Abstract:Scene understanding is paramount in robotics, self-navigation, augmented reality, and many other fields. To fully accomplish this task, an autonomous agent has to infer the 3D structure of the sensed scene (to know where it looks at) and its content (to know what it sees). To tackle the two tasks, deep neural networks trained to infer semantic segmentation and depth from stereo images are often the preferred choices. Specifically, Semantic Stereo Matching can be tackled by either standalone models trained for the two tasks independently or joint end-to-end architectures. Nonetheless, as proposed so far, both solutions are inefficient because requiring two forward passes in the former case or due to the complexity of a single network in the latter, although jointly tackling both tasks is usually beneficial in terms of accuracy. In this paper, we propose a single compact and lightweight architecture for real-time semantic stereo matching. Our framework relies on coarse-to-fine estimations in a multi-stage fashion, allowing: i) very fast inference even on embedded devices, with marginal drops in accuracy, compared to state-of-the-art networks, ii) trade accuracy for speed, according to the specific application requirements. Experimental results on high-end GPUs as well as on an embedded Jetson TX2 confirm the superiority of semantic stereo matching compared to standalone tasks and highlight the versatility of our framework on any hardware and for any application.
Abstract:Synthetic image translation has significant potentials in autonomous transportation systems. That is due to the expense of data collection and annotation as well as the unmanageable diversity of real-words situations. The main issue with unpaired image-to-image translation is the ill-posed nature of the problem. In this work, we propose a novel method for constraining the output space of unpaired image-to-image translation. We make the assumption that the environment of the source domain is known (e.g. synthetically generated), and we propose to explicitly enforce preservation of the ground-truth labels on the translated images. We experiment on preserving ground-truth information such as semantic segmentation, disparity, and instance segmentation. We show significant evidence that our method achieves improved performance over the state-of-the-art model of UNIT for translating images from SYNTHIA to Cityscapes. The generated images are perceived as more realistic in human surveys and outperforms UNIT when used in a domain adaptation scenario for semantic segmentation.
Abstract:We propose an approach to Multitask Learning (MTL) to make deep learning models faster and lighter for applications in which multiple tasks need to be solved simultaneously, which is particularly useful in embedded, real-time systems. We develop a multitask model for both Object Detection and Semantic Segmentation and analyze the challenges that appear during its training. Our multitask network is 1.6x faster, lighter and uses less memory than deploying the single-task models in parallel. We conclude that MTL has the potential to give superior performance in exchange of a more complex training process that introduces challenges not present in single-task models.
Abstract:Despite significant progress in the development of human action detection datasets and algorithms, no current dataset is representative of real-world aerial view scenarios. We present Okutama-Action, a new video dataset for aerial view concurrent human action detection. It consists of 43 minute-long fully-annotated sequences with 12 action classes. Okutama-Action features many challenges missing in current datasets, including dynamic transition of actions, significant changes in scale and aspect ratio, abrupt camera movement, as well as multi-labeled actors. As a result, our dataset is more challenging than existing ones, and will help push the field forward to enable real-world applications.