Abstract:Face attribute editing plays a pivotal role in various applications. However, existing methods encounter challenges in achieving high-quality results while preserving identity, editing faithfulness, and temporal consistency. These challenges are rooted in issues related to the training pipeline, including limited supervision, architecture design, and optimization strategy. In this work, we introduce S3Editor, a Sparse Semantic-disentangled Self-training framework for face video editing. S3Editor is a generic solution that comprehensively addresses these challenges with three key contributions. Firstly, S3Editor adopts a self-training paradigm to enhance the training process through semi-supervision. Secondly, we propose a semantic disentangled architecture with a dynamic routing mechanism that accommodates diverse editing requirements. Thirdly, we present a structured sparse optimization schema that identifies and deactivates malicious neurons to further disentangle impacts from untarget attributes. S3Editor is model-agnostic and compatible with various editing approaches. Our extensive qualitative and quantitative results affirm that our approach significantly enhances identity preservation, editing fidelity, as well as temporal consistency.
Abstract:Nerf-based Generative models have shown impressive capacity in generating high-quality images with consistent 3D geometry. Despite successful synthesis of fake identity images randomly sampled from latent space, adopting these models for generating face images of real subjects is still a challenging task due to its so-called inversion issue. In this paper, we propose a universal method to surgically fine-tune these NeRF-GAN models in order to achieve high-fidelity animation of real subjects only by a single image. Given the optimized latent code for an out-of-domain real image, we employ 2D loss functions on the rendered image to reduce the identity gap. Furthermore, our method leverages explicit and implicit 3D regularizations using the in-domain neighborhood samples around the optimized latent code to remove geometrical and visual artifacts. Our experiments confirm the effectiveness of our method in realistic, high-fidelity, and 3D consistent animation of real faces on multiple NeRF-GAN models across different datasets.