Abstract:Over-the-air aggregation has attracted widespread attention for its potential advantages in task-oriented applications, such as distributed sensing, learning, and consensus. In this paper, we develop a communication-efficient distributed average consensus protocol by utilizing over-the-air aggregation, which exploits the superposition property of wireless channels rather than combat it. Noisy channels and non-coherent transmission are taken into account, and only half-duplex transceivers are required. We prove that the system can achieve average consensus in mean square and even almost surely under the proposed protocol. Furthermore, we extend the analysis to the scenarios with time-varying topology. Numerical simulation shows the effectiveness of the proposed protocol.
Abstract:In this paper, we surveyed the existing literature studying different approaches and algorithms for the four critical components in the general branch and bound (B&B) algorithm, namely, branching variable selection, node selection, node pruning, and cutting-plane selection. However, the complexity of the B&B algorithm always grows exponentially with respect to the increase of the decision variable dimensions. In order to improve the speed of B&B algorithms, learning techniques have been introduced in this algorithm recently. We further surveyed how machine learning can be used to improve the four critical components in B&B algorithms. In general, a supervised learning method helps to generate a policy that mimics an expert but significantly improves the speed. An unsupervised learning method helps choose different methods based on the features. In addition, models trained with reinforcement learning can beat the expert policy, given enough training and a supervised initialization. Detailed comparisons between different algorithms have been summarized in our survey. Finally, we discussed some future research directions to accelerate and improve the algorithms further in the literature.