Abstract:Facial appearance editing is crucial for digital avatars, AR/VR, and personalized content creation, driving realistic user experiences. However, preserving identity with generative models is challenging, especially in scenarios with limited data availability. Traditional methods often require multiple images and still struggle with unnatural face shifts, inconsistent hair alignment, or excessive smoothing effects. To overcome these challenges, we introduce a novel diffusion-based framework, InstaFace, to generate realistic images while preserving identity using only a single image. Central to InstaFace, we introduce an efficient guidance network that harnesses 3D perspectives by integrating multiple 3DMM-based conditionals without introducing additional trainable parameters. Moreover, to ensure maximum identity retention as well as preservation of background, hair, and other contextual features like accessories, we introduce a novel module that utilizes feature embeddings from a facial recognition model and a pre-trained vision-language model. Quantitative evaluations demonstrate that our method outperforms several state-of-the-art approaches in terms of identity preservation, photorealism, and effective control of pose, expression, and lighting.
Abstract:Panoptic 3D reconstruction from a monocular video is a fundamental perceptual task in robotic scene understanding. However, existing efforts suffer from inefficiency in terms of inference speed and accuracy, limiting their practical applicability. We present EPRecon, an efficient real-time panoptic 3D reconstruction framework. Current volumetric-based reconstruction methods usually utilize multi-view depth map fusion to obtain scene depth priors, which is time-consuming and poses challenges to real-time scene reconstruction. To end this, we propose a lightweight module to directly estimate scene depth priors in a 3D volume for reconstruction quality improvement by generating occupancy probabilities of all voxels. In addition, to infer richer panoptic features from occupied voxels, EPRecon extracts panoptic features from both voxel features and corresponding image features, obtaining more detailed and comprehensive instance-level semantic information and achieving more accurate segmentation results. Experimental results on the ScanNetV2 dataset demonstrate the superiority of EPRecon over current state-of-the-art methods in terms of both panoptic 3D reconstruction quality and real-time inference. Code is available at https://github.com/zhen6618/EPRecon.
Abstract:Glass largely blurs the boundary between the real world and the reflection. The special transmittance and reflectance quality have confused the semantic tasks related to machine vision. Therefore, how to clear the boundary built by glass, and avoid over-capturing features as false positive information in deep structure, matters for constraining the segmentation of reflection surface and penetrating glass. We proposed the Fourier Boundary Features Network with Wider Catchers (FBWC), which might be the first attempt to utilize sufficiently wide horizontal shallow branches without vertical deepening for guiding the fine granularity segmentation boundary through primary glass semantic information. Specifically, we designed the Wider Coarse-Catchers (WCC) for anchoring large area segmentation and reducing excessive extraction from a structural perspective. We embed fine-grained features by Cross Transpose Attention (CTA), which is introduced to avoid the incomplete area within the boundary caused by reflection noise. For excavating glass features and balancing high-low layers context, a learnable Fourier Convolution Controller (FCC) is proposed to regulate information integration robustly. The proposed method has been validated on three different public glass segmentation datasets. Experimental results reveal that the proposed method yields better segmentation performance compared with the state-of-the-art (SOTA) methods in glass image segmentation.