Abstract:The concept of world models has garnered significant attention due to advancements in multimodal large language models such as GPT-4 and video generation models such as Sora, which are central to the pursuit of artificial general intelligence. This survey offers a comprehensive review of the literature on world models. Generally, world models are regarded as tools for either understanding the present state of the world or predicting its future dynamics. This review presents a systematic categorization of world models, emphasizing two primary functions: (1) constructing internal representations to understand the mechanisms of the world, and (2) predicting future states to simulate and guide decision-making. Initially, we examine the current progress in these two categories. We then explore the application of world models in key domains, including autonomous driving, robotics, and social simulacra, with a focus on how each domain utilizes these aspects. Finally, we outline key challenges and provide insights into potential future research directions.
Abstract:The facility location problem (FLP) is a classical combinatorial optimization challenge aimed at strategically laying out facilities to maximize their accessibility. In this paper, we propose a reinforcement learning method tailored to solve large-scale urban FLP, capable of producing near-optimal solutions at superfast inference speed. We distill the essential swap operation from local search, and simulate it by intelligently selecting edges on a graph of urban regions, guided by a knowledge-informed graph neural network, thus sidestepping the need for heavy computation of local search. Extensive experiments on four US cities with different geospatial conditions demonstrate that our approach can achieve comparable performance to commercial solvers with less than 5\% accessibility loss, while displaying up to 1000 times speedup. We deploy our model as an online geospatial application at https://huggingface.co/spaces/randommmm/MFLP.
Abstract:Millions of slum dwellers suffer from poor accessibility to urban services due to inadequate road infrastructure within slums, and road planning for slums is critical to the sustainable development of cities. Existing re-blocking or heuristic methods are either time-consuming which cannot generalize to different slums, or yield sub-optimal road plans in terms of accessibility and construction costs. In this paper, we present a deep reinforcement learning based approach to automatically layout roads for slums. We propose a generic graph model to capture the topological structure of a slum, and devise a novel graph neural network to select locations for the planned roads. Through masked policy optimization, our model can generate road plans that connect places in a slum at minimal construction costs. Extensive experiments on real-world slums in different countries verify the effectiveness of our model, which can significantly improve accessibility by 14.3% against existing baseline methods. Further investigations on transferring across different tasks demonstrate that our model can master road planning skills in simple scenarios and adapt them to much more complicated ones, indicating the potential of applying our model in real-world slum upgrading.
Abstract:Not until recently, robust robot locomotion has been achieved by deep reinforcement learning (DRL). However, for efficient learning of parametrized bipedal walking, developed references are usually required, limiting the performance to that of the references. In this paper, we propose to design an adaptive reward function for imitation learning from the references. The agent is encouraged to mimic the references when its performance is low, while to pursue high performance when it reaches the limit of references. We further demonstrate that developed references can be replaced by low-quality references that are generated without laborious tuning and infeasible to deploy by themselves, as long as they can provide a priori knowledge to expedite the learning process.