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Kanglin Liu

LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting

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Aug 01, 2024
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CLIP-GS: CLIP-Informed Gaussian Splatting for Real-time and View-consistent 3D Semantic Understanding

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Apr 22, 2024
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OV-NeRF: Open-vocabulary Neural Radiance Fields with Vision and Language Foundation Models for 3D Semantic Understanding

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Feb 07, 2024
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PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting

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Jan 30, 2024
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3D Reconstruction and New View Synthesis of Indoor Environments based on a Dual Neural Radiance Field

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Jan 26, 2024
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Redistributing the Precision and Content in 3D-LUT-based Inverse Tone-mapping for HDR/WCG Display

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Oct 15, 2023
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P2I-NET: Mapping Camera Pose to Image via Adversarial Learning for New View Synthesis in Real Indoor Environments

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Sep 27, 2023
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Lightness Modulated Deep Inverse Tone Mapping

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Jul 16, 2021
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Disentangling Latent Space for Unsupervised Semantic Face Editing

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Nov 05, 2020
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PoseGAN: A Pose-to-Image Translation Framework for Camera Localization

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Jun 23, 2020
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