Abstract:The Real-time Transport Protocol (RTP)-based real-time communications (RTC) applications, exemplified by video conferencing, have experienced an unparalleled surge in popularity and development in recent years. In pursuit of optimizing their performance, the prediction of Quality of Service (QoS) metrics emerges as a pivotal endeavor, bolstering network monitoring and proactive solutions. However, contemporary approaches are confined to individual RTP flows and metrics, falling short in relationship capture and computational efficiency. To this end, we propose Packet-to-Prediction (P2P), a novel deep learning (DL) framework that hinges on raw packets to simultaneously process concurrent RTP flows and perform end-to-end prediction of multiple QoS metrics. Specifically, we implement a streamlined architecture, namely length-free Transformer with cross and neighbourhood attention, capable of handling an unlimited number of RTP flows, and employ a multi-task learning paradigm to forecast four key metrics in a single shot. Our work is based on extensive traffic collected during real video calls, and conclusively, P2P excels comparative models in both prediction performance and temporal efficiency.
Abstract:Designing effective game tutorials is crucial for a smooth learning curve for new players, especially in games with many rules and complex core mechanics. Evaluating the effectiveness of these tutorials usually requires multiple iterations with testers who have no prior knowledge of the game. Recent Vision-Language Models (VLMs) have demonstrated significant capabilities in understanding and interpreting visual content. VLMs can analyze images, provide detailed insights, and answer questions about their content. They can recognize objects, actions, and contexts in visual data, making them valuable tools for various applications, including automated game testing. In this work, we propose an automated game-testing solution to evaluate the quality of game tutorials. Our approach leverages VLMs to analyze frames from video game tutorials, answer relevant questions to simulate human perception, and provide feedback. This feedback is compared with expected results to identify confusing or problematic scenes and highlight potential errors for developers. In addition, we publish complete tutorial videos and annotated frames from different game versions used in our tests. This solution reduces the need for extensive manual testing, especially by speeding up and simplifying the initial development stages of the tutorial to improve the final game experience.
Abstract:Segmentation of crop fields is essential for enhancing agricultural productivity, monitoring crop health, and promoting sustainable practices. Deep learning models adopted for this task must ensure accurate and reliable predictions to avoid economic losses and environmental impact. The newly proposed Kolmogorov-Arnold networks (KANs) offer promising advancements in the performance of neural networks. This paper analyzes the integration of KAN layers into the U-Net architecture (U-KAN) to segment crop fields using Sentinel-2 and Sentinel-1 satellite images and provides an analysis of the performance and explainability of these networks. Our findings indicate a 2\% improvement in IoU compared to the traditional full-convolutional U-Net model in fewer GFLOPs. Furthermore, gradient-based explanation techniques show that U-KAN predictions are highly plausible and that the network has a very high ability to focus on the boundaries of cultivated areas rather than on the areas themselves. The per-channel relevance analysis also reveals that some channels are irrelevant to this task.
Abstract:Estimating global tree canopy height is crucial for forest conservation and climate change applications. However, capturing high-resolution ground truth canopy height using LiDAR is expensive and not available globally. An efficient alternative is to train a canopy height estimator to operate on single-view remotely sensed imagery. The primary obstacle to this approach is that these methods require significant training data to generalize well globally and across uncommon edge cases. Recent monocular depth estimation foundation models have show strong zero-shot performance even for complex scenes. In this paper we leverage the representations learned by these models to transfer to the remote sensing domain for measuring canopy height. Our findings suggest that our proposed Depth Any Canopy, the result of fine-tuning the Depth Anything v2 model for canopy height estimation, provides a performant and efficient solution, surpassing the current state-of-the-art with superior or comparable performance using only a fraction of the computational resources and parameters. Furthermore, our approach requires less than \$1.30 in compute and results in an estimated carbon footprint of 0.14 kgCO2. Code, experimental results, and model checkpoints are openly available at https://github.com/DarthReca/depth-any-canopy.
Abstract:Earthquakes are commonly estimated using physical seismic stations, however, due to the installation requirements and costs of these stations, global coverage quickly becomes impractical. An efficient and lower-cost alternative is to develop machine learning models to globally monitor earth observation data to pinpoint regions impacted by these natural disasters. However, due to the small amount of historically recorded earthquakes, this becomes a low-data regime problem requiring algorithmic improvements to achieve peak performance when learning to regress earthquake magnitude. In this paper, we propose to pose the estimation of earthquake magnitudes as a metric-learning problem, training models to not only estimate earthquake magnitude from Sentinel-1 satellite imagery but to additionally rank pairwise samples. Our experiments show at max a 30%+ improvement in MAE over prior regression-only based methods, particularly transformer-based architectures.
Abstract:Limited diversity in standardized benchmarks for evaluating audio representation learning (ARL) methods may hinder systematic comparison of current methods' capabilities. We present ARCH, a comprehensive benchmark for evaluating ARL methods on diverse audio classification domains, covering acoustic events, music, and speech. ARCH comprises 12 datasets, that allow us to thoroughly assess pre-trained SSL models of different sizes. ARCH streamlines benchmarking of ARL techniques through its unified access to a wide range of domains and its ability to readily incorporate new datasets and models. To address the current lack of open-source, pre-trained models for non-speech audio, we also release new pre-trained models that demonstrate strong performance on non-speech datasets. We argue that the presented wide-ranging evaluation provides valuable insights into state-of-the-art ARL methods, and is useful to pinpoint promising research directions.
Abstract:Earthquake monitoring is necessary to promptly identify the affected areas, the severity of the events, and, finally, to estimate damages and plan the actions needed for the restoration process. The use of seismic stations to monitor the strength and origin of earthquakes is limited when dealing with remote areas (we cannot have global capillary coverage). Identification and analysis of all affected areas is mandatory to support areas not monitored by traditional stations. Using social media images in crisis management has proven effective in various situations. However, they are still limited by the possibility of using communication infrastructures in case of an earthquake and by the presence of people in the area. Moreover, social media images and messages cannot be used to estimate the actual severity of earthquakes and their characteristics effectively. The employment of satellites to monitor changes around the globe grants the possibility of exploiting instrumentation that is not limited by the visible spectrum, the presence of land infrastructures, and people in the affected areas. In this work, we propose a new dataset composed of images taken from Sentinel-1 and a new series of tasks to help monitor earthquakes from a new detailed view. Coupled with the data, we provide a series of traditional machine learning and deep learning models as baselines to assess the effectiveness of ML-based models in earthquake analysis.
Abstract:This paper presents a groundbreaking multimodal, multi-task, multi-teacher joint-grained knowledge distillation model for visually-rich form document understanding. The model is designed to leverage insights from both fine-grained and coarse-grained levels by facilitating a nuanced correlation between token and entity representations, addressing the complexities inherent in form documents. Additionally, we introduce new inter-grained and cross-grained loss functions to further refine diverse multi-teacher knowledge distillation transfer process, presenting distribution gaps and a harmonised understanding of form documents. Through a comprehensive evaluation across publicly available form document understanding datasets, our proposed model consistently outperforms existing baselines, showcasing its efficacy in handling the intricate structures and content of visually complex form documents.
Abstract:Satellite missions and Earth Observation (EO) systems represent fundamental assets for environmental monitoring and the timely identification of catastrophic events, long-term monitoring of both natural resources and human-made assets, such as vegetation, water bodies, forests as well as buildings. Different EO missions enables the collection of information on several spectral bandwidths, such as MODIS, Sentinel-1 and Sentinel-2. Thus, given the recent advances of machine learning, computer vision and the availability of labeled data, researchers demonstrated the feasibility and the precision of land-use monitoring systems and remote sensing image classification through the use of deep neural networks. Such systems may help domain experts and governments in constant environmental monitoring, enabling timely intervention in case of catastrophic events (e.g., forest wildfire in a remote area). Despite the recent advances in the field of computer vision, many works limit their analysis on Convolutional Neural Networks (CNNs) and, more recently, to vision transformers (ViTs). Given the recent successes of Graph Neural Networks (GNNs) on non-graph data, such as time-series and images, we investigate the performances of a recent Vision GNN architecture (ViG) applied to the task of land cover classification. The experimental results show that ViG achieves state-of-the-art performances in multiclass and multilabel classification contexts, surpassing both ViT and ResNet on large-scale benchmarks.
Abstract:Forest wildfires represent one of the catastrophic events that, over the last decades, caused huge environmental and humanitarian damages. In addition to a significant amount of carbon dioxide emission, they are a source of risk to society in both short-term (e.g., temporary city evacuation due to fire) and long-term (e.g., higher risks of landslides) cases. Consequently, the availability of tools to support local authorities in automatically identifying burned areas plays an important role in the continuous monitoring requirement to alleviate the aftereffects of such catastrophic events. The great availability of satellite acquisitions coupled with computer vision techniques represents an important step in developing such tools. This paper introduces a novel open dataset that tackles the burned area delineation problem, a binary segmentation problem applied to satellite imagery. The presented resource consists of pre- and post-fire Sentinel-2 L2A acquisitions of California forest fires that took place starting in 2015. Raster annotations were generated from the data released by California's Department of Forestry and Fire Protection. Moreover, in conjunction with the dataset, we release three different baselines based on spectral indexes analyses, SegFormer, and U-Net models.