Abstract:Mobile telepresence robots (MTRs) allow people to navigate and interact with a remote environment that is in a place other than the person's true location. Thanks to the recent advances in 360 degree vision, many MTRs are now equipped with an all-degree visual perception capability. However, people's visual field horizontally spans only about 120 degree of the visual field captured by the robot. To bridge this observability gap toward human-MTR shared autonomy, we have developed a framework, called GHAL360, to enable the MTR to learn a goal-oriented policy from reinforcements for guiding human attention using visual indicators. Three telepresence environments were constructed using datasets that are extracted from Matterport3D and collected from a real robot respectively. Experimental results show that GHAL360 outperformed the baselines from the literature in the efficiency of a human-MTR team completing target search tasks.
Abstract:Convolution is the most time-consuming part in the computation of convolutional neural networks (CNNs), which have achieved great successes in numerous applications. Due to the complex data dependency and the increase in the amount of model samples, the convolution suffers from high overhead on data movement (i.e., memory access). This work provides comprehensive analysis and methodologies to minimize the communication for the convolution in CNNs. With an in-depth analysis of the recent I/O complexity theory under the red-blue game model, we develop a general I/O lower bound theory for a composite algorithm which consists of several different sub-computations. Based on the proposed theory, we establish the data movement lower bound results of two representative convolution algorithms in CNNs, namely the direct convolution and Winograd algorithm. Next, derived from I/O lower bound results, we design the near I/O-optimal dataflow strategies for the two main convolution algorithms by fully exploiting the data reuse. Furthermore, in order to push the envelope of performance of the near I/O-optimal dataflow strategies further, an aggressive design of auto-tuning based on I/O lower bounds, is proposed to search an optimal parameter configuration for the direct convolution and Winograd algorithm on GPU, such as the number of threads and the size of shared memory used in each thread block. Finally, experiment evaluation results on the direct convolution and Winograd algorithm show that our dataflow strategies with the auto-tuning approach can achieve about 3.32x performance speedup on average over cuDNN. In addition, compared with TVM, which represents the state-of-the-art technique for auto-tuning, not only our auto-tuning method based on I/O lower bounds can find the optimal parameter configuration faster, but also our solution has higher performance than the optimal solution provided by TVM.