Abstract:Deep Reinforcement Learning is gaining increasing attention thanks to its capability to learn complex policies in high-dimensional settings. Recent advancements utilize a dual-network architecture to learn optimal policies through the Q-learning algorithm. However, this approach has notable drawbacks, such as an overestimation bias that can disrupt the learning process and degrade the performance of the resulting policy. To address this, novel algorithms have been developed that mitigate overestimation bias by employing multiple Q-functions. Edge scenarios, which prioritize privacy, have recently gained prominence. In these settings, limited computational resources pose a significant challenge for complex Machine Learning approaches, making the efficiency of algorithms crucial for their performance. In this work, we introduce a novel Reinforcement Learning algorithm tailored for edge scenarios, called Edge Delayed Deep Deterministic Policy Gradient (EdgeD3). EdgeD3 enhances the Deep Deterministic Policy Gradient (DDPG) algorithm, achieving significantly improved performance with $25\%$ less Graphics Process Unit (GPU) time while maintaining the same memory usage. Additionally, EdgeD3 consistently matches or surpasses the performance of state-of-the-art methods across various benchmarks, all while using $30\%$ fewer computational resources and requiring $30\%$ less memory.
Abstract:This report describes our proposed solution for the second AI Olympics competition held at IROS 2024. Our solution is based on a recent Model-Based Reinforcement Learning algorithm named MC-PILCO. Besides briefly reviewing the algorithm, we discuss the most critical aspects of the MC-PILCO implementation in the tasks at hand.
Abstract:In the following report, we describe the solution we propose for the AI Olympics competition held at IROS 2024. Our solution is based on a Model-free Deep Reinforcement Learning approach combined with an evolutionary strategy. We will briefly describe the algorithms that have been used and then provide details of the approach
Abstract:The ability to achieve precise and smooth trajectory tracking is crucial for ensuring the successful execution of various tasks involving robotic manipulators. State-of-the-art techniques require accurate mathematical models of the robot dynamics, and robustness to model uncertainties is achieved by relying on precise bounds on the model mismatch. In this paper, we propose a novel adaptive robust feedback linearization scheme able to compensate for model uncertainties without any a-priori knowledge on them, and we provide a theoretical proof of convergence under mild assumptions. We evaluate the method on a simulated RR robot. First, we consider a nominal model with known model mismatch, which allows us to compare our strategy with state-of-the-art uncertainty-aware methods. Second, we implement the proposed control law in combination with a learned model, for which uncertainty bounds are not available. Results show that our method leads to performance comparable to uncertainty-aware methods while requiring less prior knowledge.
Abstract:This paper introduces innovative methods in Reinforcement Learning (RL), focusing on addressing and exploiting estimation biases in Actor-Critic methods for continuous control tasks, using Deep Double Q-Learning. We propose two novel algorithms: Expectile Delayed Deep Deterministic Policy Gradient (ExpD3) and Bias Exploiting - Twin Delayed Deep Deterministic Policy Gradient (BE-TD3). ExpD3 aims to reduce overestimation bias with a single $Q$ estimate, offering a balance between computational efficiency and performance, while BE-TD3 is designed to dynamically select the most advantageous estimation bias during training. Our extensive experiments across various continuous control tasks demonstrate the effectiveness of our approaches. We show that these algorithms can either match or surpass existing methods like TD3, particularly in environments where estimation biases significantly impact learning. The results underline the importance of bias exploitation in improving policy learning in RL.
Abstract:In this paper, we propose a black-box model based on Gaussian process regression for the identification of the inverse dynamics of robotic manipulators. The proposed model relies on a novel multidimensional kernel, called \textit{Lagrangian Inspired Polynomial} (\kernelInitials{}) kernel. The \kernelInitials{} kernel is based on two main ideas. First, instead of directly modeling the inverse dynamics components, we model as GPs the kinetic and potential energy of the system. The GP prior on the inverse dynamics components is derived from those on the energies by applying the properties of GPs under linear operators. Second, as regards the energy prior definition, we prove a polynomial structure of the kinetic and potential energy, and we derive a polynomial kernel that encodes this property. As a consequence, the proposed model allows also to estimate the kinetic and potential energy without requiring any label on these quantities. Results on simulation and on two real robotic manipulators, namely a 7 DOF Franka Emika Panda and a 6 DOF MELFA RV4FL, show that the proposed model outperforms state-of-the-art black-box estimators based both on Gaussian Processes and Neural Networks in terms of accuracy, generality and data efficiency. The experiments on the MELFA robot also demonstrate that our approach achieves performance comparable to fine-tuned model-based estimators, despite requiring less prior information.
Abstract:In this paper, we propose to estimate the forward dynamics equations of mechanical systems by learning a model of the inverse dynamics and estimating individual dynamics components from it. We revisit the classical formulation of rigid body dynamics in order to extrapolate the physical dynamical components, such as inertial and gravitational components, from an inverse dynamics model. After estimating the dynamical components, the forward dynamics can be computed in closed form as a function of the learned inverse dynamics. We tested the proposed method with several machine learning models based on Gaussian Process Regression and compared them with the standard approach of learning the forward dynamics directly. Results on two simulated robotic manipulators, a PANDA Franka Emika and a UR10, show the effectiveness of the proposed method in learning the forward dynamics, both in terms of accuracy as well as in opening the possibility of using more structured~models.
Abstract:We propose a Model-Based Reinforcement Learning (MBRL) algorithm named VF-MC-PILCO, specifically designed for application to mechanical systems where velocities cannot be directly measured. This circumstance, if not adequately considered, can compromise the success of MBRL approaches. To cope with this problem, we define a velocity-free state formulation which consists of the collection of past positions and inputs. Then, VF-MC-PILCO uses Gaussian Process Regression to model the dynamics of the velocity-free state and optimizes the control policy through a particle-based policy gradient approach. We compare VF-MC-PILCO with our previous MBRL algorithm, MC-PILCO4PMS, which handles the lack of direct velocity measurements by modeling the presence of velocity estimators. Results on both simulated (cart-pole and UR5 robot) and real mechanical systems (Furuta pendulum and a ball-and-plate rig) show that the two algorithms achieve similar results. Conveniently, VF-MC-PILCO does not require the design and implementation of state estimators, which can be a challenging and time-consuming activity to be performed by an expert user.
Abstract:In this paper, we propose an inverse-kinematics controller for a class of multi-robot systems in the scenario of sampled communication. The goal is to make a group of robots perform trajectory tracking {in a coordinated way} when the sampling time of communications is non-negligible, disrupting the theoretical convergence guarantees of standard control designs. Given a feasible desired trajectory in the configuration space, the proposed controller receives measurements from the system at sampled time instants and computes velocity references for the robots, which are tracked by a low-level controller. We propose a jointly designed feedback plus feedforward controller with provable stability and error convergence guarantees, and further show that the obtained controller is amenable of decentralized implementation. We test the proposed control strategy via numerical simulations in the scenario of cooperative aerial manipulation of a cable-suspended load using a realistic simulator (Fly-Crane). Finally, we compare our proposed decentralized controller with centralized approaches that adapt the feedback gain online through smart heuristics, and show that it achieves comparable performance.
Abstract:In this work we consider the problem of mobile robots that need to manipulate/transport an object via cables or robotic arms. We consider the scenario where the number of manipulating robots is redundant, i.e. a desired object configuration can be obtained by different configurations of the robots. The objective of this work is to show that communication can be used to implement cooperative local feedback controllers in the robots to improve disturbance rejection and reduce structural stress in the object. In particular we consider the realistic scenario where measurements are sampled and transmitted over wireless, and the sampling period is comparable with the system dynamics time constants. We first propose a kinematic model which is consistent with the overall systems dynamics under high-gain control and then we provide sufficient conditions for the exponential stability and monotonic decrease of the configuration error under different norms. Finally, we test the proposed controllers on the full dynamical systems showing the benefit of local communication.