Abstract:Legal systems worldwide are inundated with exponential growth in cases and documents. There is an imminent need to develop NLP and ML techniques for automatically processing and understanding legal documents to streamline the legal system. However, evaluating and comparing various NLP models designed specifically for the legal domain is challenging. This paper addresses this challenge by proposing IL-TUR: Benchmark for Indian Legal Text Understanding and Reasoning. IL-TUR contains monolingual (English, Hindi) and multi-lingual (9 Indian languages) domain-specific tasks that address different aspects of the legal system from the point of view of understanding and reasoning over Indian legal documents. We present baseline models (including LLM-based) for each task, outlining the gap between models and the ground truth. To foster further research in the legal domain, we create a leaderboard (available at: https://exploration-lab.github.io/IL-TUR/) where the research community can upload and compare legal text understanding systems.
Abstract:Indian Sign Language has limited resources for developing machine learning and data-driven approaches for automated language processing. Though text/audio-based language processing techniques have shown colossal research interest and tremendous improvements in the last few years, Sign Languages still need to catch up due to the need for more resources. To bridge this gap, in this work, we propose iSign: a benchmark for Indian Sign Language (ISL) Processing. We make three primary contributions to this work. First, we release one of the largest ISL-English datasets with more than 118K video-sentence/phrase pairs. To the best of our knowledge, it is the largest sign language dataset available for ISL. Second, we propose multiple NLP-specific tasks (including SignVideo2Text, SignPose2Text, Text2Pose, Word Prediction, and Sign Semantics) and benchmark them with the baseline models for easier access to the research community. Third, we provide detailed insights into the proposed benchmarks with a few linguistic insights into the workings of ISL. We streamline the evaluation of Sign Language processing, addressing the gaps in the NLP research community for Sign Languages. We release the dataset, tasks, and models via the following website: https://exploration-lab.github.io/iSign/
Abstract:Sign languages are the primary means of communication for many hard-of-hearing people worldwide. Recently, to bridge the communication gap between the hard-of-hearing community and the rest of the population, several sign language translation datasets have been proposed to enable the development of statistical sign language translation systems. However, there is a dearth of sign language resources for the Indian sign language. This resource paper introduces ISLTranslate, a translation dataset for continuous Indian Sign Language (ISL) consisting of 31k ISL-English sentence/phrase pairs. To the best of our knowledge, it is the largest translation dataset for continuous Indian Sign Language. We provide a detailed analysis of the dataset. To validate the performance of existing end-to-end Sign language to spoken language translation systems, we benchmark the created dataset with a transformer-based model for ISL translation.
Abstract:The task of Prior Case Retrieval (PCR) in the legal domain is about automatically citing relevant (based on facts and precedence) prior legal cases in a given query case. To further promote research in PCR, in this paper, we propose a new large benchmark (in English) for the PCR task: IL-PCR (Indian Legal Prior Case Retrieval) corpus. Given the complex nature of case relevance and the long size of legal documents, BM25 remains a strong baseline for ranking the cited prior documents. In this work, we explore the role of events in legal case retrieval and propose an unsupervised retrieval method-based pipeline U-CREAT (Unsupervised Case Retrieval using Events Extraction). We find that the proposed unsupervised retrieval method significantly increases performance compared to BM25 and makes retrieval faster by a considerable margin, making it applicable to real-time case retrieval systems. Our proposed system is generic, we show that it generalizes across two different legal systems (Indian and Canadian), and it shows state-of-the-art performance on the benchmarks for both the legal systems (IL-PCR and COLIEE corpora).
Abstract:Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and characters to create a gaming framework and are far from real-world scenarios. In this paper, we introduce ScriptWorld: a text-based environment for teaching agents about real-world daily chores and hence imparting commonsense knowledge. To the best of our knowledge, it is the first interactive text-based gaming framework that consists of daily real-world human activities designed using scripts dataset. We provide gaming environments for 10 daily activities and perform a detailed analysis of the proposed environment. We develop RL-based baseline models/agents to play the games in Scriptworld. To understand the role of language models in such environments, we leverage features obtained from pre-trained language models in the RL agents. Our experiments show that prior knowledge obtained from a pre-trained language model helps to solve real-world text-based gaming environments. We release the environment via Github: https://github.com/Exploration-Lab/ScriptWorld
Abstract:In populous countries, pending legal cases have been growing exponentially. There is a need for developing NLP-based techniques for processing and automatically understanding legal documents. To promote research in the area of Legal NLP we organized the shared task LegalEval - Understanding Legal Texts at SemEval 2023. LegalEval task has three sub-tasks: Task-A (Rhetorical Roles Labeling) is about automatically structuring legal documents into semantically coherent units, Task-B (Legal Named Entity Recognition) deals with identifying relevant entities in a legal document and Task-C (Court Judgement Prediction with Explanation) explores the possibility of automatically predicting the outcome of a legal case along with providing an explanation for the prediction. In total 26 teams (approx. 100 participants spread across the world) submitted systems paper. In each of the sub-tasks, the proposed systems outperformed the baselines; however, there is a lot of scope for improvement. This paper describes the tasks, and analyzes techniques proposed by various teams.
Abstract:A real-world application or setting involves interaction between different modalities (e.g., video, speech, text). In order to process the multimodal information automatically and use it for an end application, Multimodal Representation Learning (MRL) has emerged as an active area of research in recent times. MRL involves learning reliable and robust representations of information from heterogeneous sources and fusing them. However, in practice, the data acquired from different sources are typically noisy. In some extreme cases, a noise of large magnitude can completely alter the semantics of the data leading to inconsistencies in the parallel multimodal data. In this paper, we propose a novel method for multimodal representation learning in a noisy environment via the generalized product of experts technique. In the proposed method, we train a separate network for each modality to assess the credibility of information coming from that modality, and subsequently, the contribution from each modality is dynamically varied while estimating the joint distribution. We evaluate our method on two challenging benchmarks from two diverse domains: multimodal 3D hand-pose estimation and multimodal surgical video segmentation. We attain state-of-the-art performance on both benchmarks. Our extensive quantitative and qualitative evaluations show the advantages of our method compared to previous approaches.
Abstract:Emotions are an inherent part of human interactions, and consequently, it is imperative to develop AI systems that understand and recognize human emotions. During a conversation involving various people, a person's emotions are influenced by the other speaker's utterances and their own emotional state over the utterances. In this paper, we propose COntextualized Graph Neural Network based Multimodal Emotion recognitioN (COGMEN) system that leverages local information (i.e., inter/intra dependency between speakers) and global information (context). The proposed model uses Graph Neural Network (GNN) based architecture to model the complex dependencies (local and global information) in a conversation. Our model gives state-of-the-art (SOTA) results on IEMOCAP and MOSEI datasets, and detailed ablation experiments show the importance of modeling information at both levels.
Abstract:Emotion Recognition in Conversations (ERC) is an important and active research problem. Recent work has shown the benefits of using multiple modalities (e.g., text, audio, and video) for the ERC task. In a conversation, participants tend to maintain a particular emotional state unless some external stimuli evokes a change. There is a continuous ebb and flow of emotions in a conversation. Inspired by this observation, we propose a multimodal ERC model and augment it with an emotion-shift component. The proposed emotion-shift component is modular and can be added to any existing multimodal ERC model (with a few modifications), to improve emotion recognition. We experiment with different variants of the model, and results show that the inclusion of emotion shift signal helps the model to outperform existing multimodal models for ERC and hence showing the state-of-the-art performance on MOSEI and IEMOCAP datasets.