Abstract:Recent advancements in 3D diffusion-based semantic scene generation have gained attention. However, existing methods rely on unconditional generation and require multiple resampling steps when editing scenes, which significantly limits their controllability and flexibility. To this end, we propose SSEditor, a controllable Semantic Scene Editor that can generate specified target categories without multiple-step resampling. SSEditor employs a two-stage diffusion-based framework: (1) a 3D scene autoencoder is trained to obtain latent triplane features, and (2) a mask-conditional diffusion model is trained for customizable 3D semantic scene generation. In the second stage, we introduce a geometric-semantic fusion module that enhance the model's ability to learn geometric and semantic information. This ensures that objects are generated with correct positions, sizes, and categories. Extensive experiments on SemanticKITTI and CarlaSC demonstrate that SSEditor outperforms previous approaches in terms of controllability and flexibility in target generation, as well as the quality of semantic scene generation and reconstruction. More importantly, experiments on the unseen Occ-3D Waymo dataset show that SSEditor is capable of generating novel urban scenes, enabling the rapid construction of 3D scenes.
Abstract:Striking a balance between precision and efficiency presents a prominent challenge in the bird's-eye-view (BEV) 3D object detection. Although previous camera-based BEV methods achieved remarkable performance by incorporating long-term temporal information, most of them still face the problem of low efficiency. One potential solution is knowledge distillation. Existing distillation methods only focus on reconstructing spatial features, while overlooking temporal knowledge. To this end, we propose TempDistiller, a Temporal knowledge Distiller, to acquire long-term memory from a teacher detector when provided with a limited number of frames. Specifically, a reconstruction target is formulated by integrating long-term temporal knowledge through self-attention operation applied to feature teachers. Subsequently, novel features are generated for masked student features via a generator. Ultimately, we utilize this reconstruction target to reconstruct the student features. In addition, we also explore temporal relational knowledge when inputting full frames for the student model. We verify the effectiveness of the proposed method on the nuScenes benchmark. The experimental results show our method obtain an enhancement of +1.6 mAP and +1.1 NDS compared to the baseline, a speed improvement of approximately 6 FPS after compressing temporal knowledge, and the most accurate velocity estimation.