Abstract:Creating multi-view wire art (MVWA), a static 3D sculpture with diverse interpretations from different viewpoints, is a complex task even for skilled artists. In response, we present DreamWire, an AI system enabling everyone to craft MVWA easily. Users express their vision through text prompts or scribbles, freeing them from intricate 3D wire organisation. Our approach synergises 3D B\'ezier curves, Prim's algorithm, and knowledge distillation from diffusion models or their variants (e.g., ControlNet). This blend enables the system to represent 3D wire art, ensuring spatial continuity and overcoming data scarcity. Extensive evaluation and analysis are conducted to shed insight on the inner workings of the proposed system, including the trade-off between connectivity and visual aesthetics.
Abstract:This paper proposes a new method for vector quantization by minimizing the Kullback-Leibler Divergence between the class label distributions over the quantization inputs, which are original vectors, and the output, which is the quantization subsets of the vector set. In this way, the vector quantization output can keep as much information of the class label as possible. An objective function is constructed and we also developed an iterative algorithm to minimize it. The new method is evaluated on bag-of-features based image classification problem.