Abstract:Many problems that cloud operators solve are computationally expensive, and operators often use heuristic algorithms (that are faster and scale better than optimal) to solve them more efficiently. Heuristic analyzers enable operators to find when and by how much their heuristics underperform. However, these tools do not provide enough detail for operators to mitigate the heuristic's impact in practice: they only discover a single input instance that causes the heuristic to underperform (and not the full set), and they do not explain why. We propose XPlain, a tool that extends these analyzers and helps operators understand when and why their heuristics underperform. We present promising initial results that show such an extension is viable.
Abstract:Video conferencing systems suffer from poor user experience when network conditions deteriorate because current video codecs simply cannot operate at extremely low bitrates. Recently, several neural alternatives have been proposed that reconstruct talking head videos at very low bitrates using sparse representations of each frame such as facial landmark information. However, these approaches produce poor reconstructions in scenarios with major movement or occlusions over the course of a call, and do not scale to higher resolutions. We design Gemino, a new neural compression system for video conferencing based on a novel high-frequency-conditional super-resolution pipeline. Gemino upsamples a very low-resolution version of each target frame while enhancing high-frequency details (e.g., skin texture, hair, etc.) based on information extracted from a single high-resolution reference image. We use a multi-scale architecture that runs different components of the model at different resolutions, allowing it to scale to resolutions comparable to 720p, and we personalize the model to learn specific details of each person, achieving much better fidelity at low bitrates. We implement Gemino atop aiortc, an open-source Python implementation of WebRTC, and show that it operates on 1024x1024 videos in real-time on a A100 GPU, and achieves 2.9x lower bitrate than traditional video codecs for the same perceptual quality.