Abstract:Recent advancements in Large Language Models (LLMs) have enhanced the efficacy of agent communication and social interactions. Despite these advancements, building LLM-based agents for reasoning in dynamic environments involving competition and collaboration remains challenging due to the limitations of informed graph-based search methods. We propose PLAYER*, a novel framework based on an anytime sampling-based planner, which utilises sensors and pruners to enable a purely question-driven searching framework for complex reasoning tasks. We also introduce a quantifiable evaluation method using multiple-choice questions and construct the WellPlay dataset with 1,482 QA pairs. Experiments demonstrate PLAYER*'s efficiency and performance enhancements compared to existing methods in complex, dynamic environments with quantifiable results.
Abstract:While Large language models (LLMs) have the capability to iteratively reflect on their own outputs, recent studies have observed their struggles with knowledge-rich problems without access to external resources. In addition to the inefficiency of LLMs in self-assessment, we also observe that LLMs struggle to revisit their predictions despite receiving explicit negative feedback. Therefore, We propose Mirror, a Multiple-perspective self-reflection method for knowledge-rich reasoning, to avoid getting stuck at a particular reflection iteration. Mirror enables LLMs to reflect from multiple-perspective clues, achieved through a heuristic interaction between a Navigator and a Reasoner. It guides agents toward diverse yet plausibly reliable reasoning trajectory without access to ground truth by encouraging (1) diversity of directions generated by Navigator and (2) agreement among strategically induced perturbations in responses generated by the Reasoner. The experiments on five reasoning datasets demonstrate that Mirror's superiority over several contemporary self-reflection approaches. Additionally, the ablation study studies clearly indicate that our strategies alleviate the aforementioned challenges.
Abstract:Existing datasets for narrative understanding often fail to represent the complexity and uncertainty of relationships in real-life social scenarios. To address this gap, we introduce a new benchmark, Conan, designed for extracting and analysing intricate character relation graphs from detective narratives. Specifically, we designed hierarchical relationship categories and manually extracted and annotated role-oriented relationships from the perspectives of various characters, incorporating both public relationships known to most characters and secret ones known to only a few. Our experiments with advanced Large Language Models (LLMs) like GPT-3.5, GPT-4, and Llama2 reveal their limitations in inferencing complex relationships and handling longer narratives. The combination of the Conan dataset and our pipeline strategy is geared towards understanding the ability of LLMs to comprehend nuanced relational dynamics in narrative contexts.