formats that are more tailored to the generation nature; (4) employing reasoning strategies that are tailored to addressing the task-specific complexity; (5) the self-verification strategy to address the hallucination issue of LLMs; (6) the paraphrase strategy to improve the robustness of model predictions. We conduct experiments on 21 datasets of 10 representative NLP tasks, including question answering, commonsense reasoning, natural language inference, sentiment analysis, named entity recognition, entity-relation extraction, event extraction, dependency parsing, semantic role labeling, and part-of-speech tagging. Using the proposed assemble of techniques, we are able to significantly boost the performance of ChatGPT on the selected NLP tasks, achieving performances comparable to or better than supervised baselines, or even existing SOTA performances.