S2A, IDS
Abstract:In this article, we investigate the notion of model-based deep learning in the realm of music information research (MIR). Loosely speaking, we refer to the term model-based deep learning for approaches that combine traditional knowledge-based methods with data-driven techniques, especially those based on deep learning, within a diff erentiable computing framework. In music, prior knowledge for instance related to sound production, music perception or music composition theory can be incorporated into the design of neural networks and associated loss functions. We outline three specifi c scenarios to illustrate the application of model-based deep learning in MIR, demonstrating the implementation of such concepts and their potential.
Abstract:Winner-takes-all training is a simple learning paradigm, which handles ambiguous tasks by predicting a set of plausible hypotheses. Recently, a connection was established between Winner-takes-all training and centroidal Voronoi tessellations, showing that, once trained, hypotheses should quantize optimally the shape of the conditional distribution to predict. However, the best use of these hypotheses for uncertainty quantification is still an open question.In this work, we show how to leverage the appealing geometric properties of the Winner-takes-all learners for conditional density estimation, without modifying its original training scheme. We theoretically establish the advantages of our novel estimator both in terms of quantization and density estimation, and we demonstrate its competitiveness on synthetic and real-world datasets, including audio data.
Abstract:Diffusion models are receiving a growing interest for a variety of signal generation tasks such as speech or music synthesis. WaveGrad, for example, is a successful diffusion model that conditionally uses the mel spectrogram to guide a diffusion process for the generation of high-fidelity audio. However, such models face important challenges concerning the noise diffusion process for training and inference, and they have difficulty generating high-quality speech for speakers that were not seen during training. With the aim of minimizing the conditioning error and increasing the efficiency of the noise diffusion process, we propose in this paper a new scheme called GLA-Grad, which consists in introducing a phase recovery algorithm such as the Griffin-Lim algorithm (GLA) at each step of the regular diffusion process. Furthermore, it can be directly applied to an already-trained waveform generation model, without additional training or fine-tuning. We show that our algorithm outperforms state-of-the-art diffusion models for speech generation, especially when generating speech for a previously unseen target speaker.
Abstract:A novel model was recently proposed by Schulze-Forster et al. in [1] for unsupervised music source separation. This model allows to tackle some of the major shortcomings of existing source separation frameworks. Specifically, it eliminates the need for isolated sources during training, performs efficiently with limited data, and can handle homogeneous sources (such as singing voice). But, this model relies on an external multipitch estimator and incorporates an Ad hoc voice assignment procedure. In this paper, we propose to extend this framework and to build a fully differentiable model by integrating a multipitch estimator and a novel differentiable assignment module within the core model. We show the merits of our approach through a set of experiments, and we highlight in particular its potential for processing diverse and unseen data.
Abstract:Generative adversarial network (GAN) models can synthesize highquality audio signals while ensuring fast sample generation. However, they are difficult to train and are prone to several issues including mode collapse and divergence. In this paper, we introduce SpecDiff-GAN, a neural vocoder based on HiFi-GAN, which was initially devised for speech synthesis from mel spectrogram. In our model, the training stability is enhanced by means of a forward diffusion process which consists in injecting noise from a Gaussian distribution to both real and fake samples before inputting them to the discriminator. We further improve the model by exploiting a spectrally-shaped noise distribution with the aim to make the discriminator's task more challenging. We then show the merits of our proposed model for speech and music synthesis on several datasets. Our experiments confirm that our model compares favorably in audio quality and efficiency compared to several baselines.