Abstract:Benefiting from the rapid development of deep learning, 2D and 3D computer vision applications are deployed in many safe-critical systems, such as autopilot and identity authentication. However, deep learning models are not trustworthy enough because of their limited robustness against adversarial attacks. The physically realizable adversarial attacks further pose fatal threats to the application and human safety. Lots of papers have emerged to investigate the robustness and safety of deep learning models against adversarial attacks. To lead to trustworthy AI, we first construct a general threat model from different perspectives and then comprehensively review the latest progress of both 2D and 3D adversarial attacks. We extend the concept of adversarial examples beyond imperceptive perturbations and collate over 170 papers to give an overview of deep learning model robustness against various adversarial attacks. To the best of our knowledge, we are the first to systematically investigate adversarial attacks for 3D models, a flourishing field applied to many real-world applications. In addition, we examine physical adversarial attacks that lead to safety violations. Last but not least, we summarize present popular topics, give insights on challenges, and shed light on future research on trustworthy AI.
Abstract:This manuscript briefly describes an algorithm developed for the ISIC 2017 Skin Lesion Classification Competition. In this task, participants are asked to complete two independent binary image classification tasks that involve three unique diagnoses of skin lesions (melanoma, nevus, and seborrheic keratosis). In the first binary classification task, participants are asked to distinguish between (a) melanoma and (b) nevus and seborrheic keratosis. In the second binary classification task, participants are asked to distinguish between (a) seborrheic keratosis and (b) nevus and melanoma. The other phases of the competition are not considered. Our proposed algorithm consists of three steps: preprocessing, classification using VGG-NET and Random Forests, and calculation of a final score.