Abstract:Panoramic distortion poses a significant challenge in 360 depth estimation, particularly pronounced at the north and south poles. Existing methods either adopt a bi-projection fusion strategy to remove distortions or model long-range dependencies to capture global structures, which can result in either unclear structure or insufficient local perception. In this paper, we propose a spherical geometry transformer, named SGFormer, to address the above issues, with an innovative step to integrate spherical geometric priors into vision transformers. To this end, we retarget the transformer decoder to a spherical prior decoder (termed SPDecoder), which endeavors to uphold the integrity of spherical structures during decoding. Concretely, we leverage bipolar re-projection, circular rotation, and curve local embedding to preserve the spherical characteristics of equidistortion, continuity, and surface distance, respectively. Furthermore, we present a query-based global conditional position embedding to compensate for spatial structure at varying resolutions. It not only boosts the global perception of spatial position but also sharpens the depth structure across different patches. Finally, we conduct extensive experiments on popular benchmarks, demonstrating our superiority over state-of-the-art solutions.
Abstract:This paper proposes a novel bin picking framework, two-stage grasping, aiming at precise grasping of cluttered small objects. Object density estimation and rough grasping are conducted in the first stage. Fine segmentation, detection, grasping, and pushing are performed in the second stage. A small object bin picking system has been realized to exhibit the concept of two-stage grasping. Experiments have shown the effectiveness of the proposed framework. Unlike traditional bin picking methods focusing on vision-based grasping planning using classic frameworks, the challenges of picking cluttered small objects can be solved by the proposed new framework with simple vision detection and planning.
Abstract:Autonomous grasping is an important factor for robots physically interacting with the environment and executing versatile tasks. However, a universally applicable, cost-effective, and rapidly deployable autonomous grasping approach is still limited by those target objects with fuzzy-depth information. Examples are transparent, specular, flat, and small objects whose depth is difficult to be accurately sensed. In this work, we present a solution to those fuzzy-depth objects. The framework of our approach includes two major components: one is a soft robotic hand and the other one is a Fuzzy-depth Soft Grasping (FSG) algorithm. The soft hand is replaceable for most existing soft hands/grippers with body compliance. FSG algorithm exploits both RGB and depth images to predict grasps while not trying to reconstruct the whole scene. Two grasping primitives are designed to further increase robustness. The proposed method outperforms reference baselines in unseen fuzzy-depth objects grasping experiments (84% success rate).