Abstract:Beginner musicians often struggle to identify specific errors in their performances, such as playing incorrect notes or rhythms. There are two limitations in existing tools for music error detection: (1) Existing approaches rely on automatic alignment; therefore, they are prone to errors caused by small deviations between alignment targets.; (2) There is a lack of sufficient data to train music error detection models, resulting in over-reliance on heuristics. To address (1), we propose a novel transformer model, Polytune, that takes audio inputs and outputs annotated music scores. This model can be trained end-to-end to implicitly align and compare performance audio with music scores through latent space representations. To address (2), we present a novel data generation technique capable of creating large-scale synthetic music error datasets. Our approach achieves a 64.1% average Error Detection F1 score, improving upon prior work by 40 percentage points across 14 instruments. Additionally, compared with existing transcription methods repurposed for music error detection, our model can handle multiple instruments. Our source code and datasets are available at https://github.com/ben2002chou/Polytune.
Abstract:We propose a post-processor, called NeighborTrack, that leverages neighbor information of the tracking target to validate and improve single-object tracking (SOT) results. It requires no additional data or retraining. Instead, it uses the confidence score predicted by the backbone SOT network to automatically derive neighbor information and then uses this information to improve the tracking results. When tracking an occluded target, its appearance features are untrustworthy. However, a general siamese network often cannot tell whether the tracked object is occluded by reading the confidence score alone, because it could be misled by neighbors with high confidence scores. Our proposed NeighborTrack takes advantage of unoccluded neighbors' information to reconfirm the tracking target and reduces false tracking when the target is occluded. It not only reduces the impact caused by occlusion, but also fixes tracking problems caused by object appearance changes. NeighborTrack is agnostic to SOT networks and post-processing methods. For the VOT challenge dataset commonly used in short-term object tracking, we improve three famous SOT networks, Ocean, TransT, and OSTrack, by an average of ${1.92\%}$ EAO and ${2.11\%}$ robustness. For the mid- and long-term tracking experiments based on OSTrack, we achieve state-of-the-art ${72.25\%}$ AUC on LaSOT and ${75.7\%}$ AO on GOT-10K.